Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IM SAGED UP
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,926 SR
Queue Stats
22W - 19L
1,528 Elo+
Party 2
Shiva
Shiva
RainTiger
Shiva
Level 157
God Stats
11W - 6L
1,572 SR
Queue Stats
817W - 826L
1,559 Elo+
Solo
Jormungandr
Jormungandr
YOU CHILDISH
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,468 Elo+
Party 2
Team Averages
Level 144
1,600 SR
1,511 Elo+

VS

Team Averages
Level 128
1,444 SR
1,546 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Firepat544
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,538 Elo+
Party 1
Nox
Nox
Le Sambo Qc
Nox
Level 127
God Stats
5W - 10L
1,356 SR
Queue Stats
416W - 410L
1,534 Elo+
Solo
Hercules
Hercules
Reshram
Hercules
Level 130
God Stats
3W - 2L
1,569 SR
Queue Stats
130W - 96L
1,608 Elo+
Party 1
Ne Zha
Ne Zha
zlBreakDance
Ne Zha
Level 160
God Stats
9W - 5L
1,297 SR
Queue Stats
310W - 310L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
7 / 3 / 16
11,562
771
14,027
12,841
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
 
Geb
18
4 / 4 / 17
11,030
735
11,441
21,970
32,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
IM SAGED UP
Ah Muzen Cab
19
7 / 3 / 20
11,910
794
28,108
18,217
10,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
RainTiger
Shiva
17
6 / 5 / 17
10,899
727
19,165
20,880
21,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
YOU CHILDISH
Jormungandr
20
6 / 1 / 21
13,263
884
24,143
19,998
22,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
3 / 6 / 8
10,756
717
13,568
25,470
28,535
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Firepat544
Awilix
15
1 / 9 / 5
9,302
620
7,014
19,269
9,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 6 / 4
11,126
742
16,236
18,210
9,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Reshram
Hercules
18
4 / 3 / 7
10,361
691
10,756
25,818
33,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
17
0 / 6 / 10
9,441
629
18,834
20,520
12,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
48
30
Kills
14
16
Deaths
30
91
Assists
34
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
3
16
5
W
Geb
 
Geb
4
4
17
3.13
L
Shiva
 
Shiva
3
6
8
1.17
L
Awilix
Firepat544
Awilix
1
9
5
0.39
W
Ah Muzen Cab
IM SAGED UP
Ah Muzen Cab
7
3
20
5.67
L
6
6
4
1.33
W
Shiva
RainTiger
Shiva
6
5
17
2.9
L
Hercules
Reshram
Hercules
4
3
7
2.5
W
Jormungandr
YOU CHILDISH
Jormungandr
6
1
21
16.5
L
Ne Zha
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,884
Damage
66,408
93,906
Taken
109,287
93,824
Mitigated
92,969
31,528
Healing
33,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
14,027
1,686
411
1,236
12,841
6,244
2,284
2,093
10,748
25,651
0
W
Geb
 
Geb
11,441
613
1,507
1,824
21,970
32,691
998
3,369
18,601
19,280
0
L
Shiva
 
Shiva
13,568
1,620
4,827
4,370
25,470
28,535
21
12,114
13,356
0
30,124
L
Awilix
Firepat544
Awilix
7,014
2,318
1,304
367
19,269
9,519
837
10,177
9,092
0
14,980
W
Ah Muzen Cab
IM SAGED UP
Ah Muzen Cab
28,108
7,949
1,204
6,069
18,217
10,199
4,182
2,156
16,061
0
62,981
L
16,236
1,372
2,051
3,152
18,210
9,072
378
9,048
9,162
40,106
0
W
Shiva
RainTiger
Shiva
19,165
2,146
6,982
2,971
20,880
21,933
763
3,230
17,650
0
26,638
L
Hercules
Reshram
Hercules
10,756
1,502
2,328
9,540
25,818
33,653
210
8,766
17,052
0
25,497
W
Jormungandr
YOU CHILDISH
Jormungandr
24,143
2,635
4,490
4,834
19,998
22,757
1,295
5,388
14,610
54,542
0
L
Ne Zha
18,834
1,955
1,609
4,092
20,520
12,190
612
9,506
11,014
0
38,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,664
Gold Earned
50,986
165
Minions Killed
186
0
Camps Cleared
0
1,383,160
Distance Traveled
1,265,688
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,562
771
48
3
0
259,976
3
W
Geb
11,030
735
10
1
0
272,183
1
L
Shiva
10,756
717
32
2
0
246,525
4
L
Awilix
9,302
620
18
1
0
229,554
1
W
Ah Muzen Cab
11,910
794
50
3
0
285,840
0
L
Nox
11,126
742
56
4
0
245,965
0
W
Shiva
10,899
727
7
0
0
276,140
0
L
Hercules
10,361
691
29
2
0
293,936
1
W
Jormungandr
13,263
884
50
3
0
289,021
0
L
Ne Zha
9,441
629
51
3
0
249,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role