Player Matchup

Nu Wa
Nu Wa
Firepat544
Nu Wa
Level 64
God Stats
2W - 1L
1,528 SR
Queue Stats
52W - 46L
1,490 Elo+
Party 2
Chang'e
Chang'e
Im Hatman
Chang'e
Level 147
God Stats
11W - 5L
1,824 SR
Queue Stats
941W - 901L
1,649 Elo+
Solo
Eset
Eset
MFEARNYG
Eset
Level 160
God Stats
7W - 4L
1,698 SR
Queue Stats
474W - 532L
1,444 Elo+
Solo
Cliodhna
Cliodhna
Reshram
Cliodhna
Level 130
God Stats
6W - 0L
1,716 SR
Queue Stats
130W - 96L
1,574 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ryuchaos
Ah Muzen Cab
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,547 Elo+
Solo
Team Averages
Level 129
1,653 SR
1,541 Elo+

VS

Team Averages
Level 99
1,595 SR
1,594 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AccusedSoul
Rama
Level 129
God Stats
0W - 1L
1,661 SR
Queue Stats
21W - 11L
1,713 Elo+
Party 1
Mercury
Mercury
ColtonIsTrash
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 1
Terra
Terra
SilentYomo
Terra
Level 134
God Stats
2W - 4L
1,631 SR
Queue Stats
403W - 407L
1,533 Elo+
Solo
Charybdis
Charybdis
YeetNRetreat
Charybdis
Level 36
God Stats
1W - 1L
1,685 SR
Queue Stats
56W - 53L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
4 / 4 / 14
11,237
702
14,117
13,601
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Im Hatman
Chang'e
19
4 / 4 / 15
11,347
709
14,917
20,291
10,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
16
1 / 7 / 18
10,502
656
12,069
18,467
9,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Reshram
Cliodhna
20
12 / 5 / 10
13,310
832
25,726
25,833
22,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
ryuchaos
Ah Muzen Cab
20
4 / 2 / 15
12,483
780
24,902
17,636
10,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 8 / 16
10,424
652
14,108
25,316
33,983
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 2 / 11
11,937
746
17,001
17,693
11,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
17
4 / 5 / 10
10,581
661
15,478
17,541
10,283
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Terra
18
4 / 5 / 13
11,362
710
14,260
28,204
41,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
YeetNRetreat
Charybdis
19
5 / 5 / 12
11,712
732
21,687
17,144
8,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
84
25
Kills
22
22
Deaths
25
72
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
8
16
1.25
L
7
2
11
6.25
L
Mercury
4
5
10
1.8
W
Nu Wa
4
4
14
2.75
W
Chang'e
Im Hatman
Chang'e
4
4
15
2.88
W
Eset
1
7
18
1.43
W
Cliodhna
Reshram
Cliodhna
12
5
10
3.4
L
Terra
4
5
13
2.1
L
Charybdis
YeetNRetreat
Charybdis
5
5
12
2.2
W
Ah Muzen Cab
ryuchaos
Ah Muzen Cab
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,731
Damage
82,534
95,828
Taken
105,898
59,061
Mitigated
105,620
45,870
Healing
38,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
14,108
835
1,964
1,577
25,316
33,983
176
10,796
14,287
19,331
0
L
17,001
9,391
1,840
3,740
17,693
11,031
1,697
5,533
11,726
0
52,180
L
Mercury
15,478
3,527
2,511
4,058
17,541
10,283
1,113
7,979
9,451
0
24,401
W
Nu Wa
14,117
3,151
691
533
13,601
6,456
1,631
3,277
10,324
27,947
0
W
Chang'e
Im Hatman
Chang'e
14,917
886
14,660
9,457
20,291
10,355
1,226
7,906
12,385
25,495
0
W
Eset
12,069
1,188
3,014
3,075
18,467
9,106
585
5,483
12,984
24,433
0
W
Cliodhna
Reshram
Cliodhna
25,726
1,155
384
8,170
25,833
22,751
1,019
5,267
20,566
0
40,068
L
Terra
14,260
1,148
10,857
9,622
28,204
41,337
132
10,333
17,416
30,419
0
L
Charybdis
YeetNRetreat
Charybdis
21,687
8,433
1,558
1,176
17,144
8,986
2,548
6,462
10,357
0
68,436
W
Ah Muzen Cab
ryuchaos
Ah Muzen Cab
24,902
6,675
2,081
3,805
17,636
10,393
3,838
6,435
11,201
0
69,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,879
Gold Earned
56,016
198
Minions Killed
272
0
Camps Cleared
0
1,396,101
Distance Traveled
1,277,135
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,424
652
12
1
0
247,611
0
L
Rama
11,937
746
89
6
0
236,938
4
L
Mercury
10,581
661
27
2
0
294,863
1
W
Nu Wa
11,237
702
34
2
0
216,223
0
W
Chang'e
11,347
709
24
2
0
296,738
0
W
Eset
10,502
656
34
2
0
261,395
0
W
Cliodhna
13,310
832
30
2
0
311,266
1
L
Terra
11,362
710
33
2
0
266,919
0
L
Charybdis
11,712
732
111
7
0
230,804
3
W
Ah Muzen Cab
12,483
780
76
5
0
310,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role