Player Matchup

Baron Samedi
Baron Samedi
DanielSANTwo720
Baron Samedi
Level 53
God Stats
15W - 10L
1,672 SR
Queue Stats
141W - 128L
1,536 Elo+
Solo
Hun Batz
Hun Batz
EazyE_412
Hun Batz
Level 129
God Stats
3W - 3L
1,412 SR
Queue Stats
151W - 181L
1,547 Elo+
Solo
King Arthur
King Arthur
Remedy2738
King Arthur
Level 62
God Stats
8W - 11L
1,601 SR
Queue Stats
141W - 152L
1,474 Elo+
Solo
Eset
Eset
Vash_Trigun_95
Eset
Level 128
God Stats
5W - 4L
1,353 SR
Queue Stats
481W - 478L
1,477 Elo+
Solo
Apollo
Apollo
ZoomieSaiko
Apollo
Level 68
God Stats
1W - 1L
1,385 SR
Queue Stats
95W - 108L
1,445 Elo+
Solo
Team Averages
Level 88
1,485 SR
1,496 Elo+

VS

Team Averages
Level 97
1,472 SR
1,559 Elo+
Raijin
Raijin
AberrantWolf389
Raijin
Level 77
God Stats
0W - 6L
1,321 SR
Queue Stats
571W - 643L
1,495 Elo+
Solo
Hun Batz
Hun Batz
EnzoStriker
Hun Batz
Level 124
God Stats
1W - 2L
1,568 SR
Queue Stats
25W - 29L
1,461 Elo+
Solo
Ganesha
Ganesha
Hafricann
Ganesha
Level 123
God Stats
0W - 1L
1,416 SR
Queue Stats
103W - 99L
1,497 Elo+
Solo
Apollo
Apollo
SupportIsEasy
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,851 Elo+
Solo
Horus
Horus
xxBipolar GIRxx
Horus
Level 145
God Stats
24W - 20L
1,555 SR
Queue Stats
177W - 187L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanielSANTwo720
Baron Samedi
20
8 / 4 / 11
13,687
805
20,444
17,769
14,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
EazyE_412
Hun Batz
20
6 / 6 / 13
13,623
801
19,208
20,926
10,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Remedy2738
King Arthur
20
7 / 5 / 11
13,827
813
18,252
26,889
33,671
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
5 / 2 / 10
13,573
798
10,125
10,195
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
19
3 / 7 / 20
12,591
741
15,193
20,872
11,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 11
11,967
704
15,218
18,186
9,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
EnzoStriker
Hun Batz
17
2 / 9 / 12
10,982
646
16,442
21,755
11,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Hafricann
Ganesha
14
0 / 2 / 9
9,741
573
2,542
8,320
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
13 / 6 / 5
13,634
802
21,530
22,569
12,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 5 / 12
11,496
676
12,923
24,756
24,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
73
29
Kills
24
24
Deaths
29
65
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
7
11
1.5
W
Baron Samedi
DanielSANTwo720
Baron Samedi
8
4
11
3.38
W
Hun Batz
EazyE_412
Hun Batz
6
6
13
2.08
L
Hun Batz
EnzoStriker
Hun Batz
2
9
12
0.89
L
Ganesha
Hafricann
Ganesha
0
2
9
2.25
W
King Arthur
Remedy2738
King Arthur
7
5
11
2.5
L
13
6
5
2.58
W
5
2
10
5
W
Apollo
3
7
20
1.86
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,222
Damage
68,655
96,651
Taken
95,586
74,865
Mitigated
64,033
25,863
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,218
887
0
556
18,186
9,803
360
5,652
12,168
47,750
0
W
Baron Samedi
DanielSANTwo720
Baron Samedi
20,444
1,394
3,655
5,506
17,769
14,326
672
6,311
11,207
45,393
0
W
Hun Batz
EazyE_412
Hun Batz
19,208
3,825
0
4,922
20,926
10,555
1,217
3,642
16,446
0
65,227
L
Hun Batz
EnzoStriker
Hun Batz
16,442
2,399
0
689
21,755
11,335
0
5,762
15,864
0
37,439
L
Ganesha
Hafricann
Ganesha
2,542
283
0
1,256
8,320
5,817
0
3,451
4,607
4,213
0
W
King Arthur
Remedy2738
King Arthur
18,252
1,324
0
3,338
26,889
33,671
345
2,881
23,791
0
44,048
L
21,530
14,972
0
4,381
22,569
12,273
0
7,097
15,186
0
71,540
W
10,125
940
2,288
2,197
10,195
4,894
2,926
1,730
8,413
54,354
0
W
Apollo
15,193
8,429
0
3,957
20,872
11,419
2,618
2,382
18,410
0
37,282
L
12,923
4,583
1,124
4,903
24,756
24,805
45
8,607
15,619
0
27,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,301
Gold Earned
57,820
351
Minions Killed
273
0
Camps Cleared
0
1,617,012
Distance Traveled
1,201,968
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,967
704
89
5
0
229,976
0
W
Baron Samedi
13,687
805
46
3
0
316,061
1
W
Hun Batz
13,623
801
78
5
0
295,284
0
L
Hun Batz
10,982
646
45
3
0
287,208
0
L
Ganesha
9,741
573
0
0
0
90,078
1
W
King Arthur
13,827
813
73
4
0
325,292
2
L
Apollo
13,634
802
108
6
0
300,908
0
W
Eset
13,573
798
121
7
0
334,698
1
W
Apollo
12,591
741
33
2
0
345,677
2
L
Horus
11,496
676
31
2
0
293,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role