Player Matchup

Pele
Pele
BogusPanda799
Pele
Level 115
God Stats
1W - 1L
1,314 SR
Queue Stats
96W - 112L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Kirayuu
Amaterasu
Level 40
God Stats
5W - 4L
1,282 SR
Queue Stats
49W - 46L
1,019 Elo+
Solo
Zhong Kui
Zhong Kui
Pitbule9983
Zhong Kui
Level 103
God Stats
30W - 25L
1,521 SR
Queue Stats
389W - 423L
1,406 Elo+
Solo
Hou Yi
Hou Yi
niezabijesz134
Hou Yi
Level 86
God Stats
3W - 3L
1,507 SR
Queue Stats
83W - 85L
1,354 Elo+
Solo
Chronos
Chronos
xXBladeRunnerXx
Chronos
Level 68
God Stats
10W - 4L
1,630 SR
Queue Stats
56W - 54L
1,474 Elo+
Solo
Team Averages
Level 82
1,451 SR
1,325 Elo+

VS

Team Averages
Level 116
1,452 SR
1,441 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
IM_BATMAN224
Freya
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
456W - 434L
1,534 Elo+
Party 2
Ymir
Ymir
The-Rickist-Rick
Ymir
Level 106
God Stats
10W - 25L
1,299 SR
Queue Stats
338W - 359L
1,357 Elo+
Party 1
Loki
Loki
kingpwns
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,498 Elo+
Party 1
Athena
Athena
shock_wave-307
Athena
Level 124
God Stats
23W - 28L
1,458 SR
Queue Stats
667W - 719L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,235
557
5,726
10,249
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Kirayuu
Amaterasu
10
1 / 0 / 4
6,796
523
2,851
11,119
4,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Pitbule9983
Zhong Kui
11
0 / 0 / 1
6,625
510
6,888
5,999
4,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 1
6,297
484
2,570
8,300
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 1
6,604
508
1,523
4,501
1,896
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 0
6,712
516
2,974
3,630
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
6,355
489
6,433
8,578
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 2 / 0
5,337
411
4,220
10,411
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
1 / 1 / 0
5,648
434
2,681
7,143
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,114
393
3,840
8,822
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
1
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
5
0
0
5
L
0
2
1
0.25
W
Amaterasu
Kirayuu
Amaterasu
1
0
4
3
W
Zhong Kui
Pitbule9983
Zhong Kui
0
0
1
0.5
L
0
2
0
0
L
Loki
1
1
0
1
W
2
1
1
2.5
L
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
20,148
40,168
Taken
38,584
18,016
Mitigated
16,348
20,774
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,974
92
0
324
3,630
1,560
0
1,407
2,223
52,191
0
W
5,726
2,417
0
3,635
10,249
4,073
0
3,628
6,440
0
48,564
L
6,433
2,130
0
3,985
8,578
3,001
0
0
8,578
44,441
0
W
Amaterasu
Kirayuu
Amaterasu
2,851
1,256
2,214
5,067
11,119
4,852
49
4,721
6,054
0
16,299
W
Zhong Kui
Pitbule9983
Zhong Kui
6,888
1,063
0
3,987
5,999
4,434
972
2,358
3,423
45,766
0
L
4,220
530
0
650
10,411
4,821
0
4,290
6,121
28,147
0
L
Loki
2,681
716
0
1,722
7,143
2,038
0
558
6,585
0
26,723
W
2,570
1,166
0
3,658
8,300
2,761
0
3,375
4,523
0
44,215
L
3,840
1,260
0
3,697
8,822
4,928
119
2,659
6,163
19,350
4,629
W
1,523
492
0
2,213
4,501
1,896
0
1,833
2,668
54,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
29,166
322
Minions Killed
331
0
Camps Cleared
0
1,209,747
Distance Traveled
1,220,716
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,712
516
94
7
0
224,522
2
W
Pele
7,235
557
88
7
0
293,184
0
L
Freya
6,355
489
88
7
0
216,901
5
W
Amaterasu
6,796
523
22
2
0
241,515
7
W
Zhong Kui
6,625
510
64
5
0
206,828
0
L
Ymir
5,337
411
52
4
0
226,238
0
L
Loki
5,648
434
53
4
0
276,353
2
W
Hou Yi
6,297
484
75
6
0
214,126
2
L
Athena
5,114
393
44
3
0
276,702
6
W
Chronos
6,604
508
73
6
0
254,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role