Player Matchup

Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Normenta
Horus
Level 120
God Stats
2W - 0L
1,705 SR
Queue Stats
60W - 60L
1,531 Elo+
Solo
Hachiman
Hachiman
Rikkey
Hachiman
Level 107
God Stats
2W - 1L
1,747 SR
Queue Stats
84W - 81L
1,483 Elo+
Solo
Nu Wa
Nu Wa
SiemaTuWiadro
Nu Wa
Level 108
God Stats
7W - 9L
1,280 SR
Queue Stats
556W - 541L
1,479 Elo+
Solo
Team Averages
Level 120
1,546 SR
1,499 Elo+

VS

Team Averages
Level 51
1,580 SR
1,491 Elo+
Janus
Janus
Entume
Janus
Level 101
God Stats
2W - 2L
1,292 SR
Queue Stats
68W - 51L
1,559 Elo+
Party 1
Kuzenbo
Kuzenbo
Floschie3642
Kuzenbo
Level 17
God Stats
1W - 1L
1,747 SR
Queue Stats
16W - 17L
1,435 Elo+
Solo
Chang'e
Chang'e
SmiteSmurf004
Chang'e
Level 30
God Stats
2W - 2L
1,770 SR
Queue Stats
162W - 231L
1,323 Elo+
Solo
Hades
Hades
Vindic8or
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,567 Elo+
Solo
Izanami
Izanami
l3bs
Izanami
Level 80
God Stats
3W - 3L
1,592 SR
Queue Stats
79W - 65L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
6 / 4 / 14
12,089
806
10,528
24,915
30,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
 
Bacchus
15
0 / 4 / 20
9,922
661
8,888
21,582
31,844
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Horus
Normenta
Horus
17
2 / 4 / 15
10,664
711
6,608
17,353
20,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Rikkey
Hachiman
18
6 / 6 / 11
11,387
759
27,477
20,044
14,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 1 / 13
12,680
845
30,615
10,939
6,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Entume
Janus
19
9 / 4 / 6
11,489
766
17,872
13,515
6,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Floschie3642
Kuzenbo
18
2 / 5 / 9
10,209
681
12,703
27,583
36,154
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
12
0 / 3 / 10
8,610
574
6,991
12,850
5,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Vindic8or
Hades
16
2 / 7 / 9
10,233
682
12,050
20,362
21,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
l3bs
Izanami
18
5 / 4 / 12
11,238
749
27,364
16,995
8,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
64
23
Kills
18
19
Deaths
23
73
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
4
14
3.25
W
Bacchus
 
Bacchus
0
4
20
2.5
L
Janus
Entume
Janus
9
4
6
3
L
Kuzenbo
Floschie3642
Kuzenbo
2
5
9
1.3
W
Horus
Normenta
Horus
2
4
15
2.38
W
Hachiman
Rikkey
Hachiman
6
6
11
1.92
W
9
1
13
15.5
L
Chang'e
0
3
10
1.67
L
Hades
Vindic8or
Hades
2
7
9
0.93
L
Izanami
l3bs
Izanami
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,116
Damage
76,980
94,833
Taken
91,305
103,516
Mitigated
77,092
46,490
Healing
39,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,528
2,553
4,582
6,300
24,915
30,429
536
12,257
12,464
18,079
0
W
Bacchus
 
Bacchus
8,888
617
2,407
3,845
21,582
31,844
96
7,822
13,624
15,850
0
L
Janus
Entume
Janus
17,872
1,804
2,913
1,634
13,515
6,202
0
7,561
5,954
50,200
0
L
Kuzenbo
Floschie3642
Kuzenbo
12,703
4,692
1,089
5,934
27,583
36,154
255
15,076
12,507
29,772
0
W
Horus
Normenta
Horus
6,608
2,714
10,237
6,834
17,353
20,226
1,220
10,387
6,766
0
18,410
W
Hachiman
Rikkey
Hachiman
27,477
9,675
1,951
4,935
20,044
14,978
2,231
11,632
8,224
0
50,901
W
30,615
7,423
2,582
2,817
10,939
6,039
3,488
6,594
4,139
76,677
0
L
Chang'e
6,991
1,290
12,352
5,507
12,850
5,156
613
7,796
5,054
15,266
0
L
Hades
Vindic8or
Hades
12,050
1,369
850
3,337
20,362
21,291
38
10,311
10,051
25,253
0
L
Izanami
l3bs
Izanami
27,364
15,359
1,994
3,943
16,995
8,289
618
9,287
7,708
0
58,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,742
Gold Earned
51,779
178
Minions Killed
217
0
Camps Cleared
0
1,359,108
Distance Traveled
1,287,828
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,089
806
17
1
0
265,111
4
W
Bacchus
9,922
661
9
1
0
289,883
4
L
Janus
11,489
766
85
6
0
276,850
1
L
Kuzenbo
10,209
681
18
1
0
272,818
4
W
Horus
10,664
711
21
1
0
281,994
0
W
Hachiman
11,387
759
46
3
0
231,639
4
W
Nu Wa
12,680
845
85
6
0
290,481
1
L
Chang'e
8,610
574
24
2
0
242,560
1
L
Hades
10,233
682
28
2
0
217,939
1
L
Izanami
11,238
749
62
4
0
277,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role