Player Matchup

Sobek
Sobek
DrDadi
Sobek
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 44L
1,677 Elo+
Party 2
Ah Puch
Ah Puch
Notaks
Ah Puch
Level 143
God Stats
3W - 0L
1,476 SR
Queue Stats
77W - 52L
1,706 Elo+
Party 2
Neith
Neith
Verrronika
Neith
Level 149
God Stats
12W - 10L
1,561 SR
Queue Stats
70W - 79L
1,446 Elo+
Solo
Team Averages
Level 149
1,512 SR
1,610 Elo+

VS

Team Averages
Level 84
1,574 SR
1,573 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
VaderCiobanu
Medusa
Level 88
God Stats
1W - 2L
1,722 SR
Queue Stats
8W - 16L
1,531 Elo+
Party 1
Thanatos
Thanatos
somebodytoucha
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrDadi
Sobek
14
3 / 2 / 10
8,902
742
5,097
17,270
19,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Notaks
Ah Puch
14
9 / 1 / 4
9,813
818
20,106
10,517
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
1 / 0 / 11
8,868
739
5,842
6,995
3,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 3 / 1
7,583
632
8,665
11,270
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
3 / 2 / 0
8,435
703
9,086
12,337
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
0 / 8 / 2
7,158
597
4,216
11,499
4,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
1
0.17
W
Sobek
DrDadi
Sobek
3
2
10
4
W
Ah Puch
Notaks
Ah Puch
9
1
4
11
L
Medusa
3
2
0
1.5
W
Neith
1
0
11
6.5
L
Thanatos
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,045
Damage
21,967
34,782
Taken
35,106
27,610
Mitigated
13,099
11,695
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,665
500
0
1,102
11,270
4,257
0
6,047
5,037
40,867
0
W
Sobek
DrDadi
Sobek
5,097
422
97
5,589
17,270
19,190
401
4,667
12,603
12,944
0
W
Ah Puch
Notaks
Ah Puch
20,106
450
0
4,365
10,517
4,970
979
2,251
8,266
46,431
0
L
Medusa
9,086
3,843
0
1,035
12,337
4,703
0
9,569
2,591
0
29,031
W
Neith
5,842
1,689
0
1,644
6,995
3,450
1,746
1,883
5,112
0
39,817
L
Thanatos
4,216
794
0
1,184
11,499
4,139
0
9,107
2,049
0
5,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
23,176
146
Minions Killed
133
9
Camps Cleared
3
679,240
Distance Traveled
637,714
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,583
632
63
5
2
214,182
5
W
Sobek
8,902
742
8
1
0
238,904
3
W
Ah Puch
9,813
818
63
5
7
230,846
2
L
Medusa
8,435
703
61
5
0
241,850
3
W
Neith
8,868
739
75
6
2
209,490
6
L
Thanatos
7,158
597
9
1
1
181,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role