Player Matchup

Ah Puch
Ah Puch
Chernobog1345
Ah Puch
Level 69
God Stats
4W - 4L
1,225 SR
Queue Stats
6W - 10L
1,093 Elo+
Solo
King Arthur
King Arthur
Jonnybuckets_
King Arthur
Level 29
God Stats
7W - 7L
1,411 SR
Queue Stats
96W - 127L
1,356 Elo+
Party 2
Kali
Kali
Zippemm
Kali
Level 98
God Stats
10W - 5L
1,516 SR
Queue Stats
255W - 272L
1,418 Elo+
Party 2
Team Averages
Level 65
1,384 SR
1,289 Elo+

VS

Team Averages
Level 47
1,368 SR
1,062 Elo+
Bacchus
Bacchus
Dmakiii
Bacchus
Level 14
God Stats
1W - 4L
1,381 SR
Queue Stats
33W - 209L
921 Elo+
Party 1
Fenrir
Fenrir
ShinyShark198
Fenrir
Level 68
God Stats
9W - 7L
1,603 SR
Queue Stats
23W - 30L
1,276 Elo+
Solo
Merlin
Merlin
abadi-sendi
Merlin
Level 60
God Stats
1W - 9L
1,119 SR
Queue Stats
52W - 256L
989 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
7 / 2 / 12
9,875
898
17,020
7,490
3,329
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Jonnybuckets_
King Arthur
14
3 / 0 / 12
8,593
781
3,856
6,879
5,201
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kali
Zippemm
Kali
14
11 / 2 / 7
10,271
934
14,150
14,047
7,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dmakiii
Bacchus
11
0 / 6 / 4
7,014
638
4,752
14,440
7,951
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 8 / 2
7,447
677
5,402
14,074
12,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
12
2 / 7 / 2
8,236
749
6,124
11,228
4,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
3
4
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
7
2
12
6.5
L
Bacchus
Dmakiii
Bacchus
0
6
4
0.33
W
King Arthur
Jonnybuckets_
King Arthur
3
0
12
9
L
1
8
2
0.25
W
Kali
Zippemm
Kali
11
2
7
7.25
L
Merlin
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,026
Damage
16,278
28,416
Taken
39,742
15,881
Mitigated
24,961
10,865
Healing
2,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
17,020
642
395
3,583
7,490
3,329
236
4,115
3,375
39,807
0
L
Bacchus
Dmakiii
Bacchus
4,752
946
0
1,083
14,440
7,951
0
4,492
9,695
11,003
0
W
King Arthur
Jonnybuckets_
King Arthur
3,856
293
0
193
6,879
5,201
108
2,294
4,585
0
14,530
L
5,402
2,895
0
780
14,074
12,074
0
4,707
9,129
0
8,443
W
Kali
Zippemm
Kali
14,150
8,070
0
6,694
14,047
7,351
638
5,273
8,774
0
46,073
L
Merlin
6,124
846
0
588
11,228
4,936
0
7,090
3,898
32,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,739
Gold Earned
22,697
160
Minions Killed
87
8
Camps Cleared
1
659,541
Distance Traveled
561,756
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,875
898
77
7
1
205,859
1
L
Bacchus
7,014
638
9
1
1
180,690
0
W
King Arthur
8,593
781
26
2
0
225,322
0
L
Fenrir
7,447
677
7
1
0
201,148
0
W
Kali
10,271
934
57
5
7
228,360
3
L
Merlin
8,236
749
71
6
0
179,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role