Player Matchup

Chang'e
Chang'e
AMWRAY22
Chang'e
Level 122
God Stats
8W - 1L
1,617 SR
Queue Stats
264W - 266L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
DivineBlue2001
Ne Zha
Level 121
God Stats
1W - 0L
1,248 SR
Queue Stats
124W - 101L
1,478 Elo+
Party 1
Vamana
Vamana
OGG Big Chulo
Vamana
Level 148
God Stats
16W - 8L
1,709 SR
Queue Stats
589W - 476L
1,551 Elo+
Party 1
Tiamat
Tiamat
Pacsifist
Tiamat
Level 160
God Stats
8W - 1L
1,790 SR
Queue Stats
178W - 115L
1,621 Elo+
Party 1
Baba Yaga
Baba Yaga
Zawgg
Baba Yaga
Level 149
God Stats
3W - 0L
1,815 SR
Queue Stats
153W - 125L
1,525 Elo+
Party 1
Team Averages
Level 140
1,636 SR
1,544 Elo+

VS

Team Averages
Level 101
1,540 SR
1,552 Elo+
Freya
Freya
BOW2MEMLKn
Freya
Level 106
God Stats
2W - 2L
1,831 SR
Queue Stats
47W - 48L
1,564 Elo+
Solo
Terra
Terra
DarkandLight001
Terra
Level 105
God Stats
0W - 1L
1,696 SR
Queue Stats
77W - 36L
1,644 Elo+
Solo
Fenrir
Fenrir
FattMatt805
Fenrir
Level 139
God Stats
0W - 1L
1,175 SR
Queue Stats
16W - 16L
1,534 Elo+
Solo
Vulcan
Vulcan
XDSonnyXD
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,426 Elo+
Solo
Geb
Geb
Zeneon
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AMWRAY22
Chang'e
18
2 / 2 / 16
10,675
712
18,719
16,474
8,483
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 17
10,433
696
9,029
24,424
29,751
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 5 / 14
11,159
744
13,040
22,853
17,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Pacsifist
Tiamat
20
10 / 1 / 13
12,447
830
26,427
8,471
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Zawgg
Baba Yaga
19
8 / 2 / 16
11,838
789
16,881
10,308
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
4 / 7 / 2
9,175
612
17,265
19,040
10,206
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 4 / 7
8,452
563
6,143
19,484
24,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
16
7 / 6 / 1
10,341
689
13,723
20,919
24,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
XDSonnyXD
Vulcan
17
1 / 4 / 6
9,325
622
10,463
11,696
7,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
Zeneon
Geb
14
0 / 5 / 8
8,919
595
10,082
21,181
21,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
25
Kills
12
14
Deaths
26
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AMWRAY22
Chang'e
2
2
16
5
L
Freya
4
7
2
0.71
L
0
4
7
0.88
W
2
4
17
2.63
L
Fenrir
7
6
1
1.25
W
3
5
14
2
W
Tiamat
Pacsifist
Tiamat
10
1
13
16.5
L
Vulcan
XDSonnyXD
Vulcan
1
4
6
1
W
Baba Yaga
Zawgg
Baba Yaga
8
2
16
8
L
Geb
Zeneon
Geb
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,096
Damage
57,676
82,530
Taken
92,320
68,757
Mitigated
86,915
46,288
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AMWRAY22
Chang'e
18,719
1,217
6,543
7,210
16,474
8,483
1,645
8,373
8,101
36,931
0
L
Freya
17,265
5,246
876
2,867
19,040
10,206
0
11,817
7,223
33,343
0
L
6,143
933
7,152
4,214
19,484
24,099
0
13,122
6,362
10,868
0
W
9,029
2,399
2,261
8,763
24,424
29,751
796
13,161
10,895
0
18,347
L
Fenrir
13,723
1,575
1,990
2,941
20,919
24,038
0
13,756
7,163
304
23,616
W
13,040
5,677
3,692
8,567
22,853
17,891
496
11,128
11,725
0
22,188
W
Tiamat
Pacsifist
Tiamat
26,427
1,856
1,924
3,424
8,471
6,510
1,721
4,019
4,452
52,711
0
L
Vulcan
XDSonnyXD
Vulcan
10,463
3,499
1,328
279
11,696
7,304
0
7,045
4,651
34,045
0
W
Baba Yaga
Zawgg
Baba Yaga
16,881
1,841
974
2,930
10,308
6,122
2,683
7,356
2,952
38,607
0
L
Geb
Zeneon
Geb
10,082
1,167
1,075
1,497
21,181
21,268
0
16,287
4,894
16,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,552
Gold Earned
46,212
185
Minions Killed
119
0
Camps Cleared
0
1,532,235
Distance Traveled
1,305,676
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,675
712
35
2
0
323,959
2
L
Freya
9,175
612
38
3
0
230,502
1
L
Terra
8,452
563
12
1
0
285,393
3
W
Ne Zha
10,433
696
20
1
0
314,961
1
L
Fenrir
10,341
689
13
1
0
268,384
2
W
Vamana
11,159
744
12
1
0
301,097
0
W
Tiamat
12,447
830
53
4
0
314,811
2
L
Vulcan
9,325
622
50
3
0
257,828
0
W
Baba Yaga
11,838
789
65
4
0
277,407
2
L
Geb
8,919
595
6
0
0
263,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role