Player Matchup

Bakasura
Bakasura
Diamond III
 
Bakasura
Diamond III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 50
1,178 SR
1,436 MMR
Charybdis
Charybdis
Bronze III
Tárbuk
Charybdis
Bronze III
Level 50
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 3L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 0 / 0
5,870
1,174
2,265
3,904
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
BellonaUllrOlorunAnubisKing Arthur

VS

Bans
AnhurVamanaMedusaSkadiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Tárbuk
Charybdis
4
0 / 2 / 0
3,631
726
295
2,528
625
Short Bow

Short Bow

+15%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
0
2
L
Charybdis
Tárbuk
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,265
Damage
295
3,904
Taken
2,528
1,772
Mitigated
625
1,408
Healing
543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,265
1,489
0
1,408
3,904
1,772
1,950
224
3,680
0
20,929
L
Charybdis
Tárbuk
Charybdis
295
152
0
543
2,528
625
0
231
1,952
0
2,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,870
Gold Earned
3,631
53
Minions Killed
3
5
Camps Cleared
0
103,053
Distance Traveled
32,532
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,870
1,174
53
11
5
103,053
1
L
Charybdis
3,631
726
3
1
0
32,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role