Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BigRaccoono
Horus
Level 105
God Stats
14W - 6L
1,619 SR
Queue Stats
482W - 470L
1,497 Elo+
Party 3
Sylvanus
Sylvanus
DJFatFruit
Sylvanus
Level 127
God Stats
13W - 11L
1,791 SR
Queue Stats
186W - 167L
1,599 Elo+
Party 3
Anubis
Anubis
OGSHREDZ
Anubis
Level 122
God Stats
24W - 14L
1,509 SR
Queue Stats
117W - 132L
1,514 Elo+
Party 1
Thanatos
Thanatos
killnkushdaddy
Thanatos
Level 114
God Stats
52W - 42L
1,517 SR
Queue Stats
141W - 124L
1,579 Elo+
Party 1
Team Averages
Level 119
1,587 SR
1,538 Elo+

VS

Team Averages
Level 99
1,514 SR
1,445 Elo+
Pele
Pele
BattleBorn775
Pele
Level 94
God Stats
2W - 2L
1,411 SR
Queue Stats
67W - 71L
1,453 Elo+
Party 2
Vamana
Vamana
DJ_Christensen
Vamana
Level 103
God Stats
3W - 4L
1,423 SR
Queue Stats
205W - 201L
1,369 Elo+
Solo
Ymir
Ymir
Jaytrac
Ymir
Level 112
God Stats
0W - 1L
1,735 SR
Queue Stats
4W - 3L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WildArmadilo
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,490 Elo+
Party 2
Merlin
Merlin
angusbruh
Merlin
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 106L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
11 / 1 / 10
13,040
593
19,384
15,676
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 1 / 12
12,494
568
11,050
13,370
13,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
DJFatFruit
Sylvanus
19
9 / 1 / 15
12,729
579
16,781
22,655
14,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
OGSHREDZ
Anubis
19
12 / 0 / 13
12,748
579
23,815
17,247
11,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
19
3 / 3 / 17
11,966
544
13,697
20,995
11,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
10,228
465
9,784
24,875
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 9 / 2
8,472
385
8,158
25,991
16,842
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Jaytrac
Ymir
12
0 / 9 / 3
8,879
404
2,905
26,838
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
WildArmadilo
Ah Muzen Cab
14
3 / 11 / 1
9,551
434
10,232
19,660
5,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
angusbruh
Merlin
13
1 / 5 / 3
8,881
404
11,913
9,282
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
17
43
Kills
6
6
Deaths
43
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
1
10
16
L
2
9
2
0.33
W
8
1
12
14
W
Sylvanus
DJFatFruit
Sylvanus
9
1
15
16.5
L
0
9
2
0.11
L
Ymir
Jaytrac
Ymir
0
9
3
0.17
W
Anubis
OGSHREDZ
Anubis
12
0
13
18.5
L
Ah Muzen Cab
WildArmadilo
Ah Muzen Cab
3
11
1
0.32
L
Merlin
angusbruh
Merlin
1
5
3
0.5
W
Thanatos
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,727
Damage
42,992
89,943
Taken
106,646
57,755
Mitigated
45,835
64,802
Healing
22,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
19,384
9,339
0
8,034
15,676
7,099
4,162
1,986
13,690
0
123,391
L
9,784
1,130
0
6,638
24,875
8,384
0
8,612
16,107
0
87,882
W
11,050
5,114
1,920
4,605
13,370
13,343
1,455
4,213
8,255
0
64,651
W
Sylvanus
DJFatFruit
Sylvanus
16,781
4,039
6,319
12,293
22,655
14,616
2,851
4,510
16,961
80,924
16,580
L
8,158
3,496
0
9,113
25,991
16,842
990
8,511
17,155
493
43,985
L
Ymir
Jaytrac
Ymir
2,905
0
0
3,841
26,838
13,192
116
12,349
14,411
22,901
0
W
Anubis
OGSHREDZ
Anubis
23,815
1,308
133
11,000
17,247
11,161
563
6,561
10,686
106,776
0
L
Ah Muzen Cab
WildArmadilo
Ah Muzen Cab
10,232
3,281
0
2,757
19,660
5,009
838
7,059
12,558
0
61,283
L
Merlin
angusbruh
Merlin
11,913
210
0
500
9,282
2,408
0
2,838
6,401
51,995
0
W
Thanatos
13,697
5,310
0
20,498
20,995
11,536
1,628
5,933
15,062
0
109,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,977
Gold Earned
46,011
673
Minions Killed
418
0
Camps Cleared
0
2,030,957
Distance Traveled
1,953,939
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,040
593
163
7
0
393,480
7
L
Pele
10,228
465
133
6
0
408,554
2
W
Horus
12,494
568
109
5
0
397,646
0
W
Sylvanus
12,729
579
144
7
0
382,572
6
L
Vamana
8,472
385
62
3
0
364,784
7
L
Ymir
8,879
404
32
1
0
382,160
8
W
Anubis
12,748
579
109
5
0
391,031
3
L
Ah Muzen Cab
9,551
434
108
5
0
382,948
6
L
Merlin
8,881
404
83
4
0
415,493
6
W
Thanatos
11,966
544
148
7
0
466,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role