Player Matchup

Horus
Horus
Fantomone
Horus
Level 129
God Stats
12W - 16L
1,510 SR
Queue Stats
90W - 105L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
InazumaXL
Nu Wa
Level 125
God Stats
4W - 4L
1,648 SR
Queue Stats
222W - 218L
1,496 Elo+
Solo
Kali
Kali
lsmn
Kali
Level 103
God Stats
5W - 3L
1,767 SR
Queue Stats
224W - 230L
1,487 Elo+
Party 2
Freya
Freya
tPredu
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 97L
1,599 Elo+
Party 3
Odin
Odin
轮回丨神域丨
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,439 Elo+
Party 2
Team Averages
Level 114
1,585 SR
1,495 Elo+

VS

Team Averages
Level 101
1,557 SR
1,478 Elo+
Chernobog
Chernobog
Bärtiki
Chernobog
Level 65
God Stats
27W - 18L
1,596 SR
Queue Stats
67W - 65L
1,490 Elo+
Party 1
Arachne
Arachne
ChuShki
Arachne
Level 148
God Stats
2W - 3L
1,468 SR
Queue Stats
186W - 166L
1,494 Elo+
Solo
Horus
Horus
Dendenki
Horus
Level 67
God Stats
48W - 39L
1,563 SR
Queue Stats
67W - 65L
1,490 Elo+
Party 1
Freya
Freya
Rockleaf
Freya
Level 108
God Stats
6W - 7L
1,555 SR
Queue Stats
32W - 38L
1,396 Elo+
Solo
Ra
Ra
yanna35
Ra
Level 117
God Stats
6W - 3L
1,604 SR
Queue Stats
215W - 197L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fantomone
Horus
13
0 / 6 / 7
8,992
391
7,591
22,328
18,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
InazumaXL
Nu Wa
18
2 / 2 / 4
11,043
480
17,663
9,698
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
lsmn
Kali
16
3 / 5 / 5
10,331
449
9,464
20,481
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
tPredu
Freya
17
4 / 3 / 2
10,574
460
19,068
18,494
6,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
2 / 3 / 2
11,522
501
7,705
21,133
18,826
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bärtiki
Chernobog
18
3 / 3 / 10
11,813
514
19,216
19,950
10,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ChuShki
Arachne
20
6 / 1 / 6
12,347
537
13,734
21,243
11,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Dendenki
Horus
14
2 / 3 / 12
10,034
436
6,375
22,394
24,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Rockleaf
Freya
20
7 / 1 / 0
13,494
587
17,657
16,425
8,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 3 / 5
11,405
496
11,138
14,331
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
11
Kills
19
19
Deaths
11
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bärtiki
Chernobog
3
3
10
2.67
W
Arachne
ChuShki
Arachne
6
1
6
9
W
Horus
Dendenki
Horus
2
3
12
2.67
L
Horus
Fantomone
Horus
0
6
7
0.58
L
Nu Wa
InazumaXL
Nu Wa
2
2
4
2
W
Freya
Rockleaf
Freya
7
1
0
7
L
Kali
lsmn
Kali
3
5
5
1.1
L
Freya
tPredu
Freya
4
3
2
1.67
W
1
3
5
1.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,491
Damage
68,120
92,134
Taken
94,343
56,745
Mitigated
62,107
25,338
Healing
41,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bärtiki
Chernobog
19,216
13,416
0
7,398
19,950
10,810
2,652
10,482
9,468
0
125,993
W
Arachne
ChuShki
Arachne
13,734
8,935
0
6,249
21,243
11,486
552
6,802
14,441
0
130,784
W
Horus
Dendenki
Horus
6,375
2,906
4,867
7,019
22,394
24,425
279
12,889
8,357
0
17,710
L
Horus
Fantomone
Horus
7,591
3,890
2,215
6,607
22,328
18,226
0
4,495
17,641
0
43,297
L
Nu Wa
InazumaXL
Nu Wa
17,663
4,589
73
1,220
9,698
3,896
1,728
4,636
4,882
115,860
0
W
Freya
Rockleaf
Freya
17,657
5,181
0
12,055
16,425
8,481
1,121
975
15,450
116,143
0
L
Kali
lsmn
Kali
9,464
4,141
0
3,292
20,481
9,068
0
3,715
16,568
0
77,118
L
Freya
tPredu
Freya
19,068
6,162
0
8,303
18,494
6,729
0
1,240
17,220
88,539
0
W
11,138
1,532
1,688
2,687
14,331
6,905
227
5,583
8,748
114,143
0
L
7,705
1,121
0
3,628
21,133
18,826
570
14,091
7,028
0
94,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,462
Gold Earned
59,093
693
Minions Killed
738
0
Camps Cleared
0
2,186,327
Distance Traveled
2,183,276
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,813
514
181
8
0
381,741
2
W
Arachne
12,347
537
177
8
0
543,349
6
W
Horus
10,034
436
17
1
0
428,817
9
L
Horus
8,992
391
60
3
0
402,161
4
L
Nu Wa
11,043
480
181
8
0
407,926
2
W
Freya
13,494
587
163
7
0
400,229
5
L
Kali
10,331
449
120
5
0
490,495
9
L
Freya
10,574
460
155
7
0
426,174
5
W
Ra
11,405
496
200
9
0
429,140
3
L
Odin
11,522
501
177
8
0
459,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role