Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Pvt Mans
Sobek
Level 128
God Stats
5W - 11L
1,342 SR
Queue Stats
452W - 564L
1,527 Elo+
Solo
Lancelot
Lancelot
SpartanAce94
Lancelot
Level 124
God Stats
9W - 6L
1,585 SR
Queue Stats
143W - 222L
1,313 Elo+
Solo
Team Averages
Level 131
1,476 SR
1,447 Elo+

VS

Team Averages
Level 131
1,486 SR
1,499 Elo+
Susano
Susano
EXSoldierAmory
Susano
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,666 Elo+
Party 1
Yu Huang
Yu Huang
HIGHassPANDAZ
Yu Huang
Level 108
God Stats
10W - 9L
1,471 SR
Queue Stats
21W - 34L
1,284 Elo+
Party 1
Fenrir
Fenrir
asdfasfdasdfasdf
Fenrir
Level 158
God Stats
5W - 2L
1,487 SR
Queue Stats
207W - 149L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
17 / 1 / 7
12,653
904
22,475
12,762
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
Pvt Mans
Sobek
16
3 / 2 / 18
10,971
784
8,285
18,087
20,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
SpartanAce94
Lancelot
15
6 / 4 / 12
11,040
789
13,078
13,745
8,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
8,168
583
7,059
15,843
7,945
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
HIGHassPANDAZ
Yu Huang
13
3 / 9 / 1
8,879
634
10,999
15,274
6,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 9 / 3
9,630
688
14,563
22,270
16,879
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
26
Kills
7
7
Deaths
26
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
1
7
20.5
L
0
8
5
0.31
L
Yu Huang
HIGHassPANDAZ
Yu Huang
3
9
1
0.39
W
Sobek
Pvt Mans
Sobek
3
2
18
6
W
Lancelot
SpartanAce94
Lancelot
6
4
12
3
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,838
Damage
32,621
44,594
Taken
53,387
38,033
Mitigated
31,663
17,364
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,475
10,268
0
6,721
12,762
9,901
1,885
2,805
9,957
53,863
5,998
L
7,059
1,143
0
534
15,843
7,945
0
7,351
8,492
0
16,787
L
Yu Huang
HIGHassPANDAZ
Yu Huang
10,999
570
0
1,010
15,274
6,839
0
8,593
6,681
40,531
0
W
Sobek
Pvt Mans
Sobek
8,285
407
335
5,756
18,087
20,052
418
4,135
13,325
28,203
0
W
Lancelot
SpartanAce94
Lancelot
13,078
1,728
0
4,552
13,745
8,080
144
4,477
9,268
0
35,478
L
14,563
2,267
373
914
22,270
16,879
13
12,937
9,333
0
27,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,664
Gold Earned
26,677
161
Minions Killed
96
10
Camps Cleared
2
813,420
Distance Traveled
694,835
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,653
904
89
6
6
255,117
2
L
Susano
8,168
583
24
2
0
248,300
1
L
Yu Huang
8,879
634
57
4
1
209,547
0
W
Sobek
10,971
784
31
2
1
275,196
0
W
Lancelot
11,040
789
41
3
3
283,107
0
L
Fenrir
9,630
688
15
1
1
236,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role