Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Jackinator505
Olorun
Level 108
God Stats
2W - 3L
1,246 SR
Queue Stats
187W - 168L
1,534 Elo+
Solo
Tiamat
Tiamat
L1ngL1ng
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,537 Elo+
Solo
Neith
Neith
LordPowers1
Neith
Level 84
God Stats
4W - 8L
1,299 SR
Queue Stats
250W - 259L
1,557 Elo+
Solo
Raijin
Raijin
sedo_6
Raijin
Level 111
God Stats
2W - 4L
1,264 SR
Queue Stats
262W - 234L
1,564 Elo+
Solo
Team Averages
Level 96
1,362 SR
1,539 Elo+

VS

Team Averages
Level 90
1,500 SR
1,606 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DermoSoSmetanoy
Achilles
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 3L
1,961 Elo+
Party 1
Yu Huang
Yu Huang
FlaviusScipio
Yu Huang
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,482 Elo+
Party 2
Shiva
Shiva
Yoshiiiiii
Shiva
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 79L
1,575 Elo+
Party 2
Heimdallr
Heimdallr
odomisaqu
Heimdallr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 6 / 4
8,710
670
9,935
21,369
23,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 6 / 3
9,202
708
6,601
16,123
8,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
L1ngL1ng
Tiamat
14
1 / 6 / 4
8,437
649
6,851
12,926
10,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 2
8,597
661
13,478
18,520
10,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Raijin
sedo_6
Raijin
16
2 / 5 / 6
9,069
698
13,663
14,558
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
12 / 1 / 15
11,607
893
26,855
14,238
7,404
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
5 / 2 / 20
10,763
828
13,351
18,098
23,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
FlaviusScipio
Yu Huang
17
7 / 1 / 16
10,393
799
14,846
10,156
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
15
0 / 3 / 23
9,179
706
6,325
15,494
14,753
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
odomisaqu
Heimdallr
17
3 / 3 / 19
9,764
751
16,976
14,273
7,726
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
10
Kills
27
28
Deaths
10
19
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
4
0.5
W
Discordia
 
Discordia
12
1
15
19.5
W
Achilles
5
2
20
7.5
W
Yu Huang
FlaviusScipio
Yu Huang
7
1
16
15
L
3
6
3
0.75
L
Tiamat
L1ngL1ng
Tiamat
1
6
4
0.5
L
3
5
2
0.8
W
Shiva
0
3
23
3.83
W
Heimdallr
odomisaqu
Heimdallr
3
3
19
4.17
L
Raijin
sedo_6
Raijin
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,528
Damage
78,353
83,496
Taken
72,259
60,383
Mitigated
58,480
21,881
Healing
36,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,935
3,107
1,016
2,198
21,369
23,641
0
7,898
13,471
21,564
0
W
Discordia
 
Discordia
26,855
1,335
5,841
5,367
14,238
7,404
1,292
7,914
6,324
43,328
0
W
Achilles
13,351
1,542
1,346
4,312
18,098
23,141
981
8,447
9,651
0
23,731
W
Yu Huang
FlaviusScipio
Yu Huang
14,846
1,922
3,455
1,886
10,156
5,456
2,094
7,137
3,019
31,924
0
L
6,601
3,203
3,055
3,384
16,123
8,962
816
10,303
5,820
15,727
0
L
Tiamat
L1ngL1ng
Tiamat
6,851
448
108
1,180
12,926
10,012
46
5,810
7,114
12,404
0
L
13,478
3,062
797
5,407
18,520
10,307
0
11,371
7,149
0
24,375
W
Shiva
6,325
1,766
5,054
2,817
15,494
14,753
617
5,863
9,631
0
11,550
W
Heimdallr
odomisaqu
Heimdallr
16,976
4,170
3,777
2,632
14,273
7,726
3,241
7,689
6,584
0
36,872
L
Raijin
sedo_6
Raijin
13,663
696
2,320
2,416
14,558
7,461
150
6,319
8,239
29,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
51,706
124
Minions Killed
139
0
Camps Cleared
0
1,101,066
Distance Traveled
1,280,381
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,710
670
16
1
0
274,699
3
W
Discordia
11,607
893
41
3
0
260,834
2
W
Achilles
10,763
828
8
1
0
265,311
1
W
Yu Huang
10,393
799
38
3
0
255,611
1
L
Olorun
9,202
708
16
1
0
201,561
0
L
Tiamat
8,437
649
12
1
0
228,283
0
L
Neith
8,597
661
34
3
0
198,118
0
W
Shiva
9,179
706
13
1
0
263,244
0
W
Heimdallr
9,764
751
39
3
0
235,381
0
L
Raijin
9,069
698
46
4
0
198,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role