Player Matchup

Nemesis
Nemesis
H_2NRC
Nemesis
Level 62
God Stats
78W - 78L
1,569 SR
Queue Stats
108W - 100L
1,486 Elo+
Solo
Apollo
Apollo
JJGAMING61
Apollo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,243 Elo+
Solo
Merlin
Merlin
Mursada
Merlin
Level 67
God Stats
4W - 3L
1,463 SR
Queue Stats
143W - 188L
1,362 Elo+
Solo
Medusa
Medusa
TanOsprey125699
Medusa
Level 140
God Stats
4W - 5L
1,431 SR
Queue Stats
42W - 54L
1,339 Elo+
Solo
Bacchus
Bacchus
TheBigMac3000
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 175L
1,308 Elo+
Solo
Team Averages
Level 75
1,493 SR
1,348 Elo+

VS

Team Averages
Level 73
1,464 SR
1,409 Elo+
Xing Tian
Xing Tian
BATMANS_shadow13
Xing Tian
Level 103
God Stats
6W - 4L
1,387 SR
Queue Stats
68W - 88L
1,306 Elo+
Party 1
Cupid
Cupid
PassivelyCalm
Cupid
Level 63
God Stats
10W - 2L
1,644 SR
Queue Stats
10W - 2L
1,547 Elo+
Solo
King Arthur
King Arthur
UsedSocks--
King Arthur
Level 102
God Stats
26W - 36L
1,440 SR
Queue Stats
430W - 455L
1,477 Elo+
Solo
He Bo
He Bo
Weschwesch3381
He Bo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,399 Elo+
Solo
Poseidon
Poseidon
gangzta-ninja
Poseidon
Level 66
God Stats
7W - 10L
1,349 SR
Queue Stats
169W - 183L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
H_2NRC
Nemesis
15
3 / 4 / 2
9,282
464
8,758
17,515
8,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
JJGAMING61
Apollo
13
2 / 5 / 0
8,278
414
6,354
11,341
4,891
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Mursada
Merlin
14
1 / 4 / 2
9,247
462
9,939
10,950
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 1
9,109
455
5,521
16,737
7,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
12
0 / 3 / 4
8,171
409
4,193
14,784
19,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
17
7 / 0 / 9
10,303
515
10,784
15,463
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 0 / 7
10,452
523
7,977
8,204
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
UsedSocks--
King Arthur
18
7 / 0 / 6
11,207
560
18,698
18,849
21,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 3 / 0
6,490
325
923
5,155
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
gangzta-ninja
Poseidon
17
3 / 4 / 4
9,960
498
7,335
15,839
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
19
20
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
7
0
9
11.5
L
Nemesis
H_2NRC
Nemesis
3
4
2
1
L
Apollo
JJGAMING61
Apollo
2
5
0
0.4
L
Merlin
Mursada
Merlin
1
4
2
0.5
W
2
0
7
5.5
L
1
4
1
0.38
L
Bacchus
0
3
4
0.67
W
King Arthur
UsedSocks--
King Arthur
7
0
6
10
W
0
3
0
0
W
Poseidon
gangzta-ninja
Poseidon
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
45,717
71,327
Taken
63,510
46,715
Mitigated
43,122
14,730
Healing
21,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
10,784
972
583
4,532
15,463
10,480
620
5,553
9,592
43,152
0
L
Nemesis
H_2NRC
Nemesis
8,758
4,154
0
2,659
17,515
8,967
43
2,092
15,351
0
76,379
L
Apollo
JJGAMING61
Apollo
6,354
3,157
206
1,785
11,341
4,891
1,235
4,147
6,774
0
46,948
L
Merlin
Mursada
Merlin
9,939
502
0
1,790
10,950
5,164
941
6,254
4,332
63,729
0
W
7,977
4,385
395
6,352
8,204
3,443
3,763
613
7,535
0
86,894
L
5,521
2,708
0
5,786
16,737
7,892
768
2,192
14,458
0
63,750
L
Bacchus
4,193
769
0
2,504
14,784
19,801
0
3,262
11,370
29,156
0
W
King Arthur
UsedSocks--
King Arthur
18,698
2,416
0
2,630
18,849
21,212
287
2,228
16,528
0
82,546
W
923
226
0
1,480
5,155
1,517
52
2,066
2,739
14,422
0
W
Poseidon
gangzta-ninja
Poseidon
7,335
586
0
5,344
15,839
6,470
56
2,719
12,984
83,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,087
Gold Earned
48,412
430
Minions Killed
467
0
Camps Cleared
0
1,816,801
Distance Traveled
1,684,931
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,303
515
66
3
0
412,810
3
L
Nemesis
9,282
464
112
6
0
434,257
0
L
Apollo
8,278
414
74
4
0
359,934
6
L
Merlin
9,247
462
112
6
0
332,908
2
W
Cupid
10,452
523
141
7
0
341,915
6
L
Medusa
9,109
455
91
5
0
345,129
2
L
Bacchus
8,171
409
41
2
0
344,573
0
W
King Arthur
11,207
560
122
6
0
409,787
3
W
He Bo
6,490
325
19
1
0
140,471
0
W
Poseidon
9,960
498
119
6
0
379,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role