Player Matchup

Nu Wa
Nu Wa
Silver II
CastArtifact582
Nu Wa
Silver II
Level 127
God Stats
1W - 2L
1,425 SR
Queue Stats
73W - 75L
1,396 MMR
Party 2
Zhong Kui
Zhong Kui
Silver V
Hugopf04
Zhong Kui
Silver V
Level 45
God Stats
16W - 20L
1,279 SR
Queue Stats
74W - 104L
1,230 MMR
Solo
Baba Yaga
Baba Yaga
Bronze I
Lxnaa62
Baba Yaga
Bronze I
Level 138
God Stats
0W - 1L
1,741 SR
Queue Stats
21W - 24L
1,332 MMR
Solo
Arachne
Arachne
Silver II
Matoutous77
Arachne
Silver II
Level 105
God Stats
11W - 13L
1,541 SR
Queue Stats
187W - 191L
1,170 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
OgrNinja1337
Ah Muzen Cab
Silver II
Level 139
God Stats
0W - 1L
1,509 SR
Queue Stats
73W - 75L
1,396 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,499 SR
1,305 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,459 SR
1,308 MMR
Ah Puch
Ah Puch
Gold IV
Dead-Night-86
Ah Puch
Gold IV
Level 128
God Stats
2W - 0L
1,213 SR
Queue Stats
86W - 87L
1,357 MMR
Party 1
Chaac
Chaac
Gold V
Ferraldino95
Chaac
Gold V
Level 109
God Stats
42W - 34L
1,494 SR
Queue Stats
494W - 497L
1,278 MMR
Solo
Skadi
Skadi
Silver II
I Chke
Skadi
Silver II
Level 109
God Stats
18W - 13L
1,570 SR
Queue Stats
52W - 49L
1,326 MMR
Solo
Kali
Kali
Silver I
alexbravo2100
Kali
Silver I
Level 104
God Stats
3W - 1L
1,454 SR
Queue Stats
154W - 160L
1,147 MMR
Solo
Cerberus
Cerberus
Gold III
slober86
Cerberus
Gold III
Level 133
God Stats
98W - 99L
1,564 SR
Queue Stats
108W - 105L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 14
16,252
464
32,215
39,573
50,548
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
Hugopf04
Zhong Kui
20
4 / 10 / 2
16,473
471
15,968
35,264
23,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Lxnaa62
Baba Yaga
20
2 / 11 / 10
14,179
405
28,065
30,597
16,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Matoutous77
Arachne
20
8 / 10 / 6
16,315
466
21,325
40,463
25,247
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
OgrNinja1337
Ah Muzen Cab
20
13 / 9 / 8
19,734
564
43,577
35,853
23,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MercuryScyllaAtlasAthena

VS

Bans
GebFreyaKing ArthurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
9 / 7 / 12
19,517
558
30,071
36,157
16,928
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 7 / 27
17,320
495
25,065
52,925
69,939
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
I Chke
Skadi
20
13 / 6 / 16
20,488
585
26,528
30,110
13,996
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 8 / 10
24,622
703
33,356
48,490
29,520
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
slober86
Cerberus
20
5 / 5 / 25
19,335
552
38,952
42,406
54,336
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
139
32
Kills
49
49
Deaths
33
40
Assists
90
Player
Kills
Deaths
Assists
KDA
L
5
9
14
1.33
W
Ah Puch
9
7
12
2.14
W
5
7
27
2.64
L
Zhong Kui
Hugopf04
Zhong Kui
4
10
2
0.5
W
Skadi
I Chke
Skadi
13
6
16
3.5
L
Baba Yaga
Lxnaa62
Baba Yaga
2
11
10
0.64
L
Arachne
Matoutous77
Arachne
8
10
6
1.1
L
Ah Muzen Cab
OgrNinja1337
Ah Muzen Cab
13
9
8
1.89
W
17
8
10
2.75
W
Cerberus
slober86
Cerberus
5
5
25
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,150
Damage
153,972
181,750
Taken
210,088
140,433
Mitigated
184,719
43,615
Healing
86,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,215
12,805
289
10,903
39,573
50,548
108
16,882
21,966
73,320
0
W
Ah Puch
30,071
737
0
18,496
36,157
16,928
2,013
16,469
19,688
157,446
0
W
25,065
2,932
1,653
20,140
52,925
69,939
696
23,045
29,880
334
112,657
L
Zhong Kui
Hugopf04
Zhong Kui
15,968
2,390
0
11,679
35,264
23,761
0
19,505
13,836
128,379
0
W
Skadi
I Chke
Skadi
26,528
12,783
0
9,636
30,110
13,996
14,060
8,705
21,405
0
231,443
L
Baba Yaga
Lxnaa62
Baba Yaga
28,065
1,527
0
4,006
30,597
16,928
156
11,863
18,361
98,727
0
L
Arachne
Matoutous77
Arachne
21,325
14,610
0
7,937
40,463
25,247
2,232
12,832
27,357
0
142,228
L
Ah Muzen Cab
OgrNinja1337
Ah Muzen Cab
43,577
10,499
0
8,801
35,853
23,949
1,044
8,343
27,332
0
187,869
W
33,356
23,869
0
19,713
48,490
29,520
2,045
13,898
34,592
0
256,962
W
Cerberus
slober86
Cerberus
38,952
1,631
0
17,189
42,406
54,336
432
21,086
21,320
171,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,953
Gold Earned
101,282
871
Minions Killed
1,158
0
Camps Cleared
0
2,852,001
Distance Traveled
3,160,728
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
16,252
464
63
2
0
552,384
8
W
Ah Puch
19,517
558
194
6
0
586,022
1
W
Chaac
17,320
495
119
3
0
664,579
6
L
Zhong Kui
16,473
471
241
7
0
501,247
4
W
Skadi
20,488
585
250
7
0
596,106
1
L
Baba Yaga
14,179
405
140
4
0
572,763
4
L
Arachne
16,315
466
189
5
0
589,139
5
L
Ah Muzen Cab
19,734
564
238
7
0
636,468
3
W
Kali
24,622
703
272
8
0
711,565
3
W
Cerberus
19,335
552
323
9
0
602,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role