Player Matchup

Sun Wukong
Sun Wukong
Hersheys1963
Sun Wukong
Level 103
God Stats
1W - 2L
1,525 SR
Queue Stats
37W - 43L
1,473 Elo+
Party 1
Thor
Thor
Perrilla69
Thor
Level 18
God Stats
0W - 1L
1,346 SR
Queue Stats
7W - 20L
1,302 Elo+
Party 1
Chang'e
Chang'e
PixelCattt
Chang'e
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 40L
1,659 Elo+
Solo
Freya
Freya
Sucrette606
Freya
Level 18
God Stats
0W - 1L
1,273 SR
Queue Stats
5W - 14L
1,163 Elo+
Party 1
Sobek
Sobek
YoGrabMe A Beer
Sobek
Level 89
God Stats
0W - 1L
1,091 SR
Queue Stats
6W - 13L
1,302 Elo+
Solo
Team Averages
Level 62
1,347 SR
1,380 Elo+

VS

Team Averages
Level 87
1,436 SR
1,449 Elo+
Tiamat
Tiamat
Mr Amazoe
Tiamat
Level 86
God Stats
14W - 27L
1,480 SR
Queue Stats
30W - 36L
1,493 Elo+
Solo
Atlas
Atlas
OrbitalPlant
Atlas
Level 159
God Stats
3W - 4L
1,412 SR
Queue Stats
183W - 182L
1,544 Elo+
Solo
Thor
Thor
Slerthy
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 12L
1,291 Elo+
Party 2
Hercules
Hercules
ZiggyDijkstra
Hercules
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 16L
1,291 Elo+
Party 2
Medusa
Medusa
ZyganSystem
Medusa
Level 160
God Stats
5W - 9L
1,287 SR
Queue Stats
288W - 331L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hersheys1963
Sun Wukong
19
3 / 1 / 4
11,499
719
10,681
17,529
15,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 6 / 2
9,507
594
6,715
15,803
6,486
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
PixelCattt
Chang'e
17
2 / 6 / 4
10,319
645
13,832
19,332
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 6 / 3
11,817
739
2,919
22,106
9,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 7 / 3
10,021
626
5,373
21,742
26,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mr Amazoe
Tiamat
19
3 / 1 / 11
11,458
716
9,504
7,907
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 1 / 11
11,947
747
23,632
15,268
8,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Slerthy
Thor
15
0 / 3 / 7
9,684
605
2,679
11,808
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ZiggyDijkstra
Hercules
16
4 / 3 / 11
10,654
666
6,616
11,780
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
20
13 / 1 / 9
13,232
827
32,245
13,919
6,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
8
Kills
26
26
Deaths
9
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Hersheys1963
Sun Wukong
3
1
4
5
W
Tiamat
Mr Amazoe
Tiamat
3
1
11
8.5
W
6
1
11
11.5
L
1
6
2
0.33
L
Chang'e
PixelCattt
Chang'e
2
6
4
0.67
W
Thor
Slerthy
Thor
0
3
7
1.17
L
2
6
3
0.58
L
0
7
3
0.21
W
Hercules
ZiggyDijkstra
Hercules
4
3
11
3.17
W
Medusa
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
74,676
96,512
Taken
60,682
65,543
Mitigated
40,293
18,532
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Hersheys1963
Sun Wukong
10,681
1,782
0
3,151
17,529
15,577
0
4,572
12,382
0
44,960
W
Tiamat
Mr Amazoe
Tiamat
9,504
230
0
2,409
7,907
6,313
998
1,502
6,405
42,753
0
W
23,632
2,804
0
2,520
15,268
8,788
368
6,674
8,594
59,452
0
L
6,715
553
0
0
15,803
6,486
0
7,186
8,199
0
15,117
L
Chang'e
PixelCattt
Chang'e
13,832
929
3,907
5,183
19,332
7,656
99
7,549
10,993
46,442
0
W
Thor
Slerthy
Thor
2,679
701
0
2,240
11,808
5,309
336
3,362
8,446
0
17,387
L
2,919
1,405
0
2,759
22,106
9,726
459
6,399
14,891
30,989
0
L
5,373
271
503
3,029
21,742
26,098
87
5,850
14,906
21,497
0
W
Hercules
ZiggyDijkstra
Hercules
6,616
1,713
0
3,850
11,780
12,900
243
5,592
6,188
1,285
9,929
W
Medusa
32,245
14,288
0
1,358
13,919
6,983
4,189
4,994
8,925
0
83,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,163
Gold Earned
56,975
266
Minions Killed
273
0
Camps Cleared
0
1,435,809
Distance Traveled
1,589,757
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,499
719
84
5
0
332,207
0
W
Tiamat
11,458
716
65
4
0
347,288
6
W
Atlas
11,947
747
75
5
0
327,795
4
L
Thor
9,507
594
18
1
0
236,748
0
L
Chang'e
10,319
645
72
5
0
300,248
3
W
Thor
9,684
605
24
2
0
282,862
0
L
Freya
11,817
739
59
4
0
288,042
1
L
Sobek
10,021
626
33
2
0
278,564
1
W
Hercules
10,654
666
4
0
0
306,297
0
W
Medusa
13,232
827
105
7
0
325,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role