Player Matchup

Cliodhna
Cliodhna
Danielys
Cliodhna
Level 155
God Stats
6W - 6L
1,663 SR
Queue Stats
361W - 363L
1,532 Elo+
Solo
Ullr
Ullr
UncommonLamp
Ullr
Level 48
God Stats
2W - 0L
1,738 SR
Queue Stats
13W - 16L
1,440 Elo+
Solo
Scylla
Scylla
ant1mc
Scylla
Level 124
God Stats
10W - 10L
1,569 SR
Queue Stats
349W - 345L
1,541 Elo+
Solo
Loki
Loki
c4lipxp
Loki
Level 146
God Stats
2W - 2L
1,461 SR
Queue Stats
113W - 129L
1,511 Elo+
Solo
Chang'e
Chang'e
stormjaguar
Chang'e
Level 142
God Stats
2W - 0L
1,697 SR
Queue Stats
65W - 70L
1,485 Elo+
Solo
Team Averages
Level 123
1,626 SR
1,502 Elo+

VS

Team Averages
Level 117
1,630 SR
1,504 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Iron_Delle
Scylla
Level 128
God Stats
5W - 5L
1,740 SR
Queue Stats
366W - 379L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Norahc
Sylvanus
Level 160
God Stats
12W - 8L
1,594 SR
Queue Stats
765W - 739L
1,523 Elo+
Solo
Neith
Neith
Xelacik
Neith
Level 102
God Stats
0W - 2L
1,754 SR
Queue Stats
152W - 138L
1,541 Elo+
Solo
Janus
Janus
Zenfang
Janus
Level 49
God Stats
3W - 4L
1,561 SR
Queue Stats
178W - 172L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Danielys
Cliodhna
19
4 / 4 / 5
13,708
571
17,410
22,286
12,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
3 / 5 / 11
15,493
646
20,161
23,311
12,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
ant1mc
Scylla
20
4 / 4 / 9
15,882
662
29,464
20,450
9,645
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
c4lipxp
Loki
20
9 / 7 / 6
17,255
719
22,112
25,838
14,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
stormjaguar
Chang'e
20
3 / 7 / 13
15,548
648
19,902
30,788
22,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
2
0 / 1 / 0
6,884
287
0
880
98
Scylla
Iron_Delle
Scylla
20
5 / 6 / 14
16,572
691
23,008
27,441
11,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Norahc
Sylvanus
20
6 / 6 / 9
16,167
674
16,124
41,138
54,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Xelacik
Neith
20
10 / 5 / 11
17,348
723
22,780
28,724
14,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Zenfang
Janus
20
6 / 5 / 15
16,259
677
37,718
25,126
10,629
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
76
23
Kills
27
27
Deaths
23
44
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
0
0
W
Cliodhna
Danielys
Cliodhna
4
4
5
1.63
L
Scylla
Iron_Delle
Scylla
5
6
14
2
L
Sylvanus
Norahc
Sylvanus
6
6
9
1.75
W
3
5
11
1.7
L
Neith
Xelacik
Neith
10
5
11
3.1
L
Janus
Zenfang
Janus
6
5
15
2.7
W
Scylla
ant1mc
Scylla
4
4
9
2.13
W
Loki
c4lipxp
Loki
9
7
6
1.71
W
Chang'e
stormjaguar
Chang'e
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,049
Damage
99,630
122,673
Taken
123,309
71,472
Mitigated
92,080
50,682
Healing
62,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
0
0
0
0
880
98
0
0
880
0
0
W
Cliodhna
Danielys
Cliodhna
17,410
483
3,255
6,056
22,286
12,207
1,795
12,487
8,267
0
26,547
L
Scylla
Iron_Delle
Scylla
23,008
922
2,002
5,195
27,441
11,645
2,086
8,523
18,918
70,083
0
L
Sylvanus
Norahc
Sylvanus
16,124
2,025
21,069
17,277
41,138
54,856
821
18,019
23,119
23,449
0
W
20,161
5,479
1,910
1,395
23,311
12,342
3,984
15,992
7,078
0
49,990
L
Neith
Xelacik
Neith
22,780
9,339
2,717
9,513
28,724
14,852
4,648
14,512
14,212
0
68,986
L
Janus
Zenfang
Janus
37,718
543
1,537
3,321
25,126
10,629
2,306
8,312
16,814
74,934
0
W
Scylla
ant1mc
Scylla
29,464
1,311
2,989
3,720
20,450
9,645
2,729
13,011
7,213
76,007
0
W
Loki
c4lipxp
Loki
22,112
4,058
1,181
2,580
25,838
14,478
1,597
14,493
11,053
0
60,108
W
Chang'e
stormjaguar
Chang'e
19,902
1,340
15,180
12,416
30,788
22,800
880
19,699
10,889
43,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,886
Gold Earned
73,230
305
Minions Killed
267
0
Camps Cleared
0
2,062,638
Distance Traveled
1,609,867
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,884
287
0
0
0
0
0
W
Cliodhna
13,708
571
23
1
0
420,672
5
L
Scylla
16,572
691
83
3
0
383,179
2
L
Sylvanus
16,167
674
10
0
0
379,217
4
W
Ullr
15,493
646
73
3
0
406,582
0
L
Neith
17,348
723
90
4
0
411,926
0
L
Janus
16,259
677
84
4
0
435,545
4
W
Scylla
15,882
662
92
4
0
433,402
6
W
Loki
17,255
719
55
2
0
412,018
1
W
Chang'e
15,548
648
62
3
0
389,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role