Player Matchup

Bellona
Bellona
Abreil 843
Bellona
Level 148
God Stats
2W - 7L
1,542 SR
Queue Stats
149W - 209L
1,373 Elo+
Party 2
Lancelot
Lancelot
MANOUS1995
Lancelot
Level 121
God Stats
1W - 1L
1,519 SR
Queue Stats
13W - 34L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
NinjaSlevin22
Cernunnos
Level 125
God Stats
14W - 22L
1,427 SR
Queue Stats
26W - 58L
1,414 Elo+
Party 2
Hel
Hel
SmiteAthlete
Hel
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,747 Elo+
Solo
Xing Tian
Xing Tian
x Kisihtaa x
Xing Tian
Level 129
God Stats
1W - 0L
1,513 SR
Queue Stats
17W - 15L
1,522 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,519 Elo+

VS

Team Averages
Level 56
1,512 SR
1,513 Elo+
Thor
Thor
BGWillie
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 44L
1,348 Elo+
Party 1
Ao Kuang
Ao Kuang
Hemî
Ao Kuang
Level 159
God Stats
1W - 4L
1,438 SR
Queue Stats
44W - 36L
1,675 Elo+
Solo
Ares
Ares
Slerthy
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ZiggyDijkstra
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 3
Neith
Neith
aE Raikou
Neith
Level 86
God Stats
42W - 39L
1,621 SR
Queue Stats
126W - 126L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abreil 843
Bellona
17
5 / 3 / 16
10,635
760
10,122
20,221
25,460
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lancelot
MANOUS1995
Lancelot
19
10 / 2 / 11
11,932
852
12,042
11,174
5,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
NinjaSlevin22
Cernunnos
17
1 / 1 / 10
10,372
741
10,279
9,458
4,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 2 / 17
11,927
852
31,238
13,963
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
x Kisihtaa x
Xing Tian
17
3 / 3 / 15
11,307
808
10,167
20,949
20,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 6 / 4
9,033
645
7,642
15,371
7,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Hemî
Ao Kuang
19
8 / 2 / 0
11,511
822
16,536
19,642
32,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
Slerthy
Ares
15
1 / 7 / 4
9,677
691
4,142
19,589
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ZiggyDijkstra
Baron Samedi
14
0 / 8 / 8
8,751
625
8,160
13,649
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
aE Raikou
Neith
14
0 / 6 / 5
8,718
623
10,501
15,244
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
29
Kills
11
11
Deaths
29
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abreil 843
Bellona
5
3
16
4.33
L
Thor
2
6
4
0.67
L
Ao Kuang
Hemî
Ao Kuang
8
2
0
4
W
Lancelot
MANOUS1995
Lancelot
10
2
11
7.75
W
Cernunnos
NinjaSlevin22
Cernunnos
1
1
10
6
L
Ares
Slerthy
Ares
1
7
4
0.43
W
10
2
17
9.25
L
Baron Samedi
ZiggyDijkstra
Baron Samedi
0
8
8
0.5
L
Neith
aE Raikou
Neith
0
6
5
0.42
W
Xing Tian
x Kisihtaa x
Xing Tian
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,848
Damage
46,981
75,765
Taken
83,495
63,498
Mitigated
73,276
30,586
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abreil 843
Bellona
10,122
1,673
737
1,877
20,221
25,460
546
6,775
13,227
0
18,899
L
Thor
7,642
1,164
0
501
15,371
7,217
361
7,327
7,974
0
19,476
L
Ao Kuang
Hemî
Ao Kuang
16,536
3,046
0
8,734
19,642
32,082
0
6,525
12,850
51,416
0
W
Lancelot
MANOUS1995
Lancelot
12,042
2,189
658
4,158
11,174
5,858
1,385
3,224
7,867
0
50,736
W
Cernunnos
NinjaSlevin22
Cernunnos
10,279
5,843
701
4,365
9,458
4,086
2,514
2,738
6,585
0
49,124
L
Ares
Slerthy
Ares
4,142
755
0
1,134
19,589
19,269
0
10,023
9,318
7,318
0
W
31,238
2,851
7,310
7,591
13,963
7,544
1,517
6,720
6,995
67,728
0
L
Baron Samedi
ZiggyDijkstra
Baron Samedi
8,160
1,242
1,302
1,319
13,649
7,078
0
8,246
5,322
22,338
0
L
Neith
aE Raikou
Neith
10,501
3,830
369
2,064
15,244
7,630
908
8,989
6,162
0
32,632
W
Xing Tian
x Kisihtaa x
Xing Tian
10,167
1,325
883
2,306
20,949
20,550
570
8,420
12,253
19,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
47,690
269
Minions Killed
167
0
Camps Cleared
0
1,490,791
Distance Traveled
1,211,937
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,635
760
21
2
0
281,453
4
L
Thor
9,033
645
18
1
0
217,037
0
L
Ao Kuang
11,511
822
81
6
0
280,521
0
W
Lancelot
11,932
852
55
4
0
323,592
2
W
Cernunnos
10,372
741
74
5
0
272,185
0
L
Ares
9,677
691
3
0
0
257,721
0
W
Hel
11,927
852
99
7
0
305,274
0
L
Baron Samedi
8,751
625
21
2
0
217,656
0
L
Neith
8,718
623
44
3
0
239,002
2
W
Xing Tian
11,307
808
20
1
0
308,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role