Player Matchup

Jing Wei
Jing Wei
Fallingstarr
Jing Wei
Level 160
God Stats
14W - 12L
1,683 SR
Queue Stats
203W - 211L
1,577 Elo+
Solo
Lancelot
Lancelot
OXmegaZero
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,587 Elo+
Solo
Odin
Odin
XxLimbergxX25
Odin
Level 142
God Stats
2W - 3L
1,761 SR
Queue Stats
159W - 157L
1,575 Elo+
Solo
Thor
Thor
namechanged160
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,490 Elo+
Solo
Agni
Agni
younglove247
Agni
Level 157
God Stats
5W - 4L
1,719 SR
Queue Stats
396W - 382L
1,632 Elo+
Solo
Team Averages
Level 116
1,633 SR
1,572 Elo+

VS

Team Averages
Level 88
1,531 SR
1,509 Elo+
Discordia
Discordia
Conicopia
Discordia
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 104L
1,596 Elo+
Solo
Ravana
Ravana
F0xyKn0xy
Ravana
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
278W - 250L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
HeavenDevourer
Tsukuyomi
Level 64
God Stats
17W - 5L
1,757 SR
Queue Stats
241W - 206L
1,647 Elo+
Solo
Ymir
Ymir
SpinGyroSpin
Ymir
Level 98
God Stats
4W - 3L
1,742 SR
Queue Stats
275W - 277L
1,500 Elo+
Solo
Neith
Neith
carter0129
Neith
Level 44
God Stats
1W - 0L
1,156 SR
Queue Stats
3W - 8L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fallingstarr
Jing Wei
9
0 / 0 / 0
4,013
803
3,269
2,758
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
OXmegaZero
Lancelot
9
0 / 0 / 0
3,979
796
2,761
3,052
1,245
8
0 / 1 / 0
4,041
808
1,912
4,599
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
0 / 1 / 0
3,738
748
445
1,371
522
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
4,098
820
1,318
1,953
775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Conicopia
Discordia
10
1 / 0 / 0
4,664
933
3,176
1,904
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
F0xyKn0xy
Ravana
9
1 / 0 / 0
4,312
862
2,714
2,130
1,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
HeavenDevourer
Tsukuyomi
10
0 / 0 / 1
4,468
894
1,365
2,101
959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 2
4,334
867
1,486
4,021
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
0 / 0 / 2
3,956
791
2,229
2,971
932
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
2
2
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Conicopia
Discordia
1
0
0
1
W
Ravana
F0xyKn0xy
Ravana
1
0
0
1
L
Jing Wei
Fallingstarr
Jing Wei
0
0
0
0
W
Tsukuyomi
HeavenDevourer
Tsukuyomi
0
0
1
0.5
L
Lancelot
OXmegaZero
Lancelot
0
0
0
0
W
0
0
2
1
L
0
1
0
0
W
Neith
0
0
2
1
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,705
Damage
10,970
13,733
Taken
13,127
6,892
Mitigated
6,939
2,747
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Conicopia
Discordia
3,176
84
0
328
1,904
754
0
957
947
14,099
0
W
Ravana
F0xyKn0xy
Ravana
2,714
624
0
798
2,130
1,817
0
116
2,014
0
10,135
L
Jing Wei
Fallingstarr
Jing Wei
3,269
2,391
0
833
2,758
1,007
0
1,392
1,366
0
8,651
W
Tsukuyomi
HeavenDevourer
Tsukuyomi
1,365
164
0
884
2,101
959
0
132
1,969
0
15,942
L
Lancelot
OXmegaZero
Lancelot
2,761
493
0
0
3,052
1,245
0
1,180
1,872
0
7,370
W
1,486
389
0
1,473
4,021
2,477
0
85
3,884
6,249
0
L
1,912
98
0
1,002
4,599
3,343
0
914
3,685
0
9,915
W
Neith
2,229
480
181
520
2,971
932
0
28
2,829
0
5,488
L
445
134
0
250
1,371
522
0
531
840
0
1,757
L
1,318
124
0
662
1,953
775
0
645
1,308
9,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,869
Gold Earned
21,734
79
Minions Killed
108
0
Camps Cleared
0
445,846
Distance Traveled
553,942
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,664
933
30
6
0
95,751
2
W
Ravana
4,312
862
26
5
0
122,673
1
L
Jing Wei
4,013
803
18
4
0
97,640
0
W
Tsukuyomi
4,468
894
33
7
0
122,630
0
L
Lancelot
3,979
796
15
3
0
134,727
1
W
Ymir
4,334
867
16
3
0
103,744
2
L
Odin
4,041
808
20
4
0
101,647
2
W
Neith
3,956
791
3
1
0
109,144
0
L
Thor
3,738
748
5
1
0
24,038
1
L
Agni
4,098
820
21
4
0
87,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role