Player Matchup

Chronos
Chronos
Hesher16
Chronos
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
203W - 264L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
dimitrilemon
Cthulhu
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,210 Elo+
Party 1
Neith
Neith
eskipunk
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,210 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,259 Elo+

VS

Team Averages
Level 35
1,393 SR
1,186 Elo+
Arachne
Arachne
 
Arachne
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
FionaGamerXD
Jing Wei
Level 26
God Stats
1W - 1L
1,178 SR
Queue Stats
3W - 7L
1,040 Elo+
Party 2
Cthulhu
Cthulhu
Ryutatsu93
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,018 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hesher16
Chronos
12
0 / 5 / 1
8,645
540
8,904
11,796
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
dimitrilemon
Cthulhu
13
0 / 5 / 1
9,717
607
7,362
14,587
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
eskipunk
Neith
13
1 / 5 / 0
9,349
584
7,308
10,124
5,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
12 / 1 / 2
12,380
774
13,903
13,923
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
FionaGamerXD
Jing Wei
15
0 / 0 / 12
10,677
667
5,859
5,657
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Ryutatsu93
Cthulhu
15
3 / 0 / 10
11,500
719
12,335
14,482
18,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
15
15
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
1
2
13
W
Jing Wei
FionaGamerXD
Jing Wei
0
0
12
6
L
Chronos
Hesher16
Chronos
0
5
1
0.1
W
Cthulhu
Ryutatsu93
Cthulhu
3
0
10
8
L
Cthulhu
dimitrilemon
Cthulhu
0
5
1
0.1
L
Neith
eskipunk
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
32,097
36,507
Taken
34,062
29,441
Mitigated
29,570
3,077
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,903
10,217
0
6,911
13,923
8,121
960
7,812
6,111
0
59,739
W
Jing Wei
FionaGamerXD
Jing Wei
5,859
5,045
0
705
5,657
2,852
1,526
3,583
2,074
0
29,562
L
Chronos
Hesher16
Chronos
8,904
5,248
0
1,353
11,796
5,417
0
4,792
7,004
28,931
0
W
Cthulhu
Ryutatsu93
Cthulhu
12,335
282
492
1,831
14,482
18,597
204
5,760
8,722
36,921
0
L
Cthulhu
dimitrilemon
Cthulhu
7,362
168
557
610
14,587
18,928
0
3,129
11,458
34,057
0
L
Neith
eskipunk
Neith
7,308
4,725
0
557
10,124
5,096
0
4,414
5,710
0
20,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
34,557
142
Minions Killed
176
0
Camps Cleared
13
689,413
Distance Traveled
792,094
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,380
774
88
6
12
263,986
0
W
Jing Wei
10,677
667
51
3
1
262,219
0
L
Chronos
8,645
540
52
3
0
255,948
0
W
Cthulhu
11,500
719
37
2
0
265,889
1
L
Cthulhu
9,717
607
53
3
0
235,361
1
L
Neith
9,349
584
37
2
0
198,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role