Player Matchup

Cthulhu
Cthulhu
ChippedEgg
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DogeEgg
Heimdallr
Level 29
God Stats
0W - 6L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Atlas
Atlas
Lesbian Egg
Atlas
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,500 Elo+

VS

Team Averages
Level 78
1,496 SR
1,405 Elo+
Kali
Kali
Munboy17
Kali
Level 70
God Stats
1W - 1L
1,287 SR
Queue Stats
22W - 39L
1,282 Elo+
Party 2
Bacchus
Bacchus
arsalan-8686-
Bacchus
Level 100
God Stats
12W - 12L
1,494 SR
Queue Stats
25W - 18L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
minigandalf68
Baron Samedi
Level 65
God Stats
13W - 6L
1,707 SR
Queue Stats
96W - 145L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChippedEgg
Cthulhu
13
3 / 7 / 1
10,049
718
10,021
18,373
19,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
DogeEgg
Heimdallr
12
0 / 8 / 2
7,953
568
9,381
16,239
8,191
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 3 / 2
9,247
661
7,702
18,639
19,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
8 / 2 / 7
10,986
785
18,069
16,575
8,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
15
6 / 0 / 8
10,372
741
12,787
13,108
12,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
minigandalf68
Baron Samedi
16
4 / 2 / 11
10,166
726
16,454
11,696
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
18
18
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChippedEgg
Cthulhu
3
7
1
0.5
L
Heimdallr
DogeEgg
Heimdallr
0
8
2
0.13
L
1
3
2
0.67
W
Kali
8
2
7
5.75
W
Bacchus
6
0
8
10
W
Baron Samedi
minigandalf68
Baron Samedi
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,104
Damage
47,310
53,251
Taken
41,379
47,143
Mitigated
27,169
9,097
Healing
19,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChippedEgg
Cthulhu
10,021
942
713
1,347
18,373
19,332
0
7,822
10,551
25,822
0
L
Heimdallr
DogeEgg
Heimdallr
9,381
4,587
578
2,145
16,239
8,191
0
11,821
4,418
0
25,389
L
7,702
3,273
519
3,795
18,639
19,620
0
9,598
9,041
18,879
0
W
Kali
18,069
8,173
0
5,602
16,575
8,576
1,355
7,090
9,485
0
39,678
W
Bacchus
12,787
3,583
230
3,679
13,108
12,852
530
5,764
7,344
43,154
0
W
Baron Samedi
minigandalf68
Baron Samedi
16,454
2,683
3,769
6,187
11,696
5,741
600
5,910
5,786
50,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
31,524
101
Minions Killed
175
0
Camps Cleared
12
669,848
Distance Traveled
871,939
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,049
718
30
2
0
238,891
4
L
Heimdallr
7,953
568
48
3
0
189,003
1
L
Atlas
9,247
661
23
2
0
241,954
1
W
Kali
10,986
785
57
4
1
300,051
1
W
Bacchus
10,372
741
60
4
9
314,987
4
W
Baron Samedi
10,166
726
58
4
2
256,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role