Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gleason2
Kuzenbo
Level 87
God Stats
6W - 2L
1,332 SR
Queue Stats
138W - 107L
1,501 Elo+
Solo
Neith
Neith
KushLifeMOB
Neith
Level 79
God Stats
122W - 102L
1,507 SR
Queue Stats
323W - 320L
1,418 Elo+
Solo
Osiris
Osiris
Math_ruiz
Osiris
Level 158
God Stats
25W - 15L
2,041 SR
Queue Stats
499W - 483L
1,477 Elo+
Solo
Kukulkan
Kukulkan
tru_blue_2134
Kukulkan
Level 76
God Stats
102W - 109L
1,489 SR
Queue Stats
562W - 652L
1,482 Elo+
Solo
Team Averages
Level 105
1,574 SR
1,475 Elo+

VS

Team Averages
Level 76
1,427 SR
1,499 Elo+
Anubis
Anubis
Ali-Sh-2020
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 152L
1,483 Elo+
Solo
Odin
Odin
BuyWardsFfs
Odin
Level 128
God Stats
52W - 47L
1,542 SR
Queue Stats
1,050W - 1,142L
1,470 Elo+
Solo
Poseidon
Poseidon
CreeperSmasher01
Poseidon
Level 89
God Stats
9W - 8L
1,395 SR
Queue Stats
89W - 75L
1,559 Elo+
Solo
Cthulhu
Cthulhu
randomonly8
Cthulhu
Level 16
God Stats
0W - 2L
1,235 SR
Queue Stats
37W - 29L
1,484 Elo+
Solo
Zeus
Zeus
trustfundkid
Zeus
Level 16
God Stats
6W - 12L
1,462 SR
Queue Stats
25W - 31L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 4 / 7
8,692
869
8,093
16,095
14,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
Gleason2
Kuzenbo
14
1 / 2 / 11
7,951
795
5,819
15,022
18,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 1 / 4
8,595
860
8,564
6,830
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Math_ruiz
Osiris
14
2 / 1 / 3
7,608
761
5,393
13,113
11,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
tru_blue_2134
Kukulkan
14
2 / 2 / 11
8,112
811
8,372
5,773
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 5 / 6
7,900
790
7,911
12,483
7,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 7
7,592
759
6,933
7,901
5,740
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 6 / 5
7,263
726
9,930
13,388
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
randomonly8
Cthulhu
13
2 / 2 / 3
7,265
727
8,123
10,602
12,086
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 0 / 2
7,908
791
8,961
4,690
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
15
Kills
10
10
Deaths
15
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
4
7
2.38
L
Anubis
3
5
6
1.2
L
1
2
7
2.25
L
0
6
5
0.42
W
Kuzenbo
Gleason2
Kuzenbo
1
2
11
3.25
W
4
1
4
6
W
Osiris
Math_ruiz
Osiris
2
1
3
3.5
L
Cthulhu
randomonly8
Cthulhu
2
2
3
1.75
W
Kukulkan
tru_blue_2134
Kukulkan
2
2
11
3.75
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,241
Damage
41,858
56,833
Taken
49,064
50,506
Mitigated
32,946
8,581
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,093
515
0
3,736
16,095
14,390
0
8,930
6,963
0
24,955
L
Anubis
7,911
592
0
3,163
12,483
7,596
0
2,822
9,661
26,744
0
L
6,933
646
0
0
7,901
5,740
1,045
1,995
5,906
0
20,831
L
9,930
2,323
780
3,685
13,388
5,698
114
3,723
9,665
21,819
0
W
Kuzenbo
Gleason2
Kuzenbo
5,819
1,798
159
1,044
15,022
18,858
153
10,558
4,158
10,032
0
W
8,564
3,897
0
1,273
6,830
3,511
1,841
3,314
3,390
0
36,278
W
Osiris
Math_ruiz
Osiris
5,393
1,596
0
2,369
13,113
11,131
0
7,524
5,405
0
20,520
L
Cthulhu
randomonly8
Cthulhu
8,123
565
694
270
10,602
12,086
588
4,691
5,911
20,663
0
W
Kukulkan
tru_blue_2134
Kukulkan
8,372
367
0
0
5,773
2,616
224
3,719
1,992
24,401
0
L
8,961
1,389
0
450
4,690
1,826
469
960
3,730
24,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,958
Gold Earned
37,928
190
Minions Killed
163
0
Camps Cleared
0
1,113,718
Distance Traveled
1,052,426
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,692
869
45
5
0
235,515
4
L
Anubis
7,900
790
36
4
0
180,262
1
L
Odin
7,592
759
35
4
0
245,539
6
L
Poseidon
7,263
726
42
4
0
195,623
1
W
Kuzenbo
7,951
795
11
1
0
235,241
3
W
Neith
8,595
860
59
6
0
202,199
1
W
Osiris
7,608
761
33
3
0
228,149
0
L
Cthulhu
7,265
727
20
2
0
234,217
2
W
Kukulkan
8,112
811
42
4
0
212,614
0
L
Zeus
7,908
791
30
3
0
196,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role