Player Matchup

Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Pelicaness
Hera
Level 40
God Stats
27W - 45L
1,318 SR
Queue Stats
202W - 266L
1,320 Elo+
Party 1
Mulan
Mulan
Pelickeyn
Mulan
Level 133
God Stats
9W - 9L
1,598 SR
Queue Stats
221W - 265L
1,176 Elo+
Party 1
Artio
Artio
ThrowingFlash
Artio
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 147L
1,370 Elo+
Solo
Kali
Kali
strickland218
Kali
Level 47
God Stats
3W - 2L
1,613 SR
Queue Stats
37W - 33L
1,351 Elo+
Solo
Team Averages
Level 61
1,506 SR
1,343 Elo+

VS

Team Averages
Level 68
1,575 SR
1,601 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Ecchí
Skadi
Level 120
God Stats
8W - 2L
1,500 SR
Queue Stats
114W - 79L
1,712 Elo+
Party 2
Danzaburou
Danzaburou
GoogleWolfjob
Danzaburou
Level 18
God Stats
11W - 3L
1,802 SR
Queue Stats
37W - 25L
1,755 Elo+
Party 2
Cthulhu
Cthulhu
Melannn
Cthulhu
Level 23
God Stats
15W - 8L
1,609 SR
Queue Stats
49W - 37L
1,691 Elo+
Party 2
Discordia
Discordia
ziruobaobao
Discordia
Level 55
God Stats
3W - 2L
1,467 SR
Queue Stats
32W - 55L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,431
686
3,188
2,712
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,346
669
303
2,157
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Pelickeyn
Mulan
5
0 / 1 / 0
3,310
662
2,847
4,978
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,685
737
808
4,239
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

3
0 / 1 / 0
2,859
572
838
2,805
723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
5
1 / 0 / 3
3,668
734
1,159
2,804
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Ecchí
Skadi
6
3 / 0 / 0
4,162
832
1,235
1,744
496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
GoogleWolfjob
Danzaburou
5
1 / 0 / 1
3,320
664
2,920
3,366
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Melannn
Cthulhu
6
0 / 0 / 1
3,632
726
2,261
2,078
772
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Discordia
ziruobaobao
Discordia
5
0 / 0 / 1
3,378
676
1,244
3,657
818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Tsukuyomi
 
Tsukuyomi
1
0
3
2.5
W
Skadi
Ecchí
Skadi
3
0
0
3
W
Danzaburou
GoogleWolfjob
Danzaburou
1
0
1
1.5
W
Cthulhu
Melannn
Cthulhu
0
0
1
0.5
L
0
2
0
0
L
Mulan
Pelickeyn
Mulan
0
1
0
0
L
0
1
0
0
L
0
1
0
0
W
Discordia
ziruobaobao
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,984
Damage
8,819
16,891
Taken
13,649
6,014
Mitigated
3,641
6,289
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,188
1,220
0
1,571
2,712
737
290
426
2,286
0
20,010
W
Tsukuyomi
 
Tsukuyomi
1,159
433
0
1,465
2,804
807
0
116
2,654
0
9,890
W
Skadi
Ecchí
Skadi
1,235
394
0
476
1,744
496
0
239
1,471
0
19,260
W
Danzaburou
GoogleWolfjob
Danzaburou
2,920
1,919
0
1,499
3,366
748
0
0
3,366
0
11,020
W
Cthulhu
Melannn
Cthulhu
2,261
408
0
625
2,078
772
0
576
1,390
14,089
0
L
303
33
0
0
2,157
472
0
0
2,157
15,048
0
L
Mulan
Pelickeyn
Mulan
2,847
643
46
1,981
4,978
2,091
0
818
4,160
0
9,591
L
808
60
0
1,905
4,239
1,991
0
1,949
1,978
14,599
0
L
838
277
0
786
2,805
723
0
0
2,805
0
6,492
W
Discordia
ziruobaobao
Discordia
1,244
344
0
1,674
3,657
818
0
0
3,657
7,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,631
Gold Earned
18,160
140
Minions Killed
119
0
Camps Cleared
0
459,378
Distance Traveled
534,287
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,431
686
40
8
0
96,091
3
W
Tsukuyomi
3,668
734
20
4
0
124,866
0
W
Skadi
4,162
832
40
8
0
101,495
1
W
Danzaburou
3,320
664
19
4
0
104,443
0
W
Cthulhu
3,632
726
25
5
0
108,600
0
L
Hera
3,346
669
33
7
0
92,067
1
L
Mulan
3,310
662
16
3
0
103,223
0
L
Artio
3,685
737
36
7
0
103,391
1
L
Kali
2,859
572
15
3
0
64,606
1
W
Discordia
3,378
676
15
3
0
94,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role