Player Matchup

Sylvanus
Sylvanus
HunterSoul22
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,199 Elo+
Party 1
Xing Tian
Xing Tian
Hyt0x
Xing Tian
Level 43
God Stats
2W - 1L
1,799 SR
Queue Stats
26W - 31L
1,440 Elo+
Solo
Artemis
Artemis
KifunDarkHowl
Artemis
Level 8
God Stats
0W - 6L
1,031 SR
Queue Stats
0W - 15L
884 Elo+
Party 1
Skadi
Skadi
shutwolf282
Skadi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 42L
1,218 Elo+
Party 1
Ao Kuang
Ao Kuang
worlinter113
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,206 Elo+
Party 1
Team Averages
Level 56
1,466 SR
1,189 Elo+

VS

Team Averages
Level 47
1,480 SR
1,373 Elo+
Thor
Thor
KingFaria
Thor
Level 32
God Stats
2W - 4L
1,369 SR
Queue Stats
52W - 51L
1,442 Elo+
Party 2
Ymir
Ymir
Mihanishe
Ymir
Level 44
God Stats
6W - 4L
1,533 SR
Queue Stats
334W - 359L
1,349 Elo+
Solo
Susano
Susano
Mistmane
Susano
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,370 Elo+
Solo
Rama
Rama
Nilvax
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 2
Arachne
Arachne
Saall
Arachne
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 69L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HunterSoul22
Sylvanus
14
2 / 5 / 1
9,209
460
9,519
17,259
13,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
Hyt0x
Xing Tian
11
1 / 3 / 2
8,022
401
8,228
19,380
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
13
1 / 7 / 0
8,146
407
5,383
12,532
5,082
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 1
9,622
481
12,852
15,619
8,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
worlinter113
Ao Kuang
14
1 / 5 / 1
8,650
433
5,901
17,885
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 3 / 9
11,550
578
10,460
16,157
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
15
4 / 2 / 2
9,283
464
6,359
24,678
16,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
Mistmane
Susano
15
1 / 2 / 6
9,422
471
8,123
10,798
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Nilvax
Rama
17
5 / 1 / 7
10,617
531
18,256
10,174
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Saall
Arachne
17
10 / 0 / 3
10,827
541
14,783
20,449
13,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
25
25
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
HunterSoul22
Sylvanus
2
5
1
0.5
L
Xing Tian
Hyt0x
Xing Tian
1
3
2
0.67
L
Artemis
1
7
0
0.14
W
Thor
5
3
9
3.17
W
Ymir
4
2
2
2.5
W
Susano
Mistmane
Susano
1
2
6
2
W
Rama
Nilvax
Rama
5
1
7
8.5
W
Arachne
Saall
Arachne
10
0
3
11.5
L
2
5
1
0.5
L
Ao Kuang
worlinter113
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,883
Damage
57,981
82,675
Taken
82,256
53,284
Mitigated
46,403
17,589
Healing
33,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
HunterSoul22
Sylvanus
9,519
4,032
1,964
3,882
17,259
13,284
826
163
17,096
52,174
13,304
L
Xing Tian
Hyt0x
Xing Tian
8,228
1,212
0
2,856
19,380
18,681
0
1,879
17,154
22,831
0
L
Artemis
5,383
2,524
133
2,713
12,532
5,082
1,311
3,312
8,974
0
39,271
W
Thor
10,460
3,212
0
5,886
16,157
7,887
2,585
4,273
11,884
0
92,832
W
Ymir
6,359
1,245
363
8,955
24,678
16,350
274
6,012
18,666
57,328
0
W
Susano
Mistmane
Susano
8,123
1,375
0
620
10,798
4,564
2,748
3,390
7,408
0
50,069
W
Rama
Nilvax
Rama
18,256
16,260
0
5,575
10,174
4,114
3,541
2,138
8,036
0
83,209
W
Arachne
Saall
Arachne
14,783
11,278
0
11,689
20,449
13,488
0
6,924
13,525
0
68,790
L
12,852
4,356
0
147
15,619
8,128
2,022
64
15,555
0
98,799
L
Ao Kuang
worlinter113
Ao Kuang
5,901
1,729
633
5,261
17,885
8,109
0
433
17,374
57,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,649
Gold Earned
51,699
466
Minions Killed
527
0
Camps Cleared
0
1,677,830
Distance Traveled
1,901,880
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,209
460
117
6
0
280,695
3
L
Xing Tian
8,022
401
28
1
0
382,650
11
L
Artemis
8,146
407
58
3
0
305,489
0
W
Thor
11,550
578
150
8
0
383,797
1
W
Ymir
9,283
464
82
4
0
322,134
2
W
Susano
9,422
471
80
4
0
394,809
2
W
Rama
10,617
531
127
6
0
353,007
2
W
Arachne
10,827
541
88
4
0
448,133
1
L
Skadi
9,622
481
164
8
0
328,713
2
L
Ao Kuang
8,650
433
99
5
0
380,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role