Player Matchup

Anubis
Anubis
BadBorsti
Anubis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,428 Elo+
Solo
Rama
Rama
ThatsS0Me0Ne
Rama
Level 55
God Stats
2W - 1L
1,764 SR
Queue Stats
56W - 55L
1,490 Elo+
Solo
Ymir
Ymir
corve906
Ymir
Level 49
God Stats
5W - 3L
1,574 SR
Queue Stats
120W - 127L
1,392 Elo+
Solo
Team Averages
Level 54
1,613 SR
1,437 Elo+

VS

Team Averages
Level 99
1,494 SR
1,448 Elo+
Hou Yi
Hou Yi
HadrianJ
Hou Yi
Level 123
God Stats
2W - 1L
1,663 SR
Queue Stats
274W - 204L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
gg3991
Baron Samedi
Level 109
God Stats
27W - 57L
1,308 SR
Queue Stats
595W - 784L
1,455 Elo+
Solo
Bacchus
Bacchus
souper13
Bacchus
Level 66
God Stats
2W - 1L
1,511 SR
Queue Stats
40W - 57L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BadBorsti
Anubis
17
7 / 3 / 1
11,511
719
19,831
15,935
10,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 6
10,506
657
20,509
15,618
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
0 / 4 / 8
10,645
665
4,065
24,867
30,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HadrianJ
Hou Yi
16
6 / 3 / 2
11,352
710
17,832
15,886
6,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
gg3991
Baron Samedi
14
1 / 4 / 6
10,069
629
19,155
15,704
8,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
souper13
Bacchus
15
1 / 1 / 6
10,802
675
9,914
17,690
28,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
8
Kills
8
8
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
BadBorsti
Anubis
7
3
1
2.5
L
Hou Yi
HadrianJ
Hou Yi
6
3
2
2.33
W
1
1
6
4
W
Ymir
0
4
8
1
L
Baron Samedi
gg3991
Baron Samedi
1
4
6
1
L
Bacchus
souper13
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,405
Damage
46,901
56,420
Taken
49,280
49,176
Mitigated
43,814
13,368
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BadBorsti
Anubis
19,831
365
0
8,122
15,935
10,552
467
7,789
8,146
51,151
0
L
Hou Yi
HadrianJ
Hou Yi
17,832
8,446
0
4,345
15,886
6,617
470
10,107
5,779
0
52,566
W
20,509
14,369
0
3,383
15,618
8,553
1,067
9,198
6,420
0
55,638
W
Ymir
4,065
586
0
1,863
24,867
30,071
112
12,562
12,305
19,360
0
L
Baron Samedi
gg3991
Baron Samedi
19,155
2,013
3,998
5,040
15,704
8,250
0
7,253
8,451
53,777
0
L
Bacchus
souper13
Bacchus
9,914
981
0
2,546
17,690
28,947
0
6,729
10,961
16,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
32,223
183
Minions Killed
169
7
Camps Cleared
6
814,470
Distance Traveled
862,219
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,511
719
73
5
3
265,217
3
L
Hou Yi
11,352
710
70
4
1
299,257
4
W
Rama
10,506
657
83
5
4
285,846
5
W
Ymir
10,645
665
27
2
0
263,407
1
L
Baron Samedi
10,069
629
87
5
5
251,704
4
L
Bacchus
10,802
675
12
1
0
311,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role