Player Matchup

Danzaburou
Danzaburou
Iro 82
Danzaburou
Level 38
God Stats
2W - 3L
1,301 SR
Queue Stats
14W - 20L
1,416 Elo+
Solo
Jormungandr
Jormungandr
SSB_FR4N7IC
Jormungandr
Level 26
God Stats
1W - 1L
1,721 SR
Queue Stats
7W - 16L
1,246 Elo+
Party 1
Baron Samedi
Baron Samedi
TurquoiseBook89
Baron Samedi
Level 147
God Stats
10W - 15L
1,611 SR
Queue Stats
236W - 257L
1,352 Elo+
Solo
King Arthur
King Arthur
draderblaze
King Arthur
Level 63
God Stats
5W - 6L
1,382 SR
Queue Stats
98W - 86L
1,446 Elo+
Party 1
Ratatoskr
Ratatoskr
zenbone-
Ratatoskr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,446 Elo+
Party 1
Team Averages
Level 68
1,503 SR
1,381 Elo+

VS

Team Averages
Level 106
1,484 SR
1,411 Elo+
Artemis
Artemis
NIKOS_TYRXANIDIS
Artemis
Level 62
God Stats
7W - 3L
1,426 SR
Queue Stats
78W - 94L
1,370 Elo+
Solo
Da Ji
Da Ji
SaS TB
Da Ji
Level 64
God Stats
8W - 10L
1,323 SR
Queue Stats
55W - 64L
1,322 Elo+
Solo
Guan Yu
Guan Yu
jerolfl
Guan Yu
Level 86
God Stats
7W - 10L
1,533 SR
Queue Stats
18W - 17L
1,468 Elo+
Solo
Ymir
Ymir
shakaponk19
Ymir
Level 156
God Stats
21W - 18L
1,565 SR
Queue Stats
67W - 65L
1,458 Elo+
Party 2
Ra
Ra
ugsland
Ra
Level 160
God Stats
8W - 4L
1,574 SR
Queue Stats
111W - 113L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iro 82
Danzaburou
17
1 / 12 / 2
11,705
418
10,399
25,996
11,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SSB_FR4N7IC
Jormungandr
14
1 / 4 / 2
10,493
375
9,597
29,640
38,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TurquoiseBook89
Baron Samedi
17
0 / 5 / 4
11,012
393
13,747
18,539
11,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
draderblaze
King Arthur
20
3 / 2 / 2
14,092
503
19,469
26,935
37,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
zenbone-
Ratatoskr
18
5 / 8 / 1
12,271
438
17,689
30,557
15,215
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 12
14,262
509
24,446
15,853
9,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
SaS TB
Da Ji
20
11 / 3 / 5
15,274
546
23,271
25,018
14,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
jerolfl
Guan Yu
20
4 / 3 / 4
13,874
496
13,692
25,307
27,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 0 / 18
13,704
489
15,289
27,308
38,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 4 / 12
14,281
510
21,881
18,722
11,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
10
Kills
31
31
Deaths
10
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Iro 82
Danzaburou
1
12
2
0.17
W
6
0
12
12
L
Jormungandr
SSB_FR4N7IC
Jormungandr
1
4
2
0.5
W
Da Ji
SaS TB
Da Ji
11
3
5
4.5
L
Baron Samedi
TurquoiseBook89
Baron Samedi
0
5
4
0.4
L
King Arthur
draderblaze
King Arthur
3
2
2
2
W
Guan Yu
jerolfl
Guan Yu
4
3
4
2
W
4
0
18
13
W
6
4
12
3
L
Ratatoskr
zenbone-
Ratatoskr
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,901
Damage
98,579
131,667
Taken
112,208
114,659
Mitigated
101,557
22,231
Healing
47,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Iro 82
Danzaburou
10,399
4,207
0
2,799
25,996
11,982
0
8,591
17,405
0
71,076
W
24,446
18,143
0
10,558
15,853
9,048
9,482
4,100
11,753
0
113,390
L
Jormungandr
SSB_FR4N7IC
Jormungandr
9,597
3,742
0
1,134
29,640
38,677
0
12,110
17,530
52,925
0
W
Da Ji
SaS TB
Da Ji
23,271
7,484
0
8,930
25,018
14,695
734
3,590
21,428
0
136,468
L
Baron Samedi
TurquoiseBook89
Baron Samedi
13,747
807
1,733
4,817
18,539
11,374
396
6,586
11,953
89,849
0
L
King Arthur
draderblaze
King Arthur
19,469
1,891
0
2,597
26,935
37,411
86
4,392
22,543
0
113,916
W
Guan Yu
jerolfl
Guan Yu
13,692
3,795
1,946
9,209
25,307
27,777
645
2,134
23,173
0
108,697
W
15,289
3,912
0
3,683
27,308
38,297
110
8,870
18,438
66,482
0
W
21,881
2,673
5,429
7,357
18,722
11,740
1,237
5,133
13,589
148,240
0
L
Ratatoskr
zenbone-
Ratatoskr
17,689
8,418
0
9,151
30,557
15,215
649
5,491
25,066
0
93,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,573
Gold Earned
71,395
618
Minions Killed
740
0
Camps Cleared
0
2,422,890
Distance Traveled
2,610,968
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,705
418
93
3
0
414,656
2
W
Artemis
14,262
509
162
6
0
511,902
3
L
Jormungandr
10,493
375
63
2
0
484,319
0
W
Da Ji
15,274
546
181
6
0
589,480
0
L
Baron Samedi
11,012
393
131
5
0
488,023
10
L
King Arthur
14,092
503
197
7
0
501,916
6
W
Guan Yu
13,874
496
153
5
0
521,969
2
W
Ymir
13,704
489
70
3
0
471,766
11
W
Ra
14,281
510
174
6
0
515,851
6
L
Ratatoskr
12,271
438
134
5
0
533,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role