Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DstUrB
Sol
Level 156
God Stats
6W - 5L
1,577 SR
Queue Stats
230W - 227L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
Red49
Tsukuyomi
Level 158
God Stats
3W - 5L
1,348 SR
Queue Stats
425W - 447L
1,522 Elo+
Solo
Xing Tian
Xing Tian
SheepMan
Xing Tian
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Wilbur07
Ullr
Level 144
God Stats
17W - 13L
1,668 SR
Queue Stats
177W - 182L
1,571 Elo+
Solo
Team Averages
Level 144
1,519 SR
1,539 Elo+

VS

Team Averages
Level 148
1,654 SR
1,687 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chømpy
Ah Muzen Cab
Level 159
God Stats
5W - 1L
1,739 SR
Queue Stats
311W - 72L
1,812 Elo+
Party 1
Olorun
Olorun
FruityPatooti
Olorun
Level 102
God Stats
4W - 5L
1,649 SR
Queue Stats
398W - 376L
1,527 Elo+
Solo
Hercules
Hercules
Parallaxian
Hercules
Level 159
God Stats
13W - 22L
1,407 SR
Queue Stats
302W - 306L
1,565 Elo+
Solo
He Bo
He Bo
Símply
He Bo
Level 160
God Stats
16W - 4L
1,782 SR
Queue Stats
520W - 153L
1,693 Elo+
Party 1
Erlang Shen
Erlang Shen
Tilleyy
Erlang Shen
Level 160
God Stats
4W - 1L
1,696 SR
Queue Stats
672W - 128L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 2 / 0
6,945
496
3,719
9,521
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
DstUrB
Sol
9
0 / 4 / 0
5,866
419
5,457
8,075
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Red49
Tsukuyomi
12
0 / 3 / 0
6,719
480
8,930
12,997
8,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SheepMan
Xing Tian
9
0 / 1 / 1
5,855
418
1,162
8,224
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
11
0 / 2 / 0
6,241
446
1,175
9,420
3,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chømpy
Ah Muzen Cab
15
3 / 0 / 2
8,619
616
7,513
3,783
1,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 3
8,859
633
4,180
8,931
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Parallaxian
Hercules
14
0 / 0 / 5
8,189
585
6,639
11,746
11,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

He Bo
Símply
He Bo
16
5 / 0 / 3
8,836
631
8,583
7,191
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Tilleyy
Erlang Shen
12
2 / 0 / 5
7,694
550
4,296
11,858
8,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
12
12
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
W
Ah Muzen Cab
Chømpy
Ah Muzen Cab
3
0
2
4
L
Sol
DstUrB
Sol
0
4
0
0
W
2
1
3
3.5
W
Hercules
Parallaxian
Hercules
0
0
5
2.5
L
Tsukuyomi
Red49
Tsukuyomi
0
3
0
0
L
Xing Tian
SheepMan
Xing Tian
0
1
1
0.5
W
He Bo
Símply
He Bo
5
0
3
6.5
W
Erlang Shen
Tilleyy
Erlang Shen
2
0
5
4.5
L
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
31,211
48,237
Taken
43,509
23,996
Mitigated
28,520
8,613
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,719
2,143
0
250
9,521
3,710
0
1,397
8,124
0
51,313
W
Ah Muzen Cab
Chømpy
Ah Muzen Cab
7,513
3,502
0
1,596
3,783
1,509
3,162
16
3,767
0
86,766
L
Sol
DstUrB
Sol
5,457
2,547
0
1,886
8,075
2,224
0
2,920
5,155
40,077
0
W
4,180
1,585
437
4,926
8,931
4,336
3,409
3,372
5,559
69,382
0
W
Hercules
Parallaxian
Hercules
6,639
3,159
0
3,272
11,746
11,355
641
0
11,746
0
55,884
L
Tsukuyomi
Red49
Tsukuyomi
8,930
2,745
0
4,246
12,997
8,561
0
1,520
11,477
0
55,832
L
Xing Tian
SheepMan
Xing Tian
1,162
190
0
1,208
8,224
5,527
0
3,103
5,121
15,243
0
W
He Bo
Símply
He Bo
8,583
630
0
4,677
7,191
2,341
0
102
7,089
78,141
0
W
Erlang Shen
Tilleyy
Erlang Shen
4,296
2,275
1,676
5,323
11,858
8,979
0
3,129
8,729
0
22,026
L
Ullr
1,175
312
0
1,023
9,420
3,974
0
3,823
5,597
0
50,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
42,197
389
Minions Killed
531
0
Camps Cleared
0
1,273,316
Distance Traveled
1,434,540
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,945
496
99
7
0
335,486
5
W
Ah Muzen Cab
8,619
616
155
11
0
299,336
5
L
Sol
5,866
419
74
5
0
172,241
5
W
Olorun
8,859
633
119
9
0
260,464
4
W
Hercules
8,189
585
112
8
0
261,126
4
L
Tsukuyomi
6,719
480
93
7
0
237,130
3
L
Xing Tian
5,855
418
16
1
0
292,678
2
W
He Bo
8,836
631
116
8
0
301,871
1
W
Erlang Shen
7,694
550
29
2
0
311,743
3
L
Ullr
6,241
446
107
8
0
235,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role