Player Matchup

Ra
Ra
ChildTaker
Ra
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 114L
1,487 Elo+
Party 1
Sobek
Sobek
Niitro9
Sobek
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 68L
1,437 Elo+
Party 1
Vamana
Vamana
Saber708
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,451 Elo+
Party 1
Charybdis
Charybdis
Talbacca
Charybdis
Level 160
God Stats
25W - 15L
1,680 SR
Queue Stats
404W - 402L
1,673 Elo+
Solo
Susano
Susano
strawHATshinobi
Susano
Level 127
God Stats
44W - 53L
1,574 SR
Queue Stats
47W - 61L
1,597 Elo+
Solo
Team Averages
Level 126
1,551 SR
1,529 Elo+

VS

Team Averages
Level 131
1,425 SR
1,585 Elo+
Tyr
Tyr
Doedoe21
Tyr
Level 148
God Stats
8W - 7L
1,591 SR
Queue Stats
151W - 134L
1,617 Elo+
Solo
Ullr
Ullr
Ouscar
Ullr
Level 122
God Stats
54W - 49L
1,614 SR
Queue Stats
129W - 128L
1,494 Elo+
Solo
Scylla
Scylla
RosyKit
Scylla
Level 160
God Stats
3W - 5L
1,244 SR
Queue Stats
111W - 101L
1,618 Elo+
Solo
Serqet
Serqet
baathyboy
Serqet
Level 119
God Stats
1W - 0L
1,213 SR
Queue Stats
7W - 2L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
namechanged9900
Baron Samedi
Level 108
God Stats
18W - 12L
1,463 SR
Queue Stats
195W - 179L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,084
449
4,626
16,674
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Niitro9
Sobek
12
0 / 2 / 0
7,363
409
5,149
16,231
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Saber708
Vamana
14
3 / 5 / 1
8,774
487
10,195
18,790
13,805
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Talbacca
Charybdis
15
1 / 2 / 0
8,724
485
8,265
13,443
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 1
8,427
468
8,957
15,673
6,181
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
8,198
455
6,770
15,008
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Ouscar
Ullr
15
2 / 1 / 1
9,188
510
7,988
10,607
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Scylla
RosyKit
Scylla
17
8 / 0 / 5
10,658
592
13,715
10,346
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
baathyboy
Serqet
15
4 / 2 / 7
9,688
538
7,008
12,535
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
namechanged9900
Baron Samedi
16
6 / 3 / 4
10,669
593
17,644
15,987
13,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
20
20
Deaths
7
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
0
1
9
4.5
L
Sobek
Niitro9
Sobek
0
2
0
0
W
Ullr
Ouscar
Ullr
2
1
1
2.5
W
Scylla
RosyKit
Scylla
8
0
5
10.5
L
Vamana
Saber708
Vamana
3
5
1
0.7
L
Charybdis
Talbacca
Charybdis
1
2
0
0.5
W
Serqet
baathyboy
Serqet
4
2
7
3.75
W
Baron Samedi
namechanged9900
Baron Samedi
6
3
4
2.67
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,192
Damage
53,125
80,811
Taken
64,483
46,782
Mitigated
41,255
26,424
Healing
23,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,626
636
427
4,192
16,674
7,345
48
8,885
7,700
67,004
0
W
6,770
843
0
4,840
15,008
12,516
0
3,263
11,745
0
28,182
L
Sobek
Niitro9
Sobek
5,149
598
374
5,581
16,231
14,622
0
4,642
11,397
27,332
0
W
Ullr
Ouscar
Ullr
7,988
1,974
0
2,418
10,607
3,967
0
1,084
9,523
0
72,705
W
Scylla
RosyKit
Scylla
13,715
2,682
0
2,813
10,346
4,746
1,087
4,010
6,336
91,324
0
L
Vamana
Saber708
Vamana
10,195
3,808
0
4,109
18,790
13,805
533
12,613
5,736
0
56,845
L
Charybdis
Talbacca
Charybdis
8,265
3,429
0
7,738
13,443
4,829
1,152
415
13,028
0
86,980
W
Serqet
baathyboy
Serqet
7,008
1,631
0
6,577
12,535
6,204
27
699
11,836
0
67,423
W
Baron Samedi
namechanged9900
Baron Samedi
17,644
3,115
837
5,586
15,987
13,822
0
1,083
14,904
79,834
0
L
8,957
3,330
0
4,003
15,673
6,181
0
4,804
10,574
0
70,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,372
Gold Earned
48,401
482
Minions Killed
527
0
Camps Cleared
0
1,618,829
Distance Traveled
1,832,690
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,084
449
114
6
0
292,788
3
W
Tyr
8,198
455
22
1
0
375,941
3
L
Sobek
7,363
409
32
2
0
332,220
5
W
Ullr
9,188
510
131
7
0
368,150
9
W
Scylla
10,658
592
143
8
0
348,966
2
L
Vamana
8,774
487
91
5
0
315,457
3
L
Charybdis
8,724
485
144
8
0
315,552
2
W
Serqet
9,688
538
107
6
0
438,207
3
W
Baron Samedi
10,669
593
124
7
0
301,426
4
L
Susano
8,427
468
101
6
0
362,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role