Player Matchup

Janus
Janus
Adrisharkie
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,730 Elo+
Party 1
Mulan
Mulan
DarkPrinceLeon
Mulan
Level 123
God Stats
4W - 2L
1,839 SR
Queue Stats
178W - 169L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
Jaycew34
Sylvanus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,706 Elo+
Solo
Ymir
Ymir
SoulSAO_Hunter
Ymir
Level 148
God Stats
0W - 1L
1,654 SR
Queue Stats
40W - 45L
1,551 Elo+
Solo
Bellona
Bellona
wicksdeddog
Bellona
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
282W - 285L
1,561 Elo+
Solo
Team Averages
Level 107
1,599 SR
1,631 Elo+

VS

Team Averages
Level 115
1,436 SR
1,571 Elo+
Hera
Hera
Dioroid
Hera
Level 45
God Stats
5W - 0L
1,500 SR
Queue Stats
82W - 72L
1,673 Elo+
Solo
Tsukuyomi
Tsukuyomi
Get2BlOwen
Tsukuyomi
Level 126
God Stats
11W - 10L
1,284 SR
Queue Stats
609W - 623L
1,546 Elo+
Solo
Baba Yaga
Baba Yaga
OS-JohnRS
Baba Yaga
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,579 Elo+
Solo
Sylvanus
Sylvanus
QUINTEROL
Sylvanus
Level 160
God Stats
11W - 9L
1,526 SR
Queue Stats
731W - 755L
1,550 Elo+
Solo
Jing Wei
Jing Wei
Tanjuru
Jing Wei
Level 88
God Stats
7W - 0L
1,370 SR
Queue Stats
370W - 355L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,375
615
5,073
8,260
5,239
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 4 / 0
7,743
645
5,368
12,743
15,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
Jaycew34
Sylvanus
12
0 / 4 / 2
7,663
639
7,604
17,840
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 1
8,560
713
5,869
14,665
13,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
wicksdeddog
Bellona
14
1 / 5 / 2
7,685
640
6,927
14,666
12,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dioroid
Hera
17
8 / 1 / 11
10,223
852
16,436
6,206
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Get2BlOwen
Tsukuyomi
17
6 / 1 / 12
9,791
816
15,965
10,395
5,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
OS-JohnRS
Baba Yaga
16
4 / 1 / 14
9,173
764
12,092
6,855
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
QUINTEROL
Sylvanus
15
0 / 1 / 18
9,233
769
5,276
11,034
11,461
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Tanjuru
Jing Wei
16
3 / 1 / 14
9,215
768
12,158
8,208
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
90
4
Kills
21
21
Deaths
5
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
4
0
0.25
W
Hera
Dioroid
Hera
8
1
11
13.5
W
Tsukuyomi
Get2BlOwen
Tsukuyomi
6
1
12
12
L
Sylvanus
Jaycew34
Sylvanus
0
4
2
0.25
W
Baba Yaga
OS-JohnRS
Baba Yaga
4
1
14
11
W
Sylvanus
QUINTEROL
Sylvanus
0
1
18
9
L
2
4
1
0.63
W
Jing Wei
Tanjuru
Jing Wei
3
1
14
10
L
Bellona
wicksdeddog
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,841
Damage
61,927
68,174
Taken
42,698
61,704
Mitigated
27,171
20,151
Healing
25,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,073
392
206
498
8,260
5,239
0
6,225
2,035
18,509
0
L
5,368
184
1,120
1,934
12,743
15,260
0
5,378
7,365
0
14,568
W
Hera
Dioroid
Hera
16,436
4,599
204
296
6,206
3,071
1,623
2,308
3,735
28,303
0
W
Tsukuyomi
Get2BlOwen
Tsukuyomi
15,965
2,073
2,017
4,230
10,395
5,533
1,076
4,932
5,266
0
30,485
L
Sylvanus
Jaycew34
Sylvanus
7,604
1,064
4,239
6,189
17,840
15,453
0
8,417
9,423
13,063
0
W
Baba Yaga
OS-JohnRS
Baba Yaga
12,092
844
713
2,028
6,855
3,289
1,653
2,408
4,292
27,164
0
W
Sylvanus
QUINTEROL
Sylvanus
5,276
1,185
6,532
6,566
11,034
11,461
700
4,899
5,858
9,870
0
L
5,869
550
1,142
1,745
14,665
13,750
0
7,186
7,479
18,188
0
W
Jing Wei
Tanjuru
Jing Wei
12,158
6,501
1,572
1,607
8,208
3,817
2,322
3,469
4,547
0
21,596
L
Bellona
wicksdeddog
Bellona
6,927
1,758
469
2,609
14,666
12,002
0
6,598
8,068
0
18,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,026
Gold Earned
47,635
112
Minions Killed
141
0
Camps Cleared
0
946,452
Distance Traveled
1,012,373
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,375
615
14
1
0
198,471
0
L
Mulan
7,743
645
10
1
0
159,155
1
W
Hera
10,223
852
42
4
0
201,376
0
W
Tsukuyomi
9,791
816
36
3
0
232,832
3
L
Sylvanus
7,663
639
13
1
0
192,769
0
W
Baba Yaga
9,173
764
22
2
0
189,166
0
W
Sylvanus
9,233
769
11
1
0
176,534
3
L
Ymir
8,560
713
44
4
0
210,693
1
W
Jing Wei
9,215
768
30
3
0
212,465
2
L
Bellona
7,685
640
31
3
0
185,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role