Player Matchup

Vamana
Vamana
 
Vamana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MW1999
Sol
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
222W - 182L
1,490 Elo+
Solo
Hercules
Hercules
SebasTian666942
Hercules
Level 109
God Stats
1W - 0L
1,471 SR
Queue Stats
61W - 46L
1,492 Elo+
Solo
Merlin
Merlin
iiJ0ExXi
Merlin
Level 140
God Stats
2W - 0L
1,722 SR
Queue Stats
390W - 387L
1,396 Elo+
Solo
Hades
Hades
loowees
Hades
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
119W - 99L
1,348 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,445 Elo+

VS

Team Averages
Level 93
1,452 SR
1,361 Elo+
Chronos
Chronos
Bepeen
Chronos
Level 124
God Stats
1W - 4L
1,738 SR
Queue Stats
48W - 75L
1,399 Elo+
Party 1
Achilles
Achilles
Efilnikufesin72
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,267 Elo+
Solo
King Arthur
King Arthur
Maitre_Poplete
King Arthur
Level 144
God Stats
0W - 4L
1,074 SR
Queue Stats
367W - 406L
1,403 Elo+
Party 1
Atlas
Atlas
kyde116
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 69L
1,306 Elo+
Party 1
Hades
Hades
Тешик
Hades
Level 121
God Stats
0W - 1L
1,449 SR
Queue Stats
75W - 72L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
0 / 0 / 14
10,320
645
6,073
8,016
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
MW1999
Sol
20
11 / 2 / 12
12,850
803
23,828
12,407
6,864
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
18
2 / 2 / 19
10,800
675
11,419
19,325
24,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
iiJ0ExXi
Merlin
17
1 / 2 / 18
10,515
657
13,593
8,411
4,514
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
loowees
Hades
20
11 / 2 / 10
12,476
780
19,503
19,995
15,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bepeen
Chronos
20
3 / 4 / 3
11,518
720
11,486
13,352
6,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
13
0 / 3 / 2
8,464
529
5,284
9,037
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Maitre_Poplete
King Arthur
17
2 / 6 / 4
10,597
662
12,982
20,193
27,747
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
kyde116
Atlas
20
1 / 4 / 7
11,219
701
18,572
19,496
20,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
12
1 / 8 / 2
8,724
545
7,769
20,497
13,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
25
Kills
7
8
Deaths
25
73
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
14
7
L
Chronos
Bepeen
Chronos
3
4
3
1.13
L
Achilles
0
3
2
0.33
W
Sol
MW1999
Sol
11
2
12
8.5
L
King Arthur
Maitre_Poplete
King Arthur
2
6
4
0.67
W
Hercules
2
2
19
5.75
W
Merlin
iiJ0ExXi
Merlin
1
2
18
5
L
Atlas
kyde116
Atlas
1
4
7
1.13
W
Hades
loowees
Hades
11
2
10
8
L
Hades
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,416
Damage
56,093
68,154
Taken
82,575
57,162
Mitigated
78,357
39,022
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,073
321
0
4,856
8,016
5,542
0
5,648
2,218
0
21,418
L
Chronos
Bepeen
Chronos
11,486
3,302
974
2,779
13,352
6,976
0
10,462
2,772
35,968
0
L
Achilles
5,284
1,300
88
1,710
9,037
9,138
0
6,063
2,752
0
8,483
W
Sol
MW1999
Sol
23,828
12,596
1,417
3,571
12,407
6,864
3,193
5,156
7,016
46,844
0
L
King Arthur
Maitre_Poplete
King Arthur
12,982
1,964
2,638
3,189
20,193
27,747
0
14,619
4,866
0
17,465
W
Hercules
11,419
2,422
687
6,104
19,325
24,711
217
9,127
9,896
2,829
12,566
W
Merlin
iiJ0ExXi
Merlin
13,593
1,572
2,272
1,149
8,411
4,514
509
5,117
3,149
25,597
0
L
Atlas
kyde116
Atlas
18,572
6,082
1,455
4,953
19,496
20,836
0
13,370
5,474
44,773
0
W
Hades
loowees
Hades
19,503
2,092
6,661
12,305
19,995
15,531
1,171
12,040
7,507
38,599
0
L
Hades
7,769
897
907
4,889
20,497
13,660
0
13,833
6,161
16,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,961
Gold Earned
50,522
165
Minions Killed
162
0
Camps Cleared
0
1,507,336
Distance Traveled
1,200,581
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,320
645
35
2
0
343,129
0
L
Chronos
11,518
720
81
5
0
295,767
2
L
Achilles
8,464
529
9
1
0
156,363
0
W
Sol
12,850
803
44
3
0
266,218
0
L
King Arthur
10,597
662
16
1
0
269,883
1
W
Hercules
10,800
675
15
1
0
321,626
4
W
Merlin
10,515
657
17
1
0
274,626
1
L
Atlas
11,219
701
40
3
0
282,307
0
W
Hades
12,476
780
54
3
0
301,737
0
L
Hades
8,724
545
16
1
0
196,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role