Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BoggedSaucer230
Ymir
Level 27
God Stats
3W - 11L
1,133 SR
Queue Stats
32W - 68L
1,280 Elo+
Solo
Mercury
Mercury
Davey0wnz
Mercury
Level 140
God Stats
2W - 1L
1,546 SR
Queue Stats
159W - 144L
1,548 Elo+
Solo
Horus
Horus
NoobiePlays3441
Horus
Level 43
God Stats
6W - 3L
1,425 SR
Queue Stats
84W - 97L
1,372 Elo+
Solo
Kukulkan
Kukulkan
Zekk153
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 48
1,421 SR
1,440 Elo+

VS

Team Averages
Level 54
1,409 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
K213Merk
Ullr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 81L
1,459 Elo+
Party 1
Mercury
Mercury
Mitreee
Mercury
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 20L
1,199 Elo+
Solo
Agni
Agni
Nobeezy
Agni
Level 28
God Stats
80W - 71L
1,304 SR
Queue Stats
268W - 273L
1,503 Elo+
Solo
Atlas
Atlas
Trashpanda360
Atlas
Level 58
God Stats
6W - 6L
1,239 SR
Queue Stats
100W - 122L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
2 / 0 / 11
10,688
668
9,944
21,587
10,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 2 / 8
10,359
647
3,118
12,220
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Davey0wnz
Mercury
20
7 / 0 / 6
12,308
769
15,001
12,793
8,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 10
10,325
645
7,585
21,519
20,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Zekk153
Kukulkan
18
3 / 2 / 7
11,186
699
14,596
9,785
4,514
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
1 / 0 / 4
10,534
658
24,283
6,420
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
16
1 / 4 / 4
9,728
608
4,467
13,505
7,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Mitreee
Mercury
16
2 / 5 / 4
10,023
626
5,530
11,582
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Nobeezy
Agni
17
1 / 4 / 4
10,158
635
10,124
11,535
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 2 / 4
9,969
623
16,557
19,347
24,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
15
Kills
7
7
Deaths
15
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
11
7.5
L
Morgan Le Fay
 
Morgan Le Fay
1
0
4
3
W
1
2
8
2.5
W
Mercury
Davey0wnz
Mercury
7
0
6
10
L
Ullr
1
4
4
0.75
L
Mercury
Mitreee
Mercury
2
5
4
0.8
L
Agni
Nobeezy
Agni
1
4
4
0.75
W
2
3
10
2.33
L
2
2
4
2
W
Kukulkan
Zekk153
Kukulkan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,244
Damage
60,961
77,904
Taken
62,389
53,248
Mitigated
48,326
24,932
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,944
3,505
0
6,382
21,587
10,392
578
14,385
6,214
27,874
0
L
Morgan Le Fay
 
Morgan Le Fay
24,283
681
0
952
6,420
3,885
245
3,000
3,327
57,420
0
W
3,118
319
0
1,254
12,220
9,798
0
8,234
3,548
10,965
0
W
Mercury
Davey0wnz
Mercury
15,001
4,121
0
1,665
12,793
8,197
1,529
4,990
7,469
0
71,069
L
Ullr
4,467
1,736
0
852
13,505
7,692
604
4,681
8,494
0
27,332
L
Mercury
Mitreee
Mercury
5,530
1,489
0
0
11,582
6,396
161
4,410
6,981
0
12,507
L
Agni
Nobeezy
Agni
10,124
468
0
0
11,535
5,761
803
4,414
6,971
38,815
0
W
7,585
3,012
5,610
9,047
21,519
20,347
367
12,588
7,572
0
18,635
L
16,557
4,607
0
1,832
19,347
24,592
152
10,811
7,878
32,632
0
W
Kukulkan
Zekk153
Kukulkan
14,596
1,264
0
974
9,785
4,514
0
7,101
2,137
46,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,866
Gold Earned
50,412
265
Minions Killed
253
0
Camps Cleared
0
1,706,727
Distance Traveled
1,595,127
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,688
668
40
3
0
358,342
1
L
Morgan Le Fay
10,534
658
87
5
0
354,960
2
W
Ymir
10,359
647
15
1
0
323,287
0
W
Mercury
12,308
769
97
6
0
368,712
3
L
Ullr
9,728
608
34
2
0
299,303
4
L
Mercury
10,023
626
22
1
0
345,659
0
L
Agni
10,158
635
71
4
0
275,887
7
W
Horus
10,325
645
20
1
0
360,069
1
L
Atlas
9,969
623
39
2
0
319,318
0
W
Kukulkan
11,186
699
93
6
0
296,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role