Player Matchup

Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ali-Sh-2020
Cu Chulainn
Level 129
God Stats
3W - 4L
1,610 SR
Queue Stats
142W - 152L
1,482 Elo+
Solo
Bastet
Bastet
FlumingOnion
Bastet
Level 62
God Stats
2W - 5L
1,476 SR
Queue Stats
56W - 57L
1,588 Elo+
Solo
Artio
Artio
ShadowPhoenix2
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Solo
Nu Wa
Nu Wa
xKavemann
Nu Wa
Level 107
God Stats
8W - 7L
1,748 SR
Queue Stats
55W - 72L
1,451 Elo+
Solo
Team Averages
Level 94
1,567 SR
1,443 Elo+

VS

Team Averages
Level 83
1,531 SR
1,483 Elo+
Arachne
Arachne
FatherWallace
Arachne
Level 28
God Stats
3W - 4L
1,306 SR
Queue Stats
10W - 15L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Father_Tree
Cthulhu
Level 41
God Stats
2W - 1L
1,483 SR
Queue Stats
15W - 28L
1,339 Elo+
Party 1
Achilles
Achilles
OBONNELL
Achilles
Level 123
God Stats
2W - 1L
1,651 SR
Queue Stats
62W - 68L
1,573 Elo+
Solo
Neith
Neith
raumkampfer
Neith
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 59L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
skrilker1
Zhong Kui
Level 106
God Stats
1W - 3L
1,717 SR
Queue Stats
53W - 57L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 6 / 1
8,089
735
6,843
10,851
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Ali-Sh-2020
Cu Chulainn
13
1 / 3 / 2
7,359
669
6,360
11,162
7,869
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
16
4 / 2 / 0
8,734
794
11,418
13,279
5,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
6,918
629
259
8,185
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
xKavemann
Nu Wa
14
1 / 3 / 3
7,787
708
11,447
7,477
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
2 / 1 / 8
8,162
742
8,460
9,635
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Father_Tree
Cthulhu
15
3 / 1 / 6
8,701
791
7,509
12,602
10,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
OBONNELL
Achilles
16
7 / 2 / 7
8,866
806
13,300
13,651
6,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 5
8,465
770
6,648
8,380
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
skrilker1
Zhong Kui
15
3 / 1 / 6
8,746
795
8,742
7,886
6,033
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
17
17
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
1
0.08
L
Cu Chulainn
Ali-Sh-2020
Cu Chulainn
1
3
2
0.67
W
Arachne
2
1
8
6
W
Cthulhu
Father_Tree
Cthulhu
3
1
6
6
L
Bastet
4
2
0
2
W
Achilles
OBONNELL
Achilles
7
2
7
5.25
L
0
3
1
0.17
W
2
1
5
4.5
W
Zhong Kui
skrilker1
Zhong Kui
3
1
6
6
L
Nu Wa
xKavemann
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
44,659
50,954
Taken
52,154
26,991
Mitigated
31,497
7,291
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,843
4,386
0
1,004
10,851
4,736
1,776
3,578
7,273
0
37,718
L
Cu Chulainn
Ali-Sh-2020
Cu Chulainn
6,360
1,311
292
566
11,162
7,869
0
4,138
7,024
3,422
14,916
W
Arachne
8,460
5,973
0
3,477
9,635
4,389
0
1,906
7,729
0
26,286
W
Cthulhu
Father_Tree
Cthulhu
7,509
517
859
2,295
12,602
10,022
0
3,457
9,145
31,359
0
L
Bastet
11,418
2,484
0
4,075
13,279
5,920
0
5,358
7,921
0
31,010
W
Achilles
OBONNELL
Achilles
13,300
3,578
0
3,978
13,651
6,539
0
3,641
10,010
0
30,511
L
259
144
0
398
8,185
6,037
105
2,069
6,116
1,795
0
W
6,648
2,386
0
3,494
8,380
4,514
2,030
2,316
6,064
0
39,599
W
Zhong Kui
skrilker1
Zhong Kui
8,742
447
0
2,422
7,886
6,033
0
1,442
6,444
28,661
0
L
Nu Wa
xKavemann
Nu Wa
11,447
5,766
0
956
7,477
2,429
0
1,108
6,369
32,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
42,940
228
Minions Killed
245
0
Camps Cleared
0
1,011,638
Distance Traveled
1,173,274
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,089
735
98
9
0
187,163
0
L
Cu Chulainn
7,359
669
25
2
0
200,254
3
W
Arachne
8,162
742
31
3
0
269,571
1
W
Cthulhu
8,701
791
48
4
0
239,704
2
L
Bastet
8,734
794
48
4
0
245,502
1
W
Achilles
8,866
806
37
3
0
268,284
3
L
Artio
6,918
629
5
0
0
169,222
1
W
Neith
8,465
770
72
7
0
198,483
4
W
Zhong Kui
8,746
795
57
5
0
197,232
3
L
Nu Wa
7,787
708
52
5
0
209,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role