Player Matchup

Apollo
Apollo
Gibby0825
Apollo
Level 45
God Stats
1W - 2L
1,164 SR
Queue Stats
18W - 32L
1,432 Elo+
Solo
Neith
Neith
Mitreee
Neith
Level 14
God Stats
0W - 2L
1,273 SR
Queue Stats
9W - 20L
1,207 Elo+
Solo
Artio
Artio
Moelolichan
Artio
Level 146
God Stats
13W - 9L
1,602 SR
Queue Stats
290W - 258L
1,566 Elo+
Party 1
Raijin
Raijin
SauciestMan
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,483 Elo+
Solo
Eset
Eset
TooKawaii2Die
Eset
Level 113
God Stats
89W - 48L
1,772 SR
Queue Stats
256W - 205L
1,637 Elo+
Party 1
Team Averages
Level 66
1,462 SR
1,465 Elo+

VS

Team Averages
Level 94
1,535 SR
1,579 Elo+
Atlas
Atlas
CaN0n1yBeOne
Atlas
Level 159
God Stats
9W - 10L
1,492 SR
Queue Stats
571W - 596L
1,510 Elo+
Solo
Merlin
Merlin
HeKLegacy
Merlin
Level 15
God Stats
15W - 17L
1,597 SR
Queue Stats
197W - 265L
1,471 Elo+
Solo
Lancelot
Lancelot
KovaaKBlack
Lancelot
Level 115
God Stats
18W - 6L
1,603 SR
Queue Stats
376W - 190L
1,687 Elo+
Solo
Heimdallr
Heimdallr
joker5
Heimdallr
Level 156
God Stats
15W - 19L
1,482 SR
Queue Stats
513W - 499L
1,622 Elo+
Solo
Mercury
Mercury
o3Scott
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gibby0825
Apollo
14
1 / 2 / 5
7,696
700
8,624
8,396
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Mitreee
Neith
14
2 / 4 / 3
7,757
705
3,464
7,799
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 3
8,331
757
6,416
13,679
14,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
15
1 / 4 / 3
8,020
729
6,278
11,248
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 0 / 4
8,088
735
11,328
5,703
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
7,575
689
3,851
10,227
9,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
HeKLegacy
Merlin
14
2 / 1 / 4
8,003
728
10,389
6,891
3,162
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
KovaaKBlack
Lancelot
18
4 / 2 / 2
10,046
913
10,968
10,336
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
joker5
Heimdallr
15
2 / 2 / 6
8,531
776
9,420
8,554
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
o3Scott
Mercury
14
4 / 4 / 3
8,082
735
4,058
9,700
4,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
9
Kills
12
12
Deaths
10
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Apollo
Gibby0825
Apollo
1
2
5
1.75
W
Merlin
HeKLegacy
Merlin
2
1
4
4
W
Lancelot
KovaaKBlack
Lancelot
4
2
2
2.5
L
Neith
Mitreee
Neith
2
4
3
0.88
L
3
2
3
2.25
L
Raijin
1
4
3
0.63
L
2
0
4
4
W
Heimdallr
joker5
Heimdallr
2
2
6
2.5
W
Mercury
o3Scott
Mercury
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,110
Damage
38,686
46,825
Taken
45,708
30,263
Mitigated
26,005
10,016
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,851
1,664
270
2,260
10,227
9,468
0
3,568
6,321
12,634
0
L
Apollo
Gibby0825
Apollo
8,624
7,239
0
1,771
8,396
3,836
0
2,414
5,982
0
23,522
W
Merlin
HeKLegacy
Merlin
10,389
1,013
0
2,064
6,891
3,162
0
4,602
1,887
22,707
0
W
Lancelot
KovaaKBlack
Lancelot
10,968
2,711
0
2,254
10,336
4,860
258
4,234
5,850
0
56,500
L
Neith
Mitreee
Neith
3,464
525
0
593
7,799
4,305
0
3,110
4,689
0
6,851
L
6,416
308
1,116
3,292
13,679
14,439
0
4,719
8,960
18,762
0
L
Raijin
6,278
355
0
477
11,248
5,038
0
2,956
8,292
25,141
0
L
11,328
537
1,122
1,645
5,703
2,645
0
1,041
4,662
33,284
0
W
Heimdallr
joker5
Heimdallr
9,420
3,979
0
1,090
8,554
4,079
457
5,027
3,157
0
32,414
W
Mercury
o3Scott
Mercury
4,058
1,713
0
751
9,700
4,436
0
4,885
4,471
0
14,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
42,237
189
Minions Killed
240
0
Camps Cleared
0
1,247,162
Distance Traveled
1,214,768
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,575
689
12
1
0
232,596
2
L
Apollo
7,696
700
45
4
0
256,595
1
W
Merlin
8,003
728
31
3
0
220,327
1
W
Lancelot
10,046
913
105
10
0
279,557
1
L
Neith
7,757
705
8
1
0
216,488
0
L
Artio
8,331
757
36
3
0
308,161
1
L
Raijin
8,020
729
57
5
0
214,432
0
L
Eset
8,088
735
43
4
0
251,486
2
W
Heimdallr
8,531
776
67
6
0
230,599
3
W
Mercury
8,082
735
25
2
0
251,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role