Player Matchup

Heimdallr
Heimdallr
EgOFlaRe
Heimdallr
Level 45
God Stats
11W - 10L
1,573 SR
Queue Stats
18W - 21L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Luma39
Kukulkan
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
335W - 350L
1,395 Elo+
Solo
Nu Wa
Nu Wa
MandyLoveGreen
Nu Wa
Level 116
God Stats
69W - 46L
1,482 SR
Queue Stats
138W - 127L
1,446 Elo+
Solo
Medusa
Medusa
Ras-Cal-Tri
Medusa
Level 42
God Stats
0W - 1L
1,784 SR
Queue Stats
1W - 5L
1,238 Elo+
Solo
Ymir
Ymir
TatteredScorpio
Ymir
Level 97
God Stats
31W - 27L
1,559 SR
Queue Stats
457W - 475L
1,451 Elo+
Solo
Team Averages
Level 67
1,580 SR
1,396 Elo+

VS

Team Averages
Level 71
1,608 SR
1,521 Elo+
Awilix
Awilix
CptnCorndog13
Awilix
Level 55
God Stats
4W - 1L
1,568 SR
Queue Stats
85W - 80L
1,501 Elo+
Party 1
Sobek
Sobek
Dr Alzamon
Sobek
Level 20
God Stats
21W - 6L
1,579 SR
Queue Stats
24W - 10L
1,589 Elo+
Party 1
Hera
Hera
Gulo Gulo Bibax
Hera
Level 84
God Stats
2W - 2L
1,702 SR
Queue Stats
148W - 175L
1,385 Elo+
Solo
Chernobog
Chernobog
KissenUrDad
Chernobog
Level 94
God Stats
1W - 0L
1,504 SR
Queue Stats
35W - 27L
1,541 Elo+
Party 1
Horus
Horus
Loving Vrother
Horus
Level 104
God Stats
3W - 1L
1,689 SR
Queue Stats
31W - 18L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EgOFlaRe
Heimdallr
15
1 / 3 / 1
10,032
912
9,460
12,565
6,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Luma39
Kukulkan
15
0 / 2 / 1
10,148
923
8,516
8,840
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 4 / 0
10,117
920
12,287
8,596
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
0 / 7 / 3
10,125
920
14,180
17,685
8,254
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 1
10,072
916
6,853
13,660
16,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

175

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
12,251
1,114
17,313
10,783
5,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
16
0 / 1 / 11
10,008
910
4,842
15,449
21,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 0 / 7
10,281
935
8,423
9,622
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
KissenUrDad
Chernobog
17
6 / 0 / 10
11,833
1,076
16,459
8,847
4,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 9
11,741
1,067
11,369
15,733
18,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
3
Kills
19
19
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
Sobek
0
1
11
5.5
L
Heimdallr
EgOFlaRe
Heimdallr
1
3
1
0.5
W
0
0
7
3.5
W
Chernobog
KissenUrDad
Chernobog
6
0
10
11
W
5
1
9
9.5
L
Kukulkan
Luma39
Kukulkan
0
2
1
0.25
L
2
4
0
0.5
L
Medusa
0
7
3
0.21
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,296
Damage
58,406
61,346
Taken
60,434
38,595
Mitigated
53,602
3,046
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,313
6,259
0
298
10,783
5,230
0
3,719
6,898
0
39,340
W
Sobek
4,842
363
0
1,227
15,449
21,063
0
6,801
6,494
11,215
0
L
Heimdallr
EgOFlaRe
Heimdallr
9,460
6,584
0
1,313
12,565
6,348
0
3,029
9,536
0
22,551
W
8,423
1,406
0
0
9,622
4,154
0
5,385
4,083
25,302
0
W
Chernobog
KissenUrDad
Chernobog
16,459
7,984
87
2,218
8,847
4,660
0
3,574
5,153
0
41,584
W
11,369
4,092
3,629
4,698
15,733
18,495
0
7,104
7,323
3,550
20,420
L
Kukulkan
Luma39
Kukulkan
8,516
971
0
563
8,840
4,324
0
2,209
6,631
31,680
0
L
12,287
3,548
0
196
8,596
3,238
0
867
7,729
21,763
0
L
Medusa
14,180
6,074
0
318
17,685
8,254
0
4,498
13,187
0
27,575
L
6,853
1,012
64
592
13,660
16,431
0
3,662
9,998
12,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
56,114
160
Minions Killed
191
4
Camps Cleared
10
867,000
Distance Traveled
1,091,924
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,251
1,114
56
5
5
215,023
0
W
Sobek
10,008
910
11
1
2
205,639
0
L
Heimdallr
10,032
912
23
2
1
142,340
0
W
Hera
10,281
935
40
4
0
209,249
0
W
Chernobog
11,833
1,076
58
5
1
228,530
0
W
Horus
11,741
1,067
26
2
2
233,483
2
L
Kukulkan
10,148
923
61
6
0
193,151
0
L
Nu Wa
10,117
920
22
2
0
134,377
0
L
Medusa
10,125
920
33
3
1
198,611
0
L
Ymir
10,072
916
21
2
2
198,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role