Player Matchup

Tsukuyomi
Tsukuyomi
ImmortalStar148
Tsukuyomi
Level 110
God Stats
2W - 1L
1,329 SR
Queue Stats
68W - 63L
1,433 Elo+
Solo
King Arthur
King Arthur
Kinganarchy6
King Arthur
Level 84
God Stats
23W - 17L
1,550 SR
Queue Stats
172W - 180L
1,433 Elo+
Solo
Chang'e
Chang'e
MaliciousZohar
Chang'e
Level 126
God Stats
8W - 5L
1,592 SR
Queue Stats
303W - 332L
1,471 Elo+
Solo
Izanami
Izanami
Quazimoto96
Izanami
Level 81
God Stats
1W - 0L
1,321 SR
Queue Stats
5W - 11L
1,213 Elo+
Solo
Terra
Terra
Trinklewwe55
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 172L
1,473 Elo+
Solo
Team Averages
Level 105
1,459 SR
1,405 Elo+

VS

Team Averages
Level 95
1,520 SR
1,470 Elo+
Bacchus
Bacchus
BloodyMistake
Bacchus
Level 89
God Stats
55W - 38L
1,604 SR
Queue Stats
103W - 110L
1,474 Elo+
Solo
King Arthur
King Arthur
Gamapc0723
King Arthur
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 73L
1,449 Elo+
Party 1
Bastet
Bastet
LMS-Kbra
Bastet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,488 Elo+
Party 1
Anubis
Anubis
ThaGr3atSage
Anubis
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 291L
1,519 Elo+
Solo
Skadi
Skadi
sollox12
Skadi
Level 107
God Stats
1W - 2L
1,497 SR
Queue Stats
239W - 317L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImmortalStar148
Tsukuyomi
20
12 / 3 / 9
14,768
527
30,286
27,940
16,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Kinganarchy6
King Arthur
20
6 / 1 / 4
14,850
530
29,644
27,801
39,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
4 / 1 / 9
13,802
493
21,986
17,709
9,122
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Quazimoto96
Izanami
18
2 / 6 / 4
11,698
418
16,399
24,959
10,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 13
11,105
397
7,624
26,679
33,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
1 / 2 / 4
10,804
386
16,435
30,669
50,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Gamapc0723
King Arthur
19
2 / 4 / 0
12,226
437
16,435
35,801
53,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
LMS-Kbra
Bastet
16
1 / 7 / 1
10,015
358
9,235
30,745
14,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
20
6 / 6 / 2
13,242
473
20,641
25,125
15,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
sollox12
Skadi
19
3 / 5 / 5
12,251
438
21,557
23,030
9,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
24
Kills
13
13
Deaths
24
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
2
4
1.5
L
King Arthur
Gamapc0723
King Arthur
2
4
0
0.5
W
Tsukuyomi
ImmortalStar148
Tsukuyomi
12
3
9
5.5
W
King Arthur
Kinganarchy6
King Arthur
6
1
4
8
L
Bastet
LMS-Kbra
Bastet
1
7
1
0.21
W
4
1
9
8.5
W
Izanami
Quazimoto96
Izanami
2
6
4
0.67
L
Anubis
6
6
2
1.17
W
0
2
13
3.25
L
Skadi
sollox12
Skadi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,939
Damage
84,303
125,088
Taken
145,370
108,502
Mitigated
143,745
42,267
Healing
32,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
16,435
2,996
0
6,278
30,669
50,431
0
9,653
21,016
49,022
0
L
King Arthur
Gamapc0723
King Arthur
16,435
1,772
0
500
35,801
53,107
0
4,770
31,031
0
99,767
W
Tsukuyomi
ImmortalStar148
Tsukuyomi
30,286
8,283
0
11,300
27,940
16,044
709
8,088
19,614
0
115,213
W
King Arthur
Kinganarchy6
King Arthur
29,644
2,535
0
1,277
27,801
39,961
560
6,231
21,412
53
133,728
L
Bastet
LMS-Kbra
Bastet
9,235
2,157
0
8,729
30,745
14,834
128
3,034
27,711
0
85,937
W
21,986
274
5,949
9,128
17,709
9,122
1,351
4,094
13,357
135,252
0
W
Izanami
Quazimoto96
Izanami
16,399
10,833
0
5,308
24,959
10,212
5,458
8,322
16,546
0
92,014
L
Anubis
20,641
444
0
9,432
25,125
15,460
0
7,555
17,570
115,233
0
W
7,624
1,860
4,646
4,659
26,679
33,163
472
10,608
15,770
39,116
0
L
Skadi
sollox12
Skadi
21,557
10,722
0
7,462
23,030
9,913
1,267
4,623
18,407
0
125,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,223
Gold Earned
58,538
719
Minions Killed
654
0
Camps Cleared
0
2,509,850
Distance Traveled
2,418,862
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,804
386
46
2
0
520,920
7
L
King Arthur
12,226
437
163
6
0
501,495
1
W
Tsukuyomi
14,768
527
140
5
0
556,263
1
W
King Arthur
14,850
530
204
7
0
451,630
0
L
Bastet
10,015
358
84
3
0
563,971
1
W
Chang'e
13,802
493
202
7
0
551,496
10
W
Izanami
11,698
418
126
5
0
457,088
5
L
Anubis
13,242
473
197
7
0
404,664
3
W
Terra
11,105
397
47
2
0
493,373
0
L
Skadi
12,251
438
164
6
0
427,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role