Player Matchup

Nu Wa
Nu Wa
Combat Lamb
Nu Wa
Level 160
God Stats
6W - 3L
1,541 SR
Queue Stats
141W - 99L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
D MasCubetas
Cthulhu
Level 157
God Stats
9W - 6L
1,579 SR
Queue Stats
151W - 134L
1,621 Elo+
Party 1
Bastet
Bastet
RAZTA MAWN
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,811 Elo+
Party 1
Team Averages
Level 115
1,540 SR
1,697 Elo+

VS

Team Averages
Level 46
1,384 SR
1,148 Elo+
Bakasura
Bakasura
Dripxzyy
Bakasura
Level 14
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 2L
1,115 Elo+
Party 2
Zhong Kui
Zhong Kui
Ykwheri7228
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,161 Elo+
Party 2
Bacchus
Bacchus
vAquaxLOPie
Bacchus
Level 76
God Stats
0W - 5L
1,340 SR
Queue Stats
4W - 11L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
8,237
749
8,288
4,248
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
D MasCubetas
Cthulhu
14
3 / 0 / 13
8,760
796
8,972
6,318
6,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bastet
RAZTA MAWN
Bastet
15
11 / 0 / 5
9,858
896
12,342
7,238
3,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dripxzyy
Bakasura
10
0 / 4 / 1
6,526
593
331
12,163
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Ykwheri7228
Zhong Kui
10
1 / 9 / 1
7,020
638
4,902
15,553
7,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
vAquaxLOPie
Bacchus
12
1 / 4 / 1
7,123
648
4,109
14,461
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
2
2
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Cthulhu
D MasCubetas
Cthulhu
3
0
13
9.5
L
Bakasura
Dripxzyy
Bakasura
0
4
1
0.13
W
Bastet
RAZTA MAWN
Bastet
11
0
5
13.5
L
Zhong Kui
Ykwheri7228
Zhong Kui
1
9
1
0.17
L
Bacchus
vAquaxLOPie
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
9,342
17,804
Taken
42,177
11,960
Mitigated
20,248
4,558
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,288
2,702
24
255
4,248
1,972
1,095
2,061
2,187
28,431
2,022
W
Cthulhu
D MasCubetas
Cthulhu
8,972
854
0
1,891
6,318
6,946
412
4,191
2,107
24,080
0
L
Bakasura
Dripxzyy
Bakasura
331
267
0
840
12,163
4,586
0
5,764
6,399
0
10,257
W
Bastet
RAZTA MAWN
Bastet
12,342
1,554
159
2,229
7,238
3,042
1,282
3,210
4,018
0
32,164
L
Zhong Kui
Ykwheri7228
Zhong Kui
4,902
499
8
1,998
15,553
7,714
0
6,621
8,932
21,516
0
L
Bacchus
vAquaxLOPie
Bacchus
4,109
249
0
2,159
14,461
7,948
0
5,389
9,072
28,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
20,669
122
Minions Killed
102
10
Camps Cleared
2
628,933
Distance Traveled
472,029
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,237
749
34
3
6
183,734
0
W
Cthulhu
8,760
796
43
4
2
210,165
5
L
Bakasura
6,526
593
32
3
0
149,227
8
W
Bastet
9,858
896
45
4
2
235,034
4
L
Zhong Kui
7,020
638
34
3
0
131,472
0
L
Bacchus
7,123
648
36
3
2
191,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role