Player Matchup

Bellona
Bellona
DarKBlAdEx187
Bellona
Level 59
God Stats
6W - 4L
1,643 SR
Queue Stats
30W - 38L
1,440 Elo+
Party 1
Sol
Sol
GodKing24a1
Sol
Level 16
God Stats
3W - 3L
1,503 SR
Queue Stats
12W - 13L
1,399 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GustabloPlayz
Ah Muzen Cab
Level 41
God Stats
18W - 17L
1,827 SR
Queue Stats
424W - 465L
1,388 Elo+
Solo
Arachne
Arachne
gogitossj10
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Ares
Ares
mendoza24aj
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Team Averages
Level 25
1,595 SR
1,347 Elo+

VS

Team Averages
Level 74
1,479 SR
1,518 Elo+
Agni
Agni
HollowSesh26
Agni
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,716 Elo+
Party 2
King Arthur
King Arthur
OlDirtyBastet
King Arthur
Level 109
God Stats
2W - 5L
1,416 SR
Queue Stats
73W - 68L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
Raijin XVII
Danzaburou
Level 29
God Stats
8W - 10L
1,374 SR
Queue Stats
23W - 29L
1,353 Elo+
Party 3
Ravana
Ravana
Scran
Ravana
Level 80
God Stats
6W - 6L
1,478 SR
Queue Stats
56W - 33L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tirinda
Kumbhakarna
Level 108
God Stats
1W - 1L
1,627 SR
Queue Stats
28W - 28L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 2 / 0
7,871
525
7,024
17,634
18,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
7,358
491
7,499
10,034
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
GustabloPlayz
Ah Muzen Cab
12
0 / 3 / 0
6,658
444
4,218
10,124
4,357
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
gogitossj10
Arachne
8
0 / 10 / 0
5,747
383
4,810
13,981
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 8 / 1
6,453
430
3,048
14,646
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
9,876
658
9,411
9,111
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
OlDirtyBastet
King Arthur
13
1 / 0 / 3
8,170
545
10,342
9,838
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Raijin XVII
Danzaburou
13
15 / 1 / 1
9,596
640
15,630
9,707
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Scran
Ravana
15
7 / 1 / 2
8,900
593
8,391
8,498
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
Tirinda
Kumbhakarna
12
1 / 0 / 15
8,155
544
7,413
12,537
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
29
29
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
2
0
0.5
L
1
6
0
0.17
L
Ah Muzen Cab
GustabloPlayz
Ah Muzen Cab
0
3
0
0
W
5
0
3
6.5
W
King Arthur
OlDirtyBastet
King Arthur
1
0
3
2.5
W
Danzaburou
Raijin XVII
Danzaburou
15
1
1
15.5
W
Ravana
Scran
Ravana
7
1
2
8
W
Kumbhakarna
Tirinda
Kumbhakarna
1
0
15
8.5
L
Arachne
gogitossj10
Arachne
0
10
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,599
Damage
51,187
66,419
Taken
49,691
46,571
Mitigated
34,851
9,834
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,024
2,421
0
4,563
17,634
18,329
111
2,261
14,578
0
54,097
L
7,499
5,087
0
973
10,034
3,343
1,749
2,725
7,309
44,319
0
L
Ah Muzen Cab
GustabloPlayz
Ah Muzen Cab
4,218
1,175
0
2,304
10,124
4,357
707
5,094
4,806
0
52,669
W
9,411
1,352
0
2,875
9,111
3,494
1,323
0
9,111
96,647
0
W
King Arthur
OlDirtyBastet
King Arthur
10,342
2,518
0
3,851
9,838
10,974
226
0
9,838
0
55,657
W
Danzaburou
Raijin XVII
Danzaburou
15,630
9,602
0
2,808
9,707
4,594
950
4,122
5,585
0
51,353
W
Ravana
Scran
Ravana
8,391
4,075
0
4,272
8,498
4,295
1,911
215
8,283
0
65,631
W
Kumbhakarna
Tirinda
Kumbhakarna
7,413
2,266
0
3,707
12,537
11,494
240
6,210
6,327
22,002
0
L
Arachne
gogitossj10
Arachne
4,810
3,202
0
1,514
13,981
7,576
0
3,812
10,001
0
28,690
L
3,048
827
0
480
14,646
12,966
87
2,495
12,151
13,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
44,697
365
Minions Killed
496
0
Camps Cleared
0
1,325,070
Distance Traveled
1,494,625
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,871
525
129
9
0
305,272
2
L
Sol
7,358
491
85
6
0
241,439
0
L
Ah Muzen Cab
6,658
444
74
5
0
262,446
0
W
Agni
9,876
658
179
12
0
296,504
2
W
King Arthur
8,170
545
108
7
0
307,601
2
W
Danzaburou
9,596
640
70
5
0
263,543
0
W
Ravana
8,900
593
113
8
0
332,026
1
W
Kumbhakarna
8,155
544
26
2
0
294,951
4
L
Arachne
5,747
383
57
4
0
278,944
0
L
Ares
6,453
430
20
1
0
236,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role