Player Matchup

Merlin
Merlin
FearsomeMerman
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,549 Elo+
Solo
Lancelot
Lancelot
PaterHmwn
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,731 Elo+
Solo
Hun Batz
Hun Batz
Storba
Hun Batz
Level 107
God Stats
5W - 3L
1,341 SR
Queue Stats
228W - 223L
1,468 Elo+
Solo
Fafnir
Fafnir
Yipman
Fafnir
Level 160
God Stats
14W - 17L
1,293 SR
Queue Stats
1,075W - 1,094L
1,553 Elo+
Solo
Sobek
Sobek
lxysxbb
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,460 Elo+
Solo
Team Averages
Level 69
1,427 SR
1,552 Elo+

VS

Team Averages
Level 110
1,501 SR
1,460 Elo+
Jing Wei
Jing Wei
Gawec
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,522 Elo+
Solo
Atlas
Atlas
Smiic4200
Atlas
Level 94
God Stats
2W - 0L
1,678 SR
Queue Stats
210W - 234L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
WatchMyNeneBro
Erlang Shen
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,289 Elo+
Solo
Artio
Artio
serebeast_ua
Artio
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,463 Elo+
Solo
Yu Huang
Yu Huang
那个女孩靠的太近了
Yu Huang
Level 156
God Stats
3W - 3L
1,329 SR
Queue Stats
116W - 106L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
8,558
658
16,244
10,384
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
PaterHmwn
Lancelot
15
4 / 7 / 4
9,087
699
10,753
13,363
7,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
Storba
Hun Batz
14
1 / 6 / 6
8,523
656
13,824
12,516
7,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Yipman
Fafnir
15
1 / 3 / 7
9,075
698
8,529
18,345
24,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
lxysxbb
Sobek
16
2 / 5 / 7
9,819
755
9,677
23,138
31,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gawec
Jing Wei
19
12 / 2 / 9
11,731
902
25,148
10,248
5,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Smiic4200
Atlas
17
4 / 2 / 17
11,035
849
11,392
18,630
19,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
WatchMyNeneBro
Erlang Shen
16
0 / 3 / 16
9,297
715
11,281
18,920
23,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 9
8,245
634
3,269
17,351
16,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 1 / 13
10,720
825
20,166
13,097
7,251
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
10
Kills
25
25
Deaths
11
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Jing Wei
Gawec
Jing Wei
12
2
9
8.25
L
Lancelot
PaterHmwn
Lancelot
4
7
4
0.86
W
Atlas
Smiic4200
Atlas
4
2
17
6.25
L
Hun Batz
Storba
Hun Batz
1
6
6
0.67
W
Erlang Shen
WatchMyNeneBro
Erlang Shen
0
3
16
2.67
L
Fafnir
Yipman
Fafnir
1
3
7
1.5
L
Sobek
lxysxbb
Sobek
2
5
7
1.1
W
0
3
9
1.5
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,027
Damage
71,256
77,746
Taken
78,246
76,860
Mitigated
72,755
20,760
Healing
27,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,244
1,230
936
1,234
10,384
5,524
0
5,497
4,887
42,911
0
W
Jing Wei
Gawec
Jing Wei
25,148
17,513
1,745
2,822
10,248
5,663
3,770
4,966
5,282
0
49,237
L
Lancelot
PaterHmwn
Lancelot
10,753
2,164
0
506
13,363
7,768
0
7,035
6,328
0
13,940
W
Atlas
Smiic4200
Atlas
11,392
4,847
2,337
5,369
18,630
19,990
882
7,540
11,090
28,135
0
L
Hun Batz
Storba
Hun Batz
13,824
1,909
1,050
1,070
12,516
7,009
0
5,268
7,248
0
22,260
W
Erlang Shen
WatchMyNeneBro
Erlang Shen
11,281
6,467
578
4,141
18,920
23,228
1,128
6,900
12,020
0
19,020
L
Fafnir
Yipman
Fafnir
8,529
2,402
798
7,461
18,345
24,710
162
6,541
11,804
16,229
0
L
Sobek
lxysxbb
Sobek
9,677
1,158
1,301
6,404
23,138
31,849
0
10,486
12,652
15,712
0
W
3,269
431
1,668
2,394
17,351
16,623
470
8,210
9,141
6,654
0
W
20,166
1,121
2,801
3,913
13,097
7,251
1,487
6,834
6,263
37,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
51,028
108
Minions Killed
135
0
Camps Cleared
0
1,133,504
Distance Traveled
1,280,191
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,558
658
61
5
0
217,670
3
W
Jing Wei
11,731
902
50
4
0
239,087
0
L
Lancelot
9,087
699
11
1
0
246,402
0
W
Atlas
11,035
849
38
3
0
229,924
1
L
Hun Batz
8,523
656
14
1
0
219,885
0
W
Erlang Shen
9,297
715
12
1
0
254,456
1
L
Fafnir
9,075
698
11
1
0
222,811
1
L
Sobek
9,819
755
11
1
0
226,736
1
W
Artio
8,245
634
6
0
0
269,780
6
W
Yu Huang
10,720
825
29
2
0
286,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role