Player Matchup

Cthulhu
Cthulhu
Densetyuu
Cthulhu
Level 61
God Stats
9W - 5L
1,543 SR
Queue Stats
116W - 110L
1,535 Elo+
Solo
Medusa
Medusa
DimaN42
Medusa
Level 128
God Stats
9W - 9L
1,495 SR
Queue Stats
48W - 67L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Lysdal13
Baron Samedi
Level 100
God Stats
6W - 7L
1,414 SR
Queue Stats
28W - 23L
1,513 Elo+
Solo
Team Averages
Level 96
1,484 SR
1,484 Elo+

VS

Team Averages
Level 68
1,579 SR
1,666 Elo+
Cabrakan
Cabrakan
Rengdeng-
Cabrakan
Level 60
God Stats
14W - 7L
1,519 SR
Queue Stats
35W - 35L
1,805 Elo+
Party 1
Zeus
Zeus
xXnico97
Zeus
Level 63
God Stats
8W - 3L
1,643 SR
Queue Stats
38W - 35L
1,849 Elo+
Party 1
Neith
Neith
гидрапоника
Neith
Level 80
God Stats
2W - 4L
1,574 SR
Queue Stats
13W - 27L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Densetyuu
Cthulhu
10
0 / 0 / 6
6,988
699
5,376
9,920
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
DimaN42
Medusa
13
6 / 0 / 2
8,030
803
6,745
4,543
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lysdal13
Baron Samedi
11
2 / 2 / 3
6,722
672
5,230
5,054
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Rengdeng-
Cabrakan
9
0 / 3 / 2
6,437
644
2,939
11,655
12,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
10
1 / 3 / 1
6,312
631
9,467
5,246
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
6,456
646
2,879
4,532
1,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Densetyuu
Cthulhu
0
0
6
3
W
Medusa
DimaN42
Medusa
6
0
2
7
W
Baron Samedi
Lysdal13
Baron Samedi
2
2
3
1.75
L
Cabrakan
Rengdeng-
Cabrakan
0
3
2
0.33
L
Zeus
1
3
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,351
Damage
15,285
19,517
Taken
21,433
13,409
Mitigated
17,422
5,335
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Densetyuu
Cthulhu
5,376
728
445
2,463
9,920
8,804
0
6,280
3,210
13,554
0
W
Medusa
DimaN42
Medusa
6,745
3,057
0
488
4,543
1,985
236
2,442
1,915
0
39,088
W
Baron Samedi
Lysdal13
Baron Samedi
5,230
585
1,225
714
5,054
2,620
0
3,291
1,586
12,735
0
L
Cabrakan
Rengdeng-
Cabrakan
2,939
632
0
3,028
11,655
12,918
0
5,161
6,494
6,259
0
L
Zeus
9,467
859
0
533
5,246
2,542
0
3,541
1,705
24,053
0
L
2,879
1,127
0
1,132
4,532
1,962
0
2,286
2,246
0
20,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,740
Gold Earned
19,205
120
Minions Killed
100
6
Camps Cleared
3
545,534
Distance Traveled
490,995
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,988
699
25
3
2
177,185
1
W
Medusa
8,030
803
75
8
3
206,440
5
W
Baron Samedi
6,722
672
20
2
1
161,909
2
L
Cabrakan
6,437
644
11
1
0
172,712
2
L
Zeus
6,312
631
45
5
2
159,558
4
L
Neith
6,456
646
44
4
1
158,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role