Player Matchup

Medusa
Medusa
Glornoir
Medusa
Level 56
God Stats
1W - 2L
1,458 SR
Queue Stats
68W - 66L
1,528 Elo+
Solo
Cliodhna
Cliodhna
OmZeepMan
Cliodhna
Level 126
God Stats
0W - 5L
1,181 SR
Queue Stats
170W - 193L
1,408 Elo+
Solo
Jormungandr
Jormungandr
OpTiC_Noche
Jormungandr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 32L
1,441 Elo+
Solo
Ymir
Ymir
SC TatrBacnTots
Ymir
Level 136
God Stats
3W - 3L
1,743 SR
Queue Stats
369W - 370L
1,506 Elo+
Solo
Ra
Ra
SkRaPiE18
Ra
Level 156
God Stats
3W - 2L
1,821 SR
Queue Stats
461W - 496L
1,375 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,451 Elo+

VS

Team Averages
Level 113
1,603 SR
1,484 Elo+
Loki
Loki
 
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ericsupinya85
Izanami
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,468 Elo+
Solo
Agni
Agni
Escafl0wne
Agni
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mythic-Millz
Danzaburou
Level 114
God Stats
4W - 1L
1,831 SR
Queue Stats
221W - 219L
1,483 Elo+
Solo
Sylvanus
Sylvanus
Oz_Flexington14
Sylvanus
Level 66
God Stats
2W - 1L
1,686 SR
Queue Stats
127W - 149L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Glornoir
Medusa
16
1 / 4 / 2
9,341
584
9,068
18,655
8,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
OmZeepMan
Cliodhna
20
1 / 1 / 3
10,858
679
11,313
13,385
7,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
OpTiC_Noche
Jormungandr
20
5 / 3 / 3
11,627
727
21,554
24,928
34,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
3,888
243
0
0
0
16
2 / 5 / 1
10,047
628
10,066
18,302
11,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 1 / 4
9,415
588
5,024
11,655
5,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
14
0 / 3 / 3
8,926
558
5,456
10,454
4,627
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 2 / 8
11,005
688
27,746
11,449
5,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Mythic-Millz
Danzaburou
20
7 / 1 / 5
12,684
793
17,344
13,383
7,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
18
1 / 2 / 5
9,861
616
11,105
16,329
15,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
13
13
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
4
3
W
Izanami
0
3
3
0.5
W
4
2
8
4
L
Medusa
Glornoir
Medusa
1
4
2
0.5
W
Danzaburou
Mythic-Millz
Danzaburou
7
1
5
9.5
L
Cliodhna
OmZeepMan
Cliodhna
1
1
3
2.5
L
Jormungandr
OpTiC_Noche
Jormungandr
5
3
3
2.17
W
Sylvanus
1
2
5
1.75
L
0
0
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,001
Damage
66,675
75,270
Taken
63,270
62,733
Mitigated
39,012
26,975
Healing
34,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,024
1,091
0
390
11,655
5,532
1,078
5,621
6,034
0
6,833
W
Izanami
5,456
2,936
1,363
2,140
10,454
4,627
1,156
6,456
3,998
0
19,233
W
27,746
2,353
2,694
2,463
11,449
5,755
669
5,671
5,778
43,444
0
L
Medusa
Glornoir
Medusa
9,068
3,347
385
1,921
18,655
8,898
726
9,247
9,408
0
23,905
W
Danzaburou
Mythic-Millz
Danzaburou
17,344
6,231
2,628
5,134
13,383
7,555
1,155
4,205
9,178
0
52,050
L
Cliodhna
OmZeepMan
Cliodhna
11,313
346
2,107
4,680
13,385
7,786
0
8,082
5,303
0
35,730
L
Jormungandr
OpTiC_Noche
Jormungandr
21,554
3,951
1,087
2,652
24,928
34,820
110
11,060
13,868
46,257
0
W
Sylvanus
11,105
2,952
9,794
7,971
16,329
15,543
537
9,667
6,662
19,876
0
L
0
0
0
0
0
0
0
0
0
0
0
L
10,066
976
8,829
5,314
18,302
11,229
494
10,462
7,840
17,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,761
Gold Earned
51,891
169
Minions Killed
164
0
Camps Cleared
0
1,191,056
Distance Traveled
1,405,849
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,415
588
6
0
0
327,217
4
W
Izanami
8,926
558
24
2
0
257,463
0
W
Agni
11,005
688
30
2
0
273,151
1
L
Medusa
9,341
584
39
2
0
289,505
2
W
Danzaburou
12,684
793
88
6
0
289,054
1
L
Cliodhna
10,858
679
58
4
0
352,221
1
L
Jormungandr
11,627
727
57
4
0
274,910
1
W
Sylvanus
9,861
616
16
1
0
258,964
0
L
Ymir
3,888
243
0
0
0
0
0
L
Ra
10,047
628
15
1
0
274,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role