Player Matchup

Thor
Thor
BigPapio
Thor
Level 140
God Stats
1W - 0L
1,308 SR
Queue Stats
51W - 36L
1,553 Elo+
Solo
Janus
Janus
JLanz-i
Janus
Level 120
God Stats
3W - 7L
1,336 SR
Queue Stats
54W - 54L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
Jorgirius
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 125L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
SantiGeneral
Hou Yi
Level 62
God Stats
2W - 2L
1,585 SR
Queue Stats
128W - 133L
1,496 Elo+
Solo
Geb
Geb
XxLimbergxX25
Geb
Level 142
God Stats
7W - 3L
2,021 SR
Queue Stats
317W - 313L
1,597 Elo+
Solo
Team Averages
Level 107
1,550 SR
1,524 Elo+

VS

Team Averages
Level 81
1,498 SR
1,547 Elo+
Odin
Odin
IiIHashBrown
Odin
Level 102
God Stats
3W - 3L
1,754 SR
Queue Stats
26W - 36L
1,703 Elo+
Solo
Freya
Freya
MooseLikeJagger
Freya
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,587 Elo+
Solo
Ullr
Ullr
SaltyPam
Ullr
Level 82
God Stats
0W - 4L
1,429 SR
Queue Stats
153W - 210L
1,464 Elo+
Party 1
Bakasura
Bakasura
jacobdev000
Bakasura
Level 80
God Stats
0W - 3L
1,309 SR
Queue Stats
27W - 35L
1,462 Elo+
Solo
Artio
Artio
yBebop
Artio
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 187L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
7 / 0 / 1
11,745
559
11,270
13,868
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
JLanz-i
Janus
16
2 / 2 / 6
9,999
476
6,624
9,456
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Jorgirius
Sun Wukong
15
1 / 1 / 5
10,261
489
14,392
20,778
16,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
15
5 / 1 / 4
10,047
478
15,001
11,618
4,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 1 / 10
10,075
480
9,795
13,594
12,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,441
402
7,029
18,080
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 1
9,316
444
7,255
16,236
7,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
14
1 / 2 / 1
8,532
406
5,985
11,143
5,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
jacobdev000
Bakasura
17
1 / 3 / 1
10,193
485
8,999
21,695
11,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
yBebop
Artio
15
1 / 2 / 1
9,249
440
9,031
18,235
12,499
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
5
5
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
7
0
1
7.5
L
1
4
1
0.38
W
Janus
JLanz-i
Janus
2
2
6
2.5
W
Sun Wukong
Jorgirius
Sun Wukong
1
1
5
3.5
L
1
4
1
0.38
L
Ullr
1
2
1
0.75
W
Hou Yi
5
1
4
7
W
0
1
10
5
L
Bakasura
jacobdev000
Bakasura
1
3
1
0.5
L
Artio
yBebop
Artio
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,082
Damage
38,299
69,314
Taken
85,389
45,021
Mitigated
54,636
33,619
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,270
2,705
0
8,022
13,868
7,095
0
955
12,839
0
113,276
L
7,029
1,806
0
2,543
18,080
17,551
0
4,944
13,136
0
42,612
W
Janus
JLanz-i
Janus
6,624
210
139
2,613
9,456
3,834
167
1,308
8,064
81,635
0
W
Sun Wukong
Jorgirius
Sun Wukong
14,392
2,433
0
9,428
20,778
16,499
647
6,557
12,917
96
76,970
L
7,255
2,693
0
6,399
16,236
7,293
444
2,695
13,541
69,898
0
L
Ullr
5,985
1,816
0
491
11,143
5,638
0
4,863
6,280
0
63,310
W
Hou Yi
15,001
10,347
388
7,188
11,618
4,754
1,950
3,870
7,704
0
63,435
W
9,795
535
466
5,375
13,594
12,839
0
2,836
10,649
56,299
0
L
Bakasura
jacobdev000
Bakasura
8,999
5,978
0
5,508
21,695
11,655
0
1,378
20,317
0
106,725
L
Artio
yBebop
Artio
9,031
1,401
511
4,475
18,235
12,499
0
2,566
15,669
59,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,127
Gold Earned
45,731
618
Minions Killed
606
0
Camps Cleared
0
2,007,180
Distance Traveled
1,993,827
33
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,745
559
190
9
0
436,324
11
L
Odin
8,441
402
43
2
0
386,531
2
W
Janus
9,999
476
137
7
0
391,231
8
W
Sun Wukong
10,261
489
132
6
0
374,862
6
L
Freya
9,316
444
132
6
0
370,976
2
L
Ullr
8,532
406
118
6
0
366,830
1
W
Hou Yi
10,047
478
102
5
0
381,811
3
W
Geb
10,075
480
57
3
0
422,952
5
L
Bakasura
10,193
485
188
9
0
463,514
3
L
Artio
9,249
440
125
6
0
405,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role