Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ErickPharos
Ravana
Level 69
God Stats
0W - 3L
1,253 SR
Queue Stats
105W - 100L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Kaïya
Danzaburou
Level 108
God Stats
10W - 20L
1,555 SR
Queue Stats
512W - 552L
1,459 Elo+
Solo
Kukulkan
Kukulkan
gabrielf1995
Kukulkan
Level 129
God Stats
0W - 2L
1,273 SR
Queue Stats
90W - 89L
1,505 Elo+
Solo
Artio
Artio
m00chacha
Artio
Level 120
God Stats
57W - 92L
1,265 SR
Queue Stats
755W - 830L
1,476 Elo+
Solo
Team Averages
Level 107
1,369 SR
1,479 Elo+

VS

Team Averages
Level 116
1,595 SR
1,494 Elo+
Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Mmrobins
Hun Batz
Level 83
God Stats
2W - 0L
1,679 SR
Queue Stats
49W - 44L
1,476 Elo+
Solo
Xbalanque
Xbalanque
Oinkdaddy
Xbalanque
Level 142
God Stats
9W - 2L
1,552 SR
Queue Stats
279W - 293L
1,460 Elo+
Solo
Ne Zha
Ne Zha
XxZheroxX
Ne Zha
Level 118
God Stats
27W - 20L
1,625 SR
Queue Stats
226W - 186L
1,529 Elo+
Solo
Atlas
Atlas
recklessliontx
Atlas
Level 89
God Stats
10W - 7L
1,618 SR
Queue Stats
117W - 102L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 3 / 3
9,705
971
8,605
11,381
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
15
1 / 6 / 2
9,865
987
9,933
15,657
7,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Kaïya
Danzaburou
15
1 / 4 / 1
10,091
1,009
13,806
14,453
6,538
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
gabrielf1995
Kukulkan
15
1 / 2 / 1
9,618
962
11,519
9,525
4,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
m00chacha
Artio
15
0 / 4 / 4
10,298
1,030
6,733
21,597
29,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

206

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
8 / 0 / 7
12,068
1,207
16,615
6,382
3,584
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Mmrobins
Hun Batz
16
2 / 1 / 11
10,114
1,011
11,662
12,602
6,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Oinkdaddy
Xbalanque
16
2 / 2 / 12
10,487
1,049
18,783
12,291
6,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
XxZheroxX
Ne Zha
17
4 / 1 / 10
10,972
1,097
13,576
7,799
4,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 9
11,207
1,121
7,924
15,762
21,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
4
Kills
19
19
Deaths
4
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
3
0.83
W
Freya
 
Freya
8
0
7
11.5
L
Ravana
1
6
2
0.33
L
Danzaburou
Kaïya
Danzaburou
1
4
1
0.38
W
Hun Batz
Mmrobins
Hun Batz
2
1
11
7.5
W
Xbalanque
Oinkdaddy
Xbalanque
2
2
12
4
W
Ne Zha
XxZheroxX
Ne Zha
4
1
10
9
L
Kukulkan
gabrielf1995
Kukulkan
1
2
1
0.75
L
Artio
m00chacha
Artio
0
4
4
0.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,596
Damage
68,560
72,613
Taken
54,836
53,932
Mitigated
41,969
11,908
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,605
525
0
1,062
11,381
6,591
0
3,562
7,819
17,340
0
W
Freya
 
Freya
16,615
5,349
0
3,235
6,382
3,584
0
3,835
2,547
31,716
0
L
Ravana
9,933
3,492
0
614
15,657
7,534
0
5,657
10,000
0
32,713
L
Danzaburou
Kaïya
Danzaburou
13,806
5,135
0
4,233
14,453
6,538
0
5,269
9,184
0
33,548
W
Hun Batz
Mmrobins
Hun Batz
11,662
2,544
0
531
12,602
6,237
0
5,891
6,711
0
25,246
W
Xbalanque
Oinkdaddy
Xbalanque
18,783
9,638
0
1,713
12,291
6,452
0
5,820
6,471
0
35,813
W
Ne Zha
XxZheroxX
Ne Zha
13,576
3,016
0
1,675
7,799
4,562
0
2,814
4,985
0
36,947
L
Kukulkan
gabrielf1995
Kukulkan
11,519
707
0
0
9,525
4,179
0
2,842
6,683
29,584
0
L
Artio
m00chacha
Artio
6,733
1,427
580
5,419
21,597
29,090
0
7,209
14,388
18,538
0
W
7,924
3,270
0
2,318
15,762
21,134
0
8,497
7,265
16,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,577
Gold Earned
54,848
183
Minions Killed
174
9
Camps Cleared
8
999,741
Distance Traveled
1,040,985
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,705
971
21
2
0
181,957
0
W
Freya
12,068
1,207
37
4
4
204,933
2
L
Ravana
9,865
987
46
5
3
209,667
0
L
Danzaburou
10,091
1,009
48
5
4
176,136
0
W
Hun Batz
10,114
1,011
35
4
1
236,445
0
W
Xbalanque
10,487
1,049
53
5
1
188,774
0
W
Ne Zha
10,972
1,097
34
3
2
228,223
0
L
Kukulkan
9,618
962
45
5
2
213,197
0
L
Artio
10,298
1,030
23
2
0
218,784
1
W
Atlas
11,207
1,121
15
2
0
182,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role