Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Haotomi
Raijin
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
129W - 124L
1,421 Elo+
Solo
Mulan
Mulan
HargoxG
Mulan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Vavels
Hachiman
Level 127
God Stats
0W - 1L
1,485 SR
Queue Stats
13W - 11L
1,675 Elo+
Solo
Kumbhakarna
Kumbhakarna
dictator3541
Kumbhakarna
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 54L
1,427 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,505 Elo+

VS

Team Averages
Level 89
1,578 SR
1,513 Elo+
Lancelot
Lancelot
 
Lancelot
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AthxnHorusSmurf
Hera
Level 31
God Stats
1W - 0L
1,735 SR
Queue Stats
9W - 5L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
SPRING00TRAP
Kumbhakarna
Level 122
God Stats
10W - 15L
1,654 SR
Queue Stats
77W - 88L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
6 / 5 / 6
10,867
639
16,245
13,831
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Haotomi
Raijin
14
1 / 3 / 1
8,686
511
3,651
8,807
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
HargoxG
Mulan
13
4 / 6 / 3
9,211
542
8,258
15,850
11,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Vavels
Hachiman
12
1 / 4 / 0
7,784
458
10,948
11,902
4,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
dictator3541
Kumbhakarna
11
2 / 5 / 0
7,710
454
3,601
16,328
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
7 / 4 / 0
9,805
577
9,518
12,884
7,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
 
Heimdallr
13
5 / 2 / 2
8,396
494
9,889
13,021
6,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
 
Arachne
13
4 / 3 / 8
8,373
493
5,681
12,536
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 5 / 5
9,602
565
11,446
12,322
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
SPRING00TRAP
Kumbhakarna
13
2 / 0 / 11
8,879
522
6,570
14,090
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
14
Kills
23
23
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
5
6
1.8
W
Lancelot
 
Lancelot
7
4
0
1.75
W
Heimdallr
 
Heimdallr
5
2
2
3
W
Arachne
 
Arachne
4
3
8
2.67
W
5
5
5
1.5
L
Raijin
Haotomi
Raijin
1
3
1
0.5
L
Mulan
HargoxG
Mulan
4
6
3
0.92
W
Kumbhakarna
SPRING00TRAP
Kumbhakarna
2
0
11
7.5
L
Hachiman
Vavels
Hachiman
1
4
0
0.25
L
Kumbhakarna
dictator3541
Kumbhakarna
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,703
Damage
43,104
66,718
Taken
64,853
38,289
Mitigated
38,240
12,659
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
16,245
2,877
0
303
13,831
6,920
0
4,271
9,560
0
99,436
W
Lancelot
 
Lancelot
9,518
1,456
0
4,316
12,884
7,423
728
1,082
11,802
0
57,079
W
Heimdallr
 
Heimdallr
9,889
8,036
0
3,617
13,021
6,589
167
1,824
11,197
0
60,674
W
Arachne
 
Arachne
5,681
4,170
0
2,059
12,536
5,213
1,051
1,247
11,289
0
51,414
W
11,446
5,559
0
253
12,322
4,972
1,401
2,147
10,175
80,157
0
L
Raijin
Haotomi
Raijin
3,651
153
0
1,460
8,807
3,494
0
2,052
6,755
61,807
0
L
Mulan
HargoxG
Mulan
8,258
1,733
0
3,501
15,850
11,906
862
2,783
13,067
0
51,957
W
Kumbhakarna
SPRING00TRAP
Kumbhakarna
6,570
1,629
608
3,042
14,090
14,043
251
952
13,138
28,063
0
L
Hachiman
Vavels
Hachiman
10,948
5,830
0
4,796
11,902
4,180
0
3,259
8,643
0
60,846
L
Kumbhakarna
dictator3541
Kumbhakarna
3,601
868
0
2,599
16,328
11,789
0
5,651
10,677
19,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,258
Gold Earned
45,055
483
Minions Killed
437
0
Camps Cleared
0
1,508,744
Distance Traveled
1,581,220
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,867
639
154
9
0
381,253
3
W
Lancelot
9,805
577
90
5
0
363,982
2
W
Heimdallr
8,396
494
114
7
0
268,809
0
W
Arachne
8,373
493
70
4
0
324,899
3
W
Hera
9,602
565
132
8
0
292,559
4
L
Raijin
8,686
511
101
6
0
279,034
0
L
Mulan
9,211
542
97
6
0
269,967
2
W
Kumbhakarna
8,879
522
31
2
0
330,971
13
L
Hachiman
7,784
458
98
6
0
308,232
7
L
Kumbhakarna
7,710
454
33
2
0
270,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role