Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HeishJay
Izanami
Level 33
God Stats
1W - 4L
1,318 SR
Queue Stats
25W - 31L
1,460 Elo+
Party 1
Chaac
Chaac
PorcupineLuna
Chaac
Level 64
God Stats
5W - 3L
1,566 SR
Queue Stats
44W - 50L
1,461 Elo+
Party 1
Cupid
Cupid
Pyrodramatic
Cupid
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
dictator3541
Nu Wa
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 54L
1,429 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,484 Elo+

VS

Team Averages
Level 68
1,611 SR
1,421 Elo+
Arachne
Arachne
HRDoom
Arachne
Level 61
God Stats
5W - 1L
1,716 SR
Queue Stats
157W - 157L
1,408 Elo+
Solo
Vulcan
Vulcan
RendMegaPro
Vulcan
Level 36
God Stats
1W - 1L
1,364 SR
Queue Stats
22W - 39L
1,362 Elo+
Solo
Cthulhu
Cthulhu
TSM-CarazoHugo
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,461 Elo+
Party 2
He Bo
He Bo
WarMachine1014
He Bo
Level 126
God Stats
2W - 1L
1,872 SR
Queue Stats
25W - 27L
1,461 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
frankmg
Ah Muzen Cab
Level 88
God Stats
3W - 0L
1,602 SR
Queue Stats
168W - 156L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 3 / 3
6,062
433
4,350
9,495
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HeishJay
Izanami
10
2 / 4 / 1
6,214
444
10,231
13,588
4,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 3 / 1
7,651
547
7,289
11,440
8,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
4 / 4 / 3
7,327
523
6,164
13,427
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 6 / 3
6,786
485
6,838
9,820
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HRDoom
Arachne
14
6 / 2 / 5
8,551
611
9,216
13,708
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
2 / 2 / 3
8,515
608
6,571
8,511
3,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 5
7,370
526
5,025
11,868
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 4 / 8
8,234
588
12,828
10,104
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
frankmg
Ah Muzen Cab
11
4 / 2 / 3
6,955
497
8,181
9,929
3,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
11
Kills
20
20
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
3
0.5
W
Arachne
HRDoom
Arachne
6
2
5
4.25
L
Izanami
HeishJay
Izanami
2
4
1
0.63
L
2
3
1
0.83
L
4
4
3
1.38
W
Vulcan
2
2
3
1.75
W
4
1
5
6.5
W
4
4
8
2
L
3
6
3
0.75
W
Ah Muzen Cab
frankmg
Ah Muzen Cab
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
41,821
57,770
Taken
54,120
28,676
Mitigated
27,779
17,276
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,350
884
3,507
4,718
9,495
6,565
0
4,193
5,200
24,224
0
W
Arachne
HRDoom
Arachne
9,216
7,192
0
1,945
13,708
6,304
33
2,823
10,885
0
61,787
L
Izanami
HeishJay
Izanami
10,231
8,599
0
3,459
13,588
4,938
113
4,419
9,079
0
49,505
L
7,289
1,817
0
2,614
11,440
8,519
732
6,353
5,027
0
60,192
L
6,164
3,963
79
1,937
13,427
5,231
612
4,567
8,704
0
45,803
W
Vulcan
6,571
2,832
68
3,386
8,511
3,983
348
359
8,152
65,372
0
W
5,025
396
0
1,798
11,868
10,110
0
2,812
9,056
19,554
0
W
12,828
818
226
2,794
10,104
3,659
0
2,785
7,319
49,592
0
L
6,838
1,308
0
962
9,820
3,423
40
4,250
5,336
21,420
0
W
Ah Muzen Cab
frankmg
Ah Muzen Cab
8,181
2,143
0
1,378
9,929
3,723
0
2,409
7,520
0
46,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
39,625
349
Minions Killed
381
0
Camps Cleared
0
1,223,560
Distance Traveled
1,353,870
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,062
433
41
3
0
251,933
7
W
Arachne
8,551
611
96
7
0
321,249
4
L
Izanami
6,214
444
77
6
0
240,921
2
L
Chaac
7,651
547
122
9
0
252,925
0
L
Cupid
7,327
523
74
5
0
227,739
3
W
Vulcan
8,515
608
113
8
0
269,511
2
W
Cthulhu
7,370
526
24
2
0
267,663
0
W
He Bo
8,234
588
86
6
0
255,784
5
L
Nu Wa
6,786
485
35
3
0
250,042
1
W
Ah Muzen Cab
6,955
497
62
4
0
239,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role