Player Matchup

Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Gemerlp
Amaterasu
Level 69
God Stats
1W - 2L
1,343 SR
Queue Stats
129W - 171L
1,331 Elo+
Party 1
Ares
Ares
Pavlecorba
Ares
Level 47
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 3
Bastet
Bastet
Snebema
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
々řαゆφφπ
Scylla
Level 64
God Stats
0W - 4L
1,224 SR
Queue Stats
184W - 275L
1,277 Elo+
Party 1
Team Averages
Level 54
1,370 SR
1,463 Elo+

VS

Team Averages
Level 92
1,638 SR
1,493 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Jigglyjosh
Ratatoskr
Level 81
God Stats
12W - 7L
1,594 SR
Queue Stats
81W - 62L
1,481 Elo+
Solo
Ymir
Ymir
L0l1Police
Ymir
Level 67
God Stats
1W - 1L
1,719 SR
Queue Stats
10W - 5L
1,749 Elo+
Solo
Neith
Neith
MamaMisto28
Neith
Level 74
God Stats
4W - 0L
1,912 SR
Queue Stats
84W - 123L
1,352 Elo+
Party 2
Poseidon
Poseidon
Nandes14
Poseidon
Level 80
God Stats
29W - 33L
1,462 SR
Queue Stats
96W - 127L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 5 / 2
6,109
382
4,382
12,707
5,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Gemerlp
Amaterasu
12
1 / 3 / 1
6,857
429
5,613
15,848
8,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,969
436
4,739
13,679
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Snebema
Bastet
11
1 / 4 / 1
6,538
409
4,262
15,312
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 3 / 0
7,053
441
4,160
9,640
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 1 / 5
8,049
503
4,134
9,022
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Jigglyjosh
Ratatoskr
15
3 / 2 / 3
9,070
567
8,492
13,752
5,404
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 6
7,911
494
5,517
12,088
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 0 / 4
8,253
516
14,941
7,624
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Nandes14
Poseidon
14
7 / 2 / 2
9,090
568
10,891
7,235
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
18
18
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
2
0.2
W
Hun Batz
 
Hun Batz
2
1
5
4.5
L
Amaterasu
Gemerlp
Amaterasu
1
3
1
0.5
W
Ratatoskr
Jigglyjosh
Ratatoskr
3
2
3
2.25
W
2
0
6
5
W
4
0
4
6
W
Poseidon
Nandes14
Poseidon
7
2
2
4
L
1
3
0
0.33
L
Bastet
Snebema
Bastet
1
4
1
0.38
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,156
Damage
43,975
67,186
Taken
49,721
32,980
Mitigated
25,997
14,504
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,382
982
0
724
12,707
5,050
0
3,481
9,148
0
26,360
W
Hun Batz
 
Hun Batz
4,134
1,078
0
5,046
9,022
3,593
370
1,880
7,142
0
54,045
L
Amaterasu
Gemerlp
Amaterasu
5,613
2,253
0
6,500
15,848
8,359
95
1,309
14,493
0
46,109
W
Ratatoskr
Jigglyjosh
Ratatoskr
8,492
3,034
0
3,936
13,752
5,404
462
314
13,438
0
73,870
W
5,517
1,608
0
1,664
12,088
11,054
176
3,178
8,910
17,618
0
W
14,941
7,218
0
4,777
7,624
3,304
1,814
2,241
5,383
0
75,158
W
Poseidon
Nandes14
Poseidon
10,891
1,412
0
1,016
7,235
2,642
2,666
1,286
5,949
64,229
0
L
4,739
637
0
2,077
13,679
11,614
0
4,322
9,305
26,908
0
L
Bastet
Snebema
Bastet
4,262
1,108
0
4,298
15,312
4,867
0
3,893
11,135
0
36,777
L
4,160
627
0
905
9,640
3,090
0
2,637
6,697
32,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
42,373
249
Minions Killed
472
0
Camps Cleared
0
1,431,565
Distance Traveled
1,382,188
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,109
382
44
3
0
261,826
4
W
Hun Batz
8,049
503
107
7
0
280,169
2
L
Amaterasu
6,857
429
71
4
0
272,334
0
W
Ratatoskr
9,070
567
128
8
0
292,815
6
W
Ymir
7,911
494
29
2
0
278,812
9
W
Neith
8,253
516
98
6
0
259,520
1
W
Poseidon
9,090
568
110
7
0
270,872
10
L
Ares
6,969
436
31
2
0
289,580
1
L
Bastet
6,538
409
53
3
0
344,169
3
L
Scylla
7,053
441
50
3
0
263,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role