Player Matchup

Ullr
Ullr
AgentDenying
Ullr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
CannaSori
Kuzenbo
Level 113
God Stats
5W - 3L
1,841 SR
Queue Stats
234W - 253L
1,492 Elo+
Solo
Yu Huang
Yu Huang
Gr0nKsTeR
Yu Huang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 107L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
Smithyyy_92
Erlang Shen
Level 29
God Stats
1W - 1L
1,260 SR
Queue Stats
107W - 128L
1,434 Elo+
Solo
Shiva
Shiva
Yasuplow
Shiva
Level 125
God Stats
3W - 1L
1,799 SR
Queue Stats
540W - 552L
1,418 Elo+
Solo
Team Averages
Level 94
1,580 SR
1,434 Elo+

VS

Team Averages
Level 41
1,380 SR
1,417 Elo+
Hun Batz
Hun Batz
I3AILEY_97
Hun Batz
Level 69
God Stats
0W - 2L
1,155 SR
Queue Stats
44W - 57L
1,367 Elo+
Party 1
Tiamat
Tiamat
MissI3ailey_
Tiamat
Level 41
God Stats
0W - 3L
1,245 SR
Queue Stats
38W - 59L
1,357 Elo+
Party 1
Ares
Ares
Skotiniaka
Ares
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
255W - 274L
1,290 Elo+
Solo
Hercules
Hercules
Therealflashman
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,708 Elo+
Solo
Shiva
Shiva
bazylja_
Shiva
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
9,666
744
22,354
15,153
7,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
CannaSori
Kuzenbo
18
7 / 1 / 13
10,375
798
10,501
22,819
17,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Gr0nKsTeR
Yu Huang
16
1 / 2 / 13
9,074
698
18,395
8,846
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Smithyyy_92
Erlang Shen
17
6 / 1 / 12
10,632
818
14,895
24,683
16,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
Yasuplow
Shiva
16
3 / 5 / 11
9,673
744
12,541
17,424
17,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I3AILEY_97
Hun Batz
15
3 / 5 / 6
9,079
698
23,480
16,900
10,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
17
1 / 0 / 9
8,884
683
13,475
11,936
8,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 6 / 9
8,838
680
12,746
22,715
30,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
15
3 / 7 / 6
9,118
701
10,557
22,583
32,258
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
bazylja_
Shiva
15
4 / 3 / 5
9,505
731
10,960
15,294
10,068
Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
21
Kills
11
11
Deaths
21
61
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Kuzenbo
CannaSori
Kuzenbo
7
1
13
13.5
W
Yu Huang
Gr0nKsTeR
Yu Huang
1
2
13
3.75
L
Hun Batz
I3AILEY_97
Hun Batz
3
5
6
1.2
L
Tiamat
1
0
9
5.5
L
0
6
9
0.75
W
Erlang Shen
Smithyyy_92
Erlang Shen
6
1
12
12
L
Hercules
3
7
6
0.86
W
Shiva
Yasuplow
Shiva
3
5
11
1.7
L
Shiva
bazylja_
Shiva
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,686
Damage
71,218
88,925
Taken
89,428
62,809
Mitigated
90,830
50,717
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,354
13,297
4,033
6,416
15,153
7,055
1,763
3,235
11,918
0
36,862
W
Kuzenbo
CannaSori
Kuzenbo
10,501
4,106
887
10,636
22,819
17,803
0
6,042
16,777
15,284
0
W
Yu Huang
Gr0nKsTeR
Yu Huang
18,395
2,252
1,116
1,554
8,846
3,991
709
2,005
6,841
37,309
0
L
Hun Batz
I3AILEY_97
Hun Batz
23,480
2,734
1,724
1,954
16,900
10,174
515
6,172
10,728
0
42,093
L
Tiamat
13,475
3,090
1,378
3,862
11,936
8,282
390
4,368
7,568
26,156
0
L
12,746
1,328
0
1,217
22,715
30,048
0
7,852
14,863
18,272
0
W
Erlang Shen
Smithyyy_92
Erlang Shen
14,895
6,318
3,982
14,706
24,683
16,460
210
8,651
16,032
0
24,565
L
Hercules
10,557
3,136
0
4,042
22,583
32,258
366
6,127
16,456
0
19,198
W
Shiva
Yasuplow
Shiva
12,541
1,244
4,679
2,708
17,424
17,500
0
6,288
11,136
7,283
21,701
L
Shiva
bazylja_
Shiva
10,960
2,584
4,271
3,220
15,294
10,068
447
7,172
8,122
0
26,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,420
Gold Earned
45,424
147
Minions Killed
129
0
Camps Cleared
0
1,368,501
Distance Traveled
1,232,276
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,666
744
39
3
0
267,028
1
W
Kuzenbo
10,375
798
11
1
0
292,410
1
W
Yu Huang
9,074
698
43
3
0
254,180
0
L
Hun Batz
9,079
698
40
3
0
277,179
1
L
Tiamat
8,884
683
31
2
0
243,715
0
L
Ares
8,838
680
9
1
0
238,965
0
W
Erlang Shen
10,632
818
18
1
0
281,750
0
L
Hercules
9,118
701
23
2
0
223,902
0
W
Shiva
9,673
744
36
3
0
273,133
0
L
Shiva
9,505
731
26
2
0
248,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role