Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Altesse
Shiva
Level 140
God Stats
1W - 0L
1,629 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ballciansack
Cupid
Level 125
God Stats
4W - 1L
1,581 SR
Queue Stats
184W - 187L
1,492 Elo+
Solo
Charybdis
Charybdis
jona856m
Charybdis
Level 55
God Stats
5W - 6L
1,151 SR
Queue Stats
36W - 32L
1,409 Elo+
Solo
Team Averages
Level 107
1,472 SR
1,480 Elo+

VS

Team Averages
Level 58
1,568 SR
1,436 Elo+
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Azurshade
Tiamat
Level 33
God Stats
12W - 17L
1,643 SR
Queue Stats
20W - 32L
1,355 Elo+
Solo
Ares
Ares
MaruZabi
Ares
Level 75
God Stats
3W - 3L
1,696 SR
Queue Stats
102W - 109L
1,475 Elo+
Solo
Discordia
Discordia
azur333
Discordia
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,488 Elo+
Solo
Neith
Neith
krzychu111
Neith
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 68L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 0 / 1
6,992
583
2,516
6,043
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 1
6,361
530
3,770
4,233
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Altesse
Shiva
9
0 / 1 / 4
5,752
479
4,623
10,168
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 1
7,106
592
4,282
8,506
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
jona856m
Charybdis
11
3 / 3 / 2
6,776
565
6,628
7,071
2,165
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 2 / 0
5,647
471
1,648
8,540
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Azurshade
Tiamat
11
0 / 3 / 0
6,177
515
5,463
7,777
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ares
9
0 / 2 / 2
5,663
472
3,516
9,779
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
azur333
Discordia
10
1 / 1 / 0
6,084
507
1,522
4,511
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
3 / 2 / 0
6,236
520
7,388
7,098
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
1
4.5
W
Morgan Le Fay
 
Morgan Le Fay
1
0
1
1.5
L
Loki
 
Loki
0
2
0
0
W
Shiva
Altesse
Shiva
0
1
4
2
L
Tiamat
Azurshade
Tiamat
0
3
0
0
L
Ares
0
2
2
0.5
L
Discordia
azur333
Discordia
1
1
0
1
W
2
0
1
2.5
W
Charybdis
jona856m
Charybdis
3
3
2
1.33
L
Neith
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,819
Damage
19,537
36,021
Taken
37,705
15,952
Mitigated
18,510
14,456
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,516
1,872
0
4,107
6,043
2,786
33
488
5,555
0
44,162
W
Morgan Le Fay
 
Morgan Le Fay
3,770
346
0
1,083
4,233
1,606
250
960
3,273
44,073
0
L
Loki
 
Loki
1,648
86
0
3,247
8,540
2,857
0
1,033
7,507
0
33,461
W
Shiva
Altesse
Shiva
4,623
1,008
0
1,641
10,168
5,875
0
1,926
8,242
0
21,384
L
Tiamat
Azurshade
Tiamat
5,463
512
0
3,139
7,777
4,792
200
0
7,777
40,617
0
L
Ares
3,516
346
155
3,075
9,779
6,056
0
0
9,779
27,906
0
L
Discordia
azur333
Discordia
1,522
98
0
1,750
4,511
1,696
488
2,737
1,774
41,818
0
W
4,282
2,159
0
4,976
8,506
3,520
0
5,318
3,188
0
48,273
W
Charybdis
jona856m
Charybdis
6,628
3,949
0
2,649
7,071
2,165
101
1,809
5,262
0
47,153
L
Neith
7,388
3,077
0
1,887
7,098
3,109
966
0
7,098
0
42,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
29,807
373
Minions Killed
342
0
Camps Cleared
0
1,147,493
Distance Traveled
1,055,504
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,992
583
95
8
0
265,150
5
W
Morgan Le Fay
6,361
530
70
6
0
211,024
3
L
Loki
5,647
471
70
6
0
242,619
5
W
Shiva
5,752
479
32
3
0
250,107
7
L
Tiamat
6,177
515
74
6
0
194,884
2
L
Ares
5,663
472
32
3
0
217,291
0
L
Discordia
6,084
507
89
7
0
204,262
3
W
Cupid
7,106
592
95
8
0
203,775
1
W
Charybdis
6,776
565
81
7
0
217,437
1
L
Neith
6,236
520
77
6
0
196,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role