Player Matchup

Nox
Nox
LemmyAdder
Nox
Level 87
God Stats
1W - 2L
1,548 SR
Queue Stats
53W - 57L
1,553 Elo+
Solo
Izanami
Izanami
Luminosity62
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
MBS9892
Osiris
Level 159
God Stats
1W - 1L
1,910 SR
Queue Stats
168W - 178L
1,562 Elo+
Solo
Cliodhna
Cliodhna
Reicharu
Cliodhna
Level 145
God Stats
6W - 3L
1,939 SR
Queue Stats
289W - 288L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rojo God
Ah Muzen Cab
Level 138
God Stats
3W - 2L
1,493 SR
Queue Stats
103W - 97L
1,552 Elo+
Solo
Team Averages
Level 123
1,678 SR
1,543 Elo+

VS

Team Averages
Level 146
1,618 SR
1,580 Elo+
Lancelot
Lancelot
Anselmo1992
Lancelot
Level 158
God Stats
9W - 5L
1,725 SR
Queue Stats
558W - 533L
1,556 Elo+
Party 1
Freya
Freya
CracklerJackson
Freya
Level 155
God Stats
3W - 0L
1,524 SR
Queue Stats
343W - 320L
1,615 Elo+
Solo
Hel
Hel
Mago340
Hel
Level 111
God Stats
13W - 7L
1,624 SR
Queue Stats
397W - 346L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
cthu_hlu89
Sylvanus
Level 148
God Stats
8W - 3L
1,525 SR
Queue Stats
21W - 17L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
tonebonetony
Sun Wukong
Level 158
God Stats
6W - 5L
1,694 SR
Queue Stats
509W - 516L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
9,812
409
7,381
18,776
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Luminosity62
Izanami
18
1 / 3 / 0
11,453
477
9,871
15,612
6,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
MBS9892
Osiris
16
1 / 5 / 2
11,068
461
13,273
25,348
23,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Reicharu
Cliodhna
19
6 / 4 / 1
11,894
496
24,603
26,569
12,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Rojo God
Ah Muzen Cab
17
2 / 6 / 2
11,245
469
18,175
17,541
7,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Anselmo1992
Lancelot
17
7 / 0 / 7
11,028
460
9,887
20,055
27,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 0 / 5
13,689
570
13,442
19,031
9,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
17
4 / 5 / 4
11,867
494
20,343
23,483
10,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
cthu_hlu89
Sylvanus
19
3 / 1 / 3
11,963
498
13,742
20,724
17,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
tonebonetony
Sun Wukong
18
3 / 4 / 9
11,720
488
16,810
28,486
18,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
21
21
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Anselmo1992
Lancelot
7
0
7
10.5
W
4
0
5
6.5
L
0
3
3
0.5
L
Izanami
Luminosity62
Izanami
1
3
0
0.33
L
Osiris
MBS9892
Osiris
1
5
2
0.4
W
Hel
4
5
4
1.2
L
Cliodhna
Reicharu
Cliodhna
6
4
1
1.63
L
Ah Muzen Cab
Rojo God
Ah Muzen Cab
2
6
2
0.5
W
Sylvanus
cthu_hlu89
Sylvanus
3
1
3
4.5
W
Sun Wukong
tonebonetony
Sun Wukong
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,303
Damage
74,224
103,846
Taken
111,779
66,003
Mitigated
83,550
31,898
Healing
51,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Anselmo1992
Lancelot
9,887
1,169
240
4,833
20,055
27,319
0
1,176
18,879
0
47,865
W
13,442
5,454
0
13,328
19,031
9,938
1,047
2,511
16,520
141,632
0
L
7,381
671
1,013
4,004
18,776
15,529
0
9,597
9,179
53,520
0
L
Izanami
Luminosity62
Izanami
9,871
6,196
0
5,415
15,612
6,674
1,116
8,061
7,551
0
100,987
L
Osiris
MBS9892
Osiris
13,273
6,278
0
6,997
25,348
23,753
0
11,450
13,898
0
87,752
W
Hel
20,343
1,376
3,976
10,800
23,483
10,046
536
2,416
21,067
99,254
0
L
Cliodhna
Reicharu
Cliodhna
24,603
2,615
0
12,755
26,569
12,049
0
9,878
16,691
0
114,550
L
Ah Muzen Cab
Rojo God
Ah Muzen Cab
18,175
5,522
0
1,714
17,541
7,998
0
8,541
9,000
0
104,077
W
Sylvanus
cthu_hlu89
Sylvanus
13,742
5,131
2,087
10,852
20,724
17,794
863
1,507
19,217
83,966
0
W
Sun Wukong
tonebonetony
Sun Wukong
16,810
5,279
0
5,319
28,486
18,453
0
245
28,241
0
105,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,472
Gold Earned
60,267
692
Minions Killed
795
0
Camps Cleared
0
2,259,653
Distance Traveled
2,254,916
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,028
460
61
3
0
531,488
5
W
Freya
13,689
570
240
10
0
434,426
4
L
Nox
9,812
409
82
3
0
441,422
7
L
Izanami
11,453
477
181
8
0
456,174
0
L
Osiris
11,068
461
132
6
0
449,155
4
W
Hel
11,867
494
177
7
0
451,553
9
L
Cliodhna
11,894
496
143
6
0
530,019
6
L
Ah Muzen Cab
11,245
469
154
6
0
382,883
1
W
Sylvanus
11,963
498
158
7
0
388,693
2
W
Sun Wukong
11,720
488
159
7
0
448,756
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role