Player Matchup

Odin
Odin
Frank4098412
Odin
Level 88
God Stats
3W - 2L
1,759 SR
Queue Stats
48W - 35L
1,539 Elo+
Party 1
Nemesis
Nemesis
JU81E
Nemesis
Level 4
God Stats
4W - 4L
1,802 SR
Queue Stats
9W - 9L
1,565 Elo+
Party 1
The Morrigan
The Morrigan
Koobayashii
The Morrigan
Level 48
God Stats
2W - 6L
1,359 SR
Queue Stats
72W - 82L
1,392 Elo+
Solo
Heimdallr
Heimdallr
RIP-Dragon_
Heimdallr
Level 119
God Stats
8W - 8L
1,521 SR
Queue Stats
294W - 322L
1,468 Elo+
Solo
Cerberus
Cerberus
SevenSinner
Cerberus
Level 67
God Stats
1W - 2L
1,530 SR
Queue Stats
36W - 39L
1,524 Elo+
Solo
Team Averages
Level 65
1,594 SR
1,498 Elo+

VS

Team Averages
Level 107
1,352 SR
1,481 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bear5 Fan 4Ever
Ymir
Level 89
God Stats
12W - 10L
1,369 SR
Queue Stats
37W - 44L
1,326 Elo+
Solo
Rama
Rama
NINELIVES2516
Rama
Level 88
God Stats
2W - 2L
1,293 SR
Queue Stats
176W - 192L
1,489 Elo+
Solo
Ne Zha
Ne Zha
PWNISHER80
Ne Zha
Level 126
God Stats
12W - 17L
1,047 SR
Queue Stats
132W - 143L
1,556 Elo+
Solo
Chang'e
Chang'e
berryxbon_bon
Chang'e
Level 103
God Stats
41W - 36L
1,552 SR
Queue Stats
863W - 878L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
10,034
1,003
7,677
16,867
12,625
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
JU81E
Nemesis
16
0 / 5 / 4
10,139
1,014
8,805
17,073
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Koobayashii
The Morrigan
14
0 / 0 / 0
8,353
835
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
RIP-Dragon_
Heimdallr
16
2 / 0 / 4
10,353
1,035
14,623
10,272
4,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
SevenSinner
Cerberus
16
5 / 7 / 2
11,683
1,168
12,848
22,475
18,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

180

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 0 / 10
10,009
1,001
12,551
7,020
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 3 / 9
10,650
1,065
9,012
12,468
5,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 0 / 11
10,030
1,003
12,538
9,347
3,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
PWNISHER80
Ne Zha
17
6 / 2 / 9
11,134
1,113
10,817
10,434
4,008
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
16
3 / 3 / 12
10,681
1,068
17,060
8,900
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
8
Kills
16
16
Deaths
8
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
10
6
W
4
3
9
2.83
L
1
4
4
0.75
L
Nemesis
JU81E
Nemesis
0
5
4
0.4
L
The Morrigan
Koobayashii
The Morrigan
0
0
0
0
W
2
0
11
7.5
W
Ne Zha
PWNISHER80
Ne Zha
6
2
9
5.25
L
Heimdallr
RIP-Dragon_
Heimdallr
2
0
4
4
L
Cerberus
SevenSinner
Cerberus
5
7
2
0.86
W
Chang'e
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,953
Damage
61,978
66,687
Taken
48,169
44,010
Mitigated
21,290
4,112
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,551
1,488
0
444
7,020
2,478
0
2,703
4,180
42,736
0
W
9,012
1,596
64
109
12,468
5,957
0
2,748
9,559
16,062
0
L
7,677
1,174
0
290
16,867
12,625
0
10,520
6,029
6,985
20,560
L
Nemesis
JU81E
Nemesis
8,805
2,498
0
942
17,073
8,308
0
9,603
7,136
0
17,432
L
The Morrigan
Koobayashii
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
12,538
8,275
0
739
9,347
3,202
0
2,841
6,356
0
17,323
W
Ne Zha
PWNISHER80
Ne Zha
10,817
3,225
0
811
10,434
4,008
0
4,117
6,120
0
25,675
L
Heimdallr
RIP-Dragon_
Heimdallr
14,623
4,072
0
0
10,272
4,879
0
4,672
5,420
0
35,046
L
Cerberus
SevenSinner
Cerberus
12,848
1,033
0
2,880
22,475
18,198
0
12,688
9,479
35,157
0
W
Chang'e
17,060
1,953
5,507
2,851
8,900
5,645
0
1,730
7,079
32,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
52,504
181
Minions Killed
192
9
Camps Cleared
6
784,361
Distance Traveled
918,852
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,009
1,001
60
6
3
172,237
1
W
Ymir
10,650
1,065
19
2
0
157,939
0
L
Odin
10,034
1,003
55
6
2
204,651
1
L
Nemesis
10,139
1,014
18
2
3
214,621
0
L
The Morrigan
8,353
835
0
0
0
8,197
0
W
Rama
10,030
1,003
16
2
2
194,305
0
W
Ne Zha
11,134
1,113
42
4
0
194,203
0
L
Heimdallr
10,353
1,035
39
4
3
185,835
0
L
Cerberus
11,683
1,168
69
7
1
171,057
0
W
Chang'e
10,681
1,068
55
6
1
200,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role