Player Matchup

Erlang Shen
Erlang Shen
BonkerHonker
Erlang Shen
Level 108
God Stats
5W - 1L
1,745 SR
Queue Stats
211W - 80L
1,654 Elo+
Party 1
Neith
Neith
Kingslayerrr0
Neith
Level 23
God Stats
3W - 0L
1,477 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
zZHorrorQueenZz
Tiamat
Level 121
God Stats
5W - 2L
1,664 SR
Queue Stats
213W - 70L
1,681 Elo+
Party 1
Team Averages
Level 84
1,629 SR
1,612 Elo+

VS

Team Averages
Level 144
1,539 SR
1,447 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MRFICTITI0US
Ares
Level 122
God Stats
9W - 11L
1,486 SR
Queue Stats
223W - 335L
1,316 Elo+
Solo
Merlin
Merlin
Onurb 37
Merlin
Level 149
God Stats
18W - 9L
1,630 SR
Queue Stats
671W - 747L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BonkerHonker
Erlang Shen
11
1 / 0 / 4
6,585
659
6,183
8,188
7,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 4
6,331
633
5,677
2,448
1,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 1
7,356
736
7,520
5,268
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 3 / 0
5,831
583
3,174
6,576
3,371
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 0
6,658
666
2,753
10,237
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Onurb 37
Merlin
11
0 / 2 / 0
6,429
643
6,918
5,806
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
W
Erlang Shen
BonkerHonker
Erlang Shen
1
0
4
3
W
0
0
4
2
L
0
0
0
0
L
Merlin
Onurb 37
Merlin
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,380
Damage
12,845
15,904
Taken
22,619
12,167
Mitigated
12,984
5,680
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,174
942
0
359
6,576
3,371
0
1,755
4,730
0
17,540
W
Erlang Shen
BonkerHonker
Erlang Shen
6,183
2,685
0
2,825
8,188
7,190
0
4,529
3,659
0
15,617
W
5,677
1,647
0
1,112
2,448
1,128
0
1,867
581
0
13,885
L
2,753
143
0
5,498
10,237
6,983
0
3,316
6,585
6,764
0
L
Merlin
Onurb 37
Merlin
6,918
476
0
1,216
5,806
2,630
0
2,146
3,490
31,766
0
W
7,520
586
64
1,679
5,268
3,849
0
3,802
1,466
30,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,272
Gold Earned
18,918
117
Minions Killed
122
5
Camps Cleared
4
568,119
Distance Traveled
512,593
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,831
583
31
3
3
170,799
2
W
Erlang Shen
6,585
659
24
2
1
211,026
4
W
Neith
6,331
633
22
2
1
165,088
0
L
Ares
6,658
666
16
2
0
170,857
2
L
Merlin
6,429
643
75
8
1
170,937
2
W
Tiamat
7,356
736
71
7
3
192,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role